Test PageBloodborne Wiki » Test Page |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 18, last edited: 17 July 2021 |
Unidentified Corpses |
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Lootable Corpses |
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Unique Corpses |
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Meta PvP Builds Guide By Ithmari [source] |
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» Environment Gallery |
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001 | Abandoned Old Workshop | 007 | Forbidden Woods | 013 | Iosefka's Clinic | 019 | Old Yharnam |
002 | Altar of Despair | 008 | Forsaken Cainhurst Castle | 014 | Lecture Building | 020 | Research Hall |
003 | Byrgenwerth | 009 | Healing Church Workshop | 015 | Moonside Lake | 021 | Statues of Yharnam |
004 | Cathedral Ward | 010 | Hemwick Charnel Lane | 016 | Nightmare Frontier | 022 | Testing Chalice Dungeons |
005 | Central Yharnam | 011 | Hunter's Dream | 017 | Nightmare of Mensis | 023 | Upper Cathedral Ward |
006 | Fishing Hamlet | 012 | Hunter's Nightmare | 018 | Objects | 024 | Yahar'gul, Unseen Village |
- Made by ico in 2023 - |
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Whirligig Saw ❘ 回転ノコギリ | Right Hand Weapon |
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» Lore - Where to read |
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» Bosses Gallery |
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001 | Abhorrent Beast | 010 | Ebrietas, Daughter of the Cosmos | 019 | Maneater Boar | 028 | Rom, the Vacuous Spider |
002 | Amygdala | 011 | Father Gascoigne | 020 | Martyr Logarius | 029 | Shadow of Yharnam |
003 | Beast-possessed Soul | 012 | Forgotten Madman | 021 | Merciless Watchers & Chieftain | 030 | The One Reborn |
004 | Bloodletting Beast | 013 | Gehrman, The First Hunter | 022 | Mergo's Wet Nurse | 031 | The Witch of Hemwick |
005 | Blood-starved Beast | 014 | Keeper of the Old Lords | 023 | Micolash, Host of the Nightmare | 032 | Undead Giant (Club and Hook) |
006 | Brainsucker | 015 | Lady Maria of the Astral Clocktower | 024 | Moon Presence | 033 | Undead Giant (Twin Curved Blades) |
007 | Celestial Emissary | 016 | Laurence, the First Vicar | 025 | Orphan of Kos | 034 | Vicar Amelia |
008 | Cleric Beast | 017 | Living Failures | 026 | Pthumerian Descendant | 035 | Watchdog of the Old Lords |
009 | Darkbeast Paarl & Loran Darkbeast | 018 | Ludwig the Accursed | 027 | Pthumerian Elder | 036 | Yharnam, Pthumerian Queen |
- Hunting Dog - |
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- Made by ico in 2023 - |
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- Made by GoesOnGhost in 2023 - |
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- Made by Sophie Pilbeam in 2023 - |
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- My Thanks to Ko-fi Members & Backers - |
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Micolash freed from his shackles is inviting you to his nightmare. If you can comprehend one of his musings, Micolash will grant you an Insight. Let us sit about and speak feverishly. Chatting into the wee hours... of my wonderful nightmare!... New ideas, of the higher plane!Ahh, Kos, or some say Kosm... Hear my words for this week...
What a vile sight, don't look away,
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- Such affection I feel truly graced, even though it's probably misplaced, it's time to embrace your bloody path, and only then I will honor your wrath. - Evelyn by Trin |
- Chances I did not get, paying their eerie debt, was it me they should dread? but now you will suffer instead. - Bastard of Loran by no one |
- Pity, feet planted on the ground, no more with what you've found, venturing into the arcane fall, miracle if you live through it all, like in a dream nowhere to run, don't lose it or damage is done. - Frenzy by Mensis Scholar Se7en |
- Hunters searching far and wide, ever craving to finish their pride, long journey awaits those who try, for a mere chance they have to die. - Blood Rock by Trin |
- Observe inner side and see, how dedicated you must be, is it genuine or foul play, no matter, slay your prey. - Vileblood Register by Trin |
- Keep me close you never know, I may solve your future woe, throw out doubts, it's a bliss, don't look closer, what is this. - Pebble by BabyPana |
- You seem oblivious at first, pay attention? Am I cursed? Your decision is unclear...yet, perhaps,...you are the threat. - Suspicious Beggar by Rizi |
- It is so dark I cannot see, Feel the cold, hear my plea, Different yet once cherished, All is done, I have perished. - Rakuyo by Rizi |
- What do you see I do not know, Would you believe your former foe, Scholar or hunter looking for clues? One thing is sure, madness ensues. - Enlarged Head by BabyPana |
- O little ones give me your hand, I have seen enough I understand, without me to mark the end, whatever the cost, be friend. - Hunter Chief Emblem by Skaski |
- Eyes on the inside I donť believe, yet if you do you might grieve, one or two things is all I need, rather avoid such harrowing deed. - The Witch of Hemwick by BabyPana |
- Oddity not so common to see, hunters could hardly perceive, open your ears but don't get caught, despite the believe blessing it's not. - Rosmarinus by BabyPana |
- If you noticed you might know, given that's not my only woe, forbidden or not, all is fair, do not blame me if you care. - Arianna, Woman of Pleasure by BabyPana |
- Despite reaching one's inner soul, in your eyes it will always be foul, don't get blinded by own mind, watch thine health, self signed. - Bloodletter by BabyPana |
- If you came across the tails of two, it's intuition or lies you saw through, you may doubt the value it shares, surely there is someone who cares. - Cainhurst Badge by no one |
- Am I real, the words you hear, are not reason you are here, come for me when I am not near, without words that much is clear. - Yamamura the Wanderer by JohnGrey |
- Oh dear, hunter did I become heavy, am I familiar, the reason for melancholy, useful or not, please don't you worry, choice is yours, parting, end of story. - Red Jeweled Brooch by Karl |
- What you might see is crystal clear, however what you feel is truly surreal, endure the fear then you can proceed, sight of ire gone yet still take heed. - Blue Elixir by Se7en |
Eileen the Crow welcomes you to Yharnam. Oh, a hunter, are ya? And an outsider? What a mess you've been caught up in. And tonight, of all nights. Prepare yourself for the worst. There are no humans left. They're all flesh-hungry beasts, now. Try to keep your hands clean. A hunter should hunt beasts. Leave the hunting of hunters to me...Perfect timing. I must warn you... not to go near the wiki pages...
Few hunters can resist the intoxication of the hunt... |
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† Eric |
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a Roderick's assistant |
by Skaski |
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† Roderick |
† Gallivan |
† Albus |
† Istvan |
† Alberich |
† Elliot |
an old prospector |
an obstetrician |
a Shabriri's devotee |
a corroded knight |
a foreign arcanist |
an old hunter |
by Hollowed_Trash |
by Skaski |
by Skaski |
by Skaski |
by Skaski |
by Skaski |
Valtr, Master of the League welcomes in new confederates. Members of the League cleanse the streets of all the filth that's spread about during the hunt. The nights brims with defiled scum, and is permeated by their rotten stench. Sentence these fiends to death. With the help of your League confederates.On a night of the hunt, no, on any night, nothing out there deserves to live.Vermin writhe within filth, and are the root of man's impurity. Crush all vermin without hesitation.Confederate's Instruction
Amongst group of messengers there are 4 vermin fiends. Furthermore there is/are vermin fiends hidden in our ranks.
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Abyss Watchers |
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Abyss Watchers rise once every week to purge any sign of the abyss spread. At the start of each week "Abyss Watchers" weekly challenge will be announced.
Every player with at least 1 Insight has to apply in order to participate in the challenge. Two players will be drawn and they will battle it out between two of them and Abysswatchers themselves, once both players agree on the date, the challenge can begin.
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You can buy Sigil Cards with your Embers, each card will cost you 2 Embers and action, therefore active card can be played next turn (passive will be in play immediately). Passive cards are marked with (P). Note: *Warrior Jar – Upon playing it, it will be placed at the third (last) spot of the Abyss Watchers, only one Warrior Jar can be placed. **Toast – it is possible to befriend Siegbräu Festival Watcher even from other player’s team.
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In Battle Stage of the game random events can occur which are tied to Abyss Watcher spawning, instead of regular Abyss Watchers there can be ones with special properties.
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Mound Makers |
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Related Wiki Pages (In Alphabetical Order) | |
Arcane Builds Guide | |
Bloodletter | |
Datamined Internal Names | |
Hunter's Nightmare | |
Challenge Runs | |
In-game Art - Key Items | |
In-game Art - Key Items [datamined] | |
Items | |
Key Items | |
Laurence's Skull | |
Loch Shield | |
Lore Index | |
Original Japanese Item Index | |
Simon's Bowblade | |
The Old Hunters | |
The True Story of Bloodborne Video Series | |
Treasures |
Preset Labyrinths |
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Pthumeru |
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Pthumerian Labyrinth Layer 1 | Pthumerian Labyrinth Layer 2 | Pthumerian Labyrinth Layer 3 |
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Central Pthumerian Labyrinth Layer 1 | Central Pthumerian Labyrinth Layer 2 | Central Pthumerian Labyrinth Layer 3 |
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Lower Pthumerian Labyrinth L1 | Lower Pthumerian Labyrinth L2 | Lower Pthumerian Labyrinth L3 | Lower Pthumerian Labyrinth L4 |
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Cursed Pthumerian Defilement Layer 1 | Cursed Pthumerian Defilement Layer 2 | Cursed Pthumerian Defilement Layer 3 |
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Pthumeru Ihyll Layer 1 | Pthumeru Ihyll Layer 2 | Pthumeru Ihyll Layer 3 |
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Hintertomb |
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Hintertomb Labyrinth Layer 1 | Hintertomb Labyrinth Layer 2 | Hintertomb Labyrinth Layer 3 |
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Lower Hintertomb Labyrinth Layer 1 | Lower Hintertomb Labyrinth Layer 2 | Lower Hintertomb Labyrinth Layer 3 |
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Loran |
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Ailing Loran Layer 1 | Ailing Loran Layer 2 | Ailing Loran Layer 3 |
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Lower Loran Layer 1 | Lower Loran Layer 2 | Lower Loran Layer 3 |
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Isz |
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Isz Gravestone Layer 1 | Isz Gravestone Layer 2 | Isz Gravestone Layer 3 |
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Pthumerian Labyrinth [Depth 1] | Items Full Map Layer 1, Layer 2 & Layer 3 |
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Bonus % Increase to Damage Taken |
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Enemy | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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Beast Patient | - | - | - | - | - | 50% | - |
Beast-possessed Soul (Cathedral Ward) | - | - | - | - | - | 50% | - |
Blood-starved Beast | wandering boss variant only | - | - | - | - | - | 50% | - |
Brainsucker (all) | - | - | - | - | - | 50% | 50% |
Carrion Crow (all) | - | - | - | - | - | 50% | - |
Celestial Emissary (Small) & Celestial Emissary (Tendrils) | - | - | - | - | - | 50% | 50% |
Crawling Corpse (all) | - | - | - | - | - | - | 50% |
Crawling Corpse (Forbidden Woods) | - | - | - | - | - | 300% | - |
Executioner (all) | - | - | - | - | 50% | 50% | - |
Fishman (Hamlet) | - | - | - | - | - | 50% | - |
Gel | - | - | - | - | 50% | 50% | 50% |
Giant Fishman (Anchor) & (Fists) | - | - | - | - | - | 50% | - |
Gravedigger (Hook), (Pickaxe) & (Rifle) | - | - | - | - | 50% | - | - |
Huntsman (Torch and Axe) | butcher outfit variant | - | - | - | - | 50% | - | 50% |
Child of Rom | - | - | - | - | - | - | 50% |
Labyrinth Madman | - | - | - | - | - | 50% | - |
Labyrinth Warrior | - | - | - | - | 50% | - | - |
Labyrinth Watcher | - | - | - | - | 50% | - | - |
Maneater Boar | excluding boss version | - | - | - | - | - | 50% | - |
Merciless Watcher | excluding boss version | - | - | - | - | 50% | - | - |
Crawler & Large Crawler | - | - | - | - | - | - | 50% |
Pthumerian Descendant | wandering boss variant only | - | - | - | - | 50% | - | - |
Pthumerian Elder | wandering boss variant only | - | - | - | - | 50% | - | - |
Rabid Dog | Excluding Hunter's Nightmare dog | - | - | - | - | - | 50% | - |
Scourge Beast (all) | - | - | - | - | - | 50% | - |
Scholar (Bare Hands) & (Flask) | - | - | - | - | - | 50% | 50% |
Bonus % Decrease to Damage Taken |
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Enemy | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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Abhorrent Beast | - | - | - | - | - | - | 15% |
Darkbeast Paarl / Loran Darkbeast | - | - | - | - | - | - | 15% |
Fluorescent Flower | - | - | - | - | 15% | 15% | 15% |
Church Giant | - | - | - | - | - | - | 15% |
Keeper of the Old Lords | - | - | - | - | - | 15% | - |
Lady Maria | - | - | - | 30% | - | - | - |
Loran Cleric | - | - | - | - | 15% | - | 15% |
Loran Silverbeast | - | - | - | - | - | - | 15% |
Martyr Logarius | - | - | - | - | 15% | - | - |
Parasite Larva | - | - | - | - | 15% | 15% | 15% |
Queen Yharnam | - | - | - | - | 15% | - | 15% |
Snail Woman (Shell) & (Bare) | - | - | - | - | - | - | 100% |
The One Reborn | - | - | - | - | 15% | - | - |
Watchdog of the Old Lords | - | - | - | - | - | 15% | - |
Winter Lantern | - | - | - | - | 15% | 15% | 15% |
Bonus % Increase to Attack Rating (AR) |
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Enemy | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt | Stamina |
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Beast-possessed Soul (Boss only) | 15% | 15% | 15% | 15% | 15% | 15% | -% | -% |
Mad One (15 Insight summon only) | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 10% |
Sinister Bell Ringer (Multiplayer Summon) | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 10% |
Bonus % Decrease to Attack Rating (AR) |
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Enemy | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt | Stamina |
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Keeper of the Old Lords | wandering boss | 25% | 25% | 25% | 25% | - | 25% | - | - |
Bonus % Increase to Damage Dealt |
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Enemy | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt | Stamina |
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Brainsucker (Byrgenwerth) | 30% | 30% | 30% | 30% | - | - | - | - |
Brainsucker (Upper Cathedral Ward) | 30% | 30% | 30% | 30% | - | - | - | - |
Immunity to Status: Slow Poison, Rapid Poison, Pungent Blood Cocktail & Shaman Bone Blade |
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Enemy | Enemy | ||||||||
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Abhorrent Beast | X | X | Labyrinth Watcher | X | |||||
Amygdala | X | X | Laurence | X | X | ||||
Bell Ringer | X | Living Failure | X | ||||||
Bloodletting Beast | X | X | Loran Cleric | X | |||||
Bloodlicker | X | Loran Silverbeast | boss only | X | X | |||||
Blood-Starved Beast | X | Lost Child of Antiquity | X | ||||||
Brainsucker | boss only | X | X | Ludwig | X | X | ||||
Celestial Emissary (Small) & Celestial Emissary (Tendrils) | X | Mad One | X | ||||||
Celestial Emissary (boss) | X | X | Maria | X | X | ||||
Celestial Child | X | Martyr Logarius | X | X | |||||
Cleric Beast | X | X | Merciless Watcher | boss only | X | X | ||||
Clocktower Patient | crawling & in poison pool variants
| X | X | Mergo's Attendant (all) | X | |||||
Cramped Casket | X | Mergo's Wet Nurse | X | X | |||||
Crawler & Large Crawler | X | X | Moon Presence | X | X | X | X | ||
Crawling Corpse | X | Nightmare Apostle & Large | X | ||||||
Darkbeast Paarl / Loran Darkbeast | X | Nightmare Executioner (Axe) & (Church Cannon) | X | ||||||
Evil Labyrinth Spirit | X | Old Hunters all | X | ||||||
Ebrietas | X | X | Orphan | X | X | ||||
Eye-Collector | X | X | Parasite Larva | Forbidden Woods only | X | X | ||||
Executioner | X | Pilgrim | X | ||||||
Father Gascoigne | X | X | Pthumerian Descendant | X | X | ||||
Fishman all | X | Pthumerian Elder | X | X | |||||
Fluorescent Flower | X | Ritekeeper | X | ||||||
Garden of Eyes | X | Rom | X | X | |||||
Gel | X | Shadow of Yharnam (Mace), (Candle) & (Sword) | X | ||||||
Gherman | X | X | Scholar (Bare Hands) & Scholar (Flask) | X | |||||
Giant Lost Child | X | Skeletal Puppet | X | ||||||
Gravedigger (Hook), (Pickaxe) & (Rifle) | X | Snake Ball & Large Snake Ball | X | ||||||
Huntsman (all variants) | X | The One Reborn | X | X | |||||
Child of Rom | X | Undead Giant | boss only | X | X | |||||
Church Giant | Forbidden Woods only | X | X | Vicar Amelia | X | X | ||||
Church Servant | X | Wandering Madness & Large Wandering Madness | X | X | X | X | |||
Keeper of the Old Lords | boss only | X | X | Watchdog of the Old Lords | X | X | ||||
Kidnapper | X | Winter Lantern | X |
"Red-Eyes" |
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Bonus % Increase to Attack Rating (AR) |
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Enemy | Max HP Increase | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room | 50% | 20% | 20% | 20% | 20% | 20% | 20% | 20% |
Lost Child of Antiquity | - | 50% | 50% | 50% | 50% | - | - | - |
Bonus % Increase to Damage Dealt |
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Enemy | Max HP Increase | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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Old Hunter (Beast Cutter) & Old Hunter (Boom Hammer) | - | 40% | 40% | 40% | 40% | - | - | - |
Old Hunter (Beasthunter Saif) | - | 100% | 100% | 100% | 100% | - | - | - |
"Beast Infection" |
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Bonus % Increase to Attack Rating (AR) |
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Enemy | Max HP Increase | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room | 50% | 40% | 40% | 40% | 40% | -% | -% | -% |
Bonus % Decrease to Defense |
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Enemy | Max HP Increase | Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room | - | 20% | 20% | 20% | 20% | 20% | 20% | 20% |
Add Slow Poison Buildup to Attacks |
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Enemy | Add Slow Poison Buildup | |
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Beast Patient (Female) | 65 |
Bonus % Increase to Damage Dealt vs Weak Enemy |
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Righteous Damage Weakness | Weapon | Bonus % | |
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Bloodlicker | Holy Moonlight Sword | 50% | |
Evil Labyrinth Spirit | Church Pick | Thrust Attacks only | 20% | |
Forsaken Castle Spirit (Knife), (Head) | Kirkhammer | Untransformed Mode Only | 50% | |
Lost Child of Antiquity | Logarius Wheel | 30% | |
Queen Annalise | Ludwig's Holy Blade | 50% | |
Threaded Cane | Untransformed Mode Only | 20% |
Killing Sinister Bell Ringer Bonus % Increase to Damage Taken |
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Phys. | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
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100% | 100% | 100% | 100% | 100% | - | - |
Gunshot Weakness |
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Enemies | Effect |
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Cain's Servants (Cane), (Cane and Candelabra) & (Rapier) | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
Clocktower Patient (Crawling) | |
Nightmare Apostle | |
Old Hunter's Hound | |
Rabid Dog | |
Skeletal Puppet |
Fear of Torches |
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Enemies | Effect |
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Beast Patient | Beast Patients will be hesitant to attack the player out of fear when the player is handling a torch. |
Nightmare Apostle | "Very rare effect applied to random spiders in chalice dungeons. Coming into proximity of certain spiders when equipped with a torch will result in the spider becoming stunned for a moment, backing off, and then will stay away from the player for a short while. This effect will wear off after ~10s or if the player un-equips the torch. This effect will only trigger once, unless the map is reloaded." |
Bloodborne Lore: What Really Happened to Laurence, Part 3 - The Beastly Messiah | Google Docs Link |
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WARNING: |
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Retable Revelations |
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Shrouded in Mystery |
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Upon This Skull |
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The Holy Medium |
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The Holy Chalice |
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The Beastly Miracle |
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Slaying the Beast |
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References |
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Additional Resources |
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Damage |
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Depth | Guillotine | Pendulum Axe | Rolling Boulder | Arrow | Barbecue Pan [pic] | Exploding Barrel | Poison Smoke |
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1 | 550 | 550 | 1000 | 300 | 130 | 152 | 0.1% + 12 / s |
2 | 650 | 650 | 1400 | 370 | 160 | 187 | 0.1% + 13 / s |
3 | 800 | 800 | 1600 | 500 | 230 | 257 | 0.1% + 17 / s |
4 | 1000 | 1000 | 1670 | 580 | 270 | 322 | 0.1% + 21 / s |
5 | 1000 | 1000 | 1670 | 600 | 280 | 372 | 0.1% + 25 / s |
Physical Damage | Fire Damage |
Note 1: | Arrow trap gets affected by dungeon damage scaling. |
Note 2: | Flaming Boulder doesn't have a separate entry from the normal one. |
Note 3: | Dungeon Cannons deal 350 blood dmg base and scales with chalice multipliers. |
Chalice Glyphs: tested July, 2023 |
Basic Information |
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Unique Items |
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Chalice | Consumables & Key Items | Materials | Weapons | Caryll Runes | Blood Gems |
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Pthumeru depth 1 | Frenzied Coldblood (7) 10x Bone Marrow Ash 6x Fire Paper | None | Uncanny Saw Cleaver | None | Blood ATK % Circle gem |
Pthumeru depth 2 | Frenzied Coldblood (9) 4x Shaman Bone Blade | None | Uncanny Saw Spear Uncanny Treaded Cane | None | Physical ATK % Droplet gem |
Pthumeru depth 3 | Great One Coldblood | None | Uncanny Kirkhammer Lost Saw Spear Lost Saw Cleaver Uncanny Riflespear | Formless Oeden +2 | Fire ATK % Radial gem |
Pthumeru depth 4 | None | None | Ludwigs Uncanny Holy Blade Uncanny Chikage Uncanny Logarius Wheel Uncanny Reiterpallasch | Blood Rapture +250 Lake +5% | Physical ATK % Radial gem |
Pthumeru depth 5 | Ring of Betrothal | Blood Rock | Lost Burial Blade Lost Blade of Mercy Lost Chikage Lost Logarius Wheel Lost Reiterpallasch | Formless Oedon +5 Communion +5 Lake +7% Heir +50% Oedon Writhe +3 Clockwise Metamorphosis +15% | Physical ATK % Radial gem Blood ATK % Circle gem |
Hintertomb depth 2 | Frenzied Coldblood (9) 6x Bolt Paper | Blood Stone Chunk | Uncanny Hunter Axe | None | Heavy Droplet gem |
Hintertomb depth 3 | Great One Coldblood | None | Uncanny Stake Driver | Great Deep Sea +50 Deep Sea +100 Stunning Deep Sea +100 Great Lake +3% | ATK vs Beasts UP % Triangle gem |
Loran depth 4 | None | None | Uncanny Beast Claw Lost Hunter Axe Uncanny Tonitrus Lost Riflespear | Dissipating Lake +7% Fading Lake +7% | Fire ATK % Waning gem |
Loran depth 5 | None | Blood Rock | Lost Beast Claw Uncanny Burial Blade Uncanny Blade of Mercy Lost Tonitrus Lost Stake Driver | Beast +100 Stunning Deep Sea +300 Clear Deep Sea +300 Dissipating Lake +10% Fading Lake +10% Clawmark +30% Anti-Clockwise Metamorphosis +20% | Fire ATK % Waning gem Bolt ATK % Waning gem |
Isz depth 5 | None | Blood Rock | Ludwig Lost Holy Blade Lost Kirkhammer Lost Treaded Cane | Great Deep Sea +150 Deep Sea +300 Great Lake +5% Arcane Lake +10% Eye +100 | Arcane ATK % Triangle gem |
Chalice | Unique Loot |
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Pthumeru depth 1 | Uncanny Saw Cleaver, Frenzied Coldblood (7), 10x Bone Marrow Ash, 6x Fire Paper, Blood ATK % Circle gem |
Pthumeru (2) | Uncanny Saw Spear, Uncanny Treaded Cane, Frenzied Coldblood (9), 4x Shaman Bone Blade, Physical ATK % Droplet gem |
Pthumeru (3) | Uncanny Kirkhammer, Lost Saw Spear, Lost Saw Cleaver, Uncanny Riflespear, Formless Oeden +2, Great One ColdBlood, Fire ATK % Radial gem |
Pthumeru (4) | Ludwigs Uncanny Holy Blade, Uncanny Chikage, Uncanny Logarius Wheel, Uncanny Reiterpallasch, Blood Rapture +250, Lake +5%, Physical ATK % Radial gem |
Pthumeru (5) | Lost Burial Blade, Lost Blade of Mercy, Lost Chikage, Lost Logarius Wheel, Lost Reiterpallasch, Formless Oedon +5, Communion +5, Lake +7%, Heir +50%, Oedon Writhe +3, Clockwise Metamorphosis +15%, Ring of Betrothal, Blood Rock, Physical ATK % Radial gem, Blood ATK % Circle gem |
Hintertomb (2) | Uncanny Hunter Axe, Blood Stone Chunk, Frenzied Coldblood (9), 6x Bolt Paper, Heavy Droplet gem |
Hintertomb (3) | Uncanny Stake Driver, Great Deep Sea +50, Deep Sea +100, Stunning Deep Sea +100, Great Lake +3%, Great One Coldblood, ATK vs Beasts UP % Triangle gem |
Loran (4) | Uncanny Beast Claw, Lost Hunter Axe, Uncanny Tonitrus, Lost Riflespear, Dissipating Lake +7%, Fading Lake +7%, Fire ATK % Waning gem |
Loran (5) | Lost Beast Claw, Uncanny Burial Blade, Uncanny Blade of Mercy, Lost Tonitrus, Lost Stake Driver, Beast +100, Stunning Deep Sea +300, Clear Deep Sea +300, Dissipating Lake +10%, Fading Lake +10%, Clawmark +30%, Anti-Clockwise Metamorphosis +20%, Blood Rock, Fire ATK % Waning gem, Bolt ATK % Waning gem |
Isz (5) | Ludwig Lost Holy Blade, Lost Kirkhammer, Lost Treaded Cane, Great Deep Sea +150, Deep Sea +300, Great Lake +5%, Arcane Lake +10%, Eye +100, Blood Rock, Arcane ATK % Triangle gem |
Announcement Poster & Rules |
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Results |
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First Hunterin 36 minutes |
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Second Hunterin 53 minutes |
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Third Hunterin 1h 8 minutes |
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Fourth Hunterin 1h 25 minutes |
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Fifth Hunter2h 19 minutes |
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Community |
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What is this? One of the messengers made it outside of Bloodborne Wiki and joined Tomb Prospectors on Discord. |
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Child’s Play |
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Passiliran |
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Limbus Infantium |
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Psychopomps |
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Mercury Rising |
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References |
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Additional Resources |
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Blood Vial | 輸血液 |
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Special blood vial that restores HP. | HPを回復する特別な血液 | |
Special blood used in ministration. Restores HP. Once a patient has had their blood ministered, a unique but common treatment in Yharnam, successive infusions recall the first, and are all the more invigorating for it. No surprise that most Yharnamites are heavy users of blood. |
血の医療で使用される特別な血液。HPを回復する ヤーナム独特の血の医療を受けたものは 以後、同様の輸血により生きる力、その感覚を得る 故にヤーナムの民の多くは、血の常習者である |
Blood Vial (輸血液) | ||
Special blood vial that restores HP. | HPを回復する特別な血液 | |
Special blood used in ministration. Restores HP. Once a patient has had their blood ministered, a unique but common treatment in Yharnam, successive infusions recall the first, and are all the more invigorating for it. No surprise that most Yharnamites are heavy users of blood. |
血の医療で使用される特別な血液。HPを回復する ヤーナム独特の血の医療を受けたものは 以後、同様の輸血により生きる力、その感覚を得る 故にヤーナムの民の多くは、血の常習者である |
Blood Vial (輸血液) |
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Special blood vial that restores HP. | HPを回復する特別な血液 | |
Special blood used in ministration. Restores HP. Once a patient has had their blood ministered, a unique but common treatment in Yharnam, successive infusions recall the first, and are all the more invigorating for it. No surprise that most Yharnamites are heavy users of blood. |
血の医療で使用される特別な血液。HPを回復する ヤーナム独特の血の医療を受けたものは 以後、同様の輸血により生きる力、その感覚を得る 故にヤーナムの民の多くは、血の常習者である |
Basic Information |
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Icon | Name | No. Held | Stored | Availability | Opens | Special note |
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Astral Clocktower Key | - / 1 | - / - | Living Failures | Opens gate to Astral Clocktower | Key to Astral Clocktower, atop the Grand Cathedral |
Astral Clocktower Key ❘ 時計塔の鍵 | Key Item |
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Huntsman (Torch & Axe) ❘ 獣狩りの群集 | Regular Enemy |
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Chalice Dungeons [By Esper_Row, with input from the Tomb Prospectors’ Discord] |
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Gem Combinations |
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The Chikage | ||
Normal (not recommended) | Lost (Recommended) | Lost (Most damage) |
27% Physical Radial | 27% Physical Radial | 31.5% Radial Off-shape Bloodtinge |
27% Physical Radial | 27% Physical Radial | 31.5% Radial Off-shape Bloodtinge |
27% Physical Triangle | 31.5% Circular Bloodtinge | 31.5% Circular Bloodtinge |
Simon’s Bowblade | ||
Normal (#1) | Lost (#2) | Lost (Unrecommended) |
27% Physical Radial | 27% Physical Radial | 1.5% Off-shape radial Bloodtinge |
27% Physical Triangle | 27% Physical Triangle | 31.5% Off-shape waning Bloodtinge |
27% Physical Radial | 31.5% Circular bloodtinge | 31.5% Circular Bloodtinge |
The Bloodletter | ||
Normal (Recommended) | Normal (most damage) | |
27% Physical Radial | 31.5% Off-shape Radial Bloodtinge | |
27% Physical Radial | 31.5% Off-shape Radial Bloodtinge | |
27% Physical Triangle | 31.5% Off-shape Triangle Bloodtinge |
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Classes & Weapons at Base Level [source] |
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Weapon Name | Milquetoast | Lone Survivor | Troubled Childhood | Violent Past | Professional | Military Veteran | Noble Scion | Cruel Fate | Waste of Skin |
Starting Levels | 12 / 10 / 9 / 8 | 11 / 10 / 7 / 7 | 9 / 13 / 6 / 9 | 15 / 9 / 6 / 7 | 9 / 15 / 7 / 8 | 14 / 13 / 7 / 6 | 9 / 13 / 14 / 9 | 10 / 9 / 5 / 14 | 10 / 9 / 7 / 9 |
Saw Cleaver (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Hunter Axe (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Threaded Cane (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Saw Spear (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Burial Blade | ✓ | ||||||||
Blade of Mercy | ✓ | ✓ | ✓ | ✓ | |||||
Beast Claw | ✓ | ||||||||
Tonitrus | ✓ | ✓ | ✓ | ||||||
Reiterpallasch | ✓ | ||||||||
Hunter Pistol (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Hunter Blunderbuss (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Torch (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Wooden Shield (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Flamesprayer | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||
Hunter's Torch (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Ludwig's Rifle | ✓ | ✓ | |||||||
Rosmarinus | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||
DLC required beyond this point | |||||||||
Beasthunter Saif | ✓ | ✓ | ✓ | ✓ | |||||
Beast Cutter | ✓ | ✓ | ✓ | ✓ | |||||
Boom Hammer | ✓ | ✓ | |||||||
Church Pick | ✓ | ||||||||
Fist of Gratia (All) | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Piercing Rifle | ✓ | ✓ | |||||||
Loch Shield | ✓ | ✓ | ✓ | ✓ |
Cosplay Builds [source] |
Name | Starting Class | Recommended Weapons | ||||||||
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Shadows of Yharnam | Professional | 30 | 12 | 10 | 25 | 25 | 8 | 60 | Chikage, Madaras Whistle | |
Notes: This is the hyper-aggressive sword wielding shadow. Whoever uses this build should host, to ensure a proper phase three using the Madaras Whistle and a higher HP pool. Proper Chikage HP management is also important. | ||||||||||
Shadows of Yharnam | Cruel Fate | 35 | 12 | 10 | 23 | 5 | 25 | 60 | Flamesprayer, Rakuyo, Fire Paper | |
Notes: This is the secondary shadow. Use the flamesprayer for zoning and to keep pressure on the invader. Apply the Fire Paper to your Rakuyo in phase two. | ||||||||||
Shadows of Yharnam | Waste of Skin | 30 | 9 | 25 | 9 | 7 | 30 | 60 | Tonitrus, Executioners Gloves | |
Notes: This is the tertiary shadow. Stay back, use the Executioner's Gloves as a replacement for the fireballs. Don’t use your Tonitrus unless they get close. | ||||||||||
Micolash, Host of the Nightmare | Cruel Fate | 50 | 12 | 10 | 9 | 5 | 84 | 120 | Kos Parasite, A Call Beyond, Augur of Ebrietas | |
Notes: This is basically just a standard Pure Arcane build. Be sure to use the Kos Parasite without a Milkweed rune so that your bare fists actually do damage. | ||||||||||
Impostor Iosefka | Waste of Skin | 50 | 9 | 10 | 42 | 8 | 50 | 120 | Threaded Cane, Repeating Pistol, A Call Beyond, Augur of Ebrietas | |
Ludwig, the Accursed and Holy Blade | Cruel Fate | 50 | 12 | 38 | 25 | 5 | 40 | 120 | Beast Claws, Holy Moonlight Sword, Beast Roar | |
Notes: This one was a blast to make. Beast Claws for phase one, HMS for phase two. Use the Beast’s Embrace rune. | ||||||||||
Lady Maria of the Astral Clocktower | Professional | 50 | 12 | 10 | 40 | 50 | 8 | 120 | Rakuyo, Chikage | |
Notes: Maria’s fight is a tricky one to accurately replicate. The first two phases are just her using the Rakuyo Transformed and Untransformed, which is easy. Then the blood attacks come in, which can be mimicked using the Chikage. Then… the blood coming from the Rakyuo catches fire. That’s harder. Originally I entertained using a Fire converted Rakuyo, but that doesn’t work very well. For maximum kosplay, you can either keep using the Chikage, or swap back to the Rakuyo, then apply Fire Paper. | ||||||||||
Witches of Hemwick | Cruel Fate | 50 | 12 | 10 | 40 | 5 | 49 | 120 | Blade of Mercy untransformed, Messengers Gift, Beast Roar, Executioner’s Gloves | |
Notes: Mad One Weapons: Burial Blade untransformed. |
How to Make a Build in Bloodborne [source] |
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Bloodborne Discord Collected Resources |
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Main Story Bosses |
Boss & Location | Main Damage Types | Notes |
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Cleric BeastCentral Yharnam | Physical | |
Father GascoigneCentral Yharnam | Physical | Gunshots deal arc/fire damage (60/40%) |
Vicar AmeliaCathedral Ward | Physical | |
Blood-starved BeastOld Yharnam | Physical | Jump attack deals Blunt damage. Phase 3 poison explosion deals Arcane damage. |
The Witch of HemwickHemwick Charnel Lane | Physical, Arcane | Melee attacks deal physical damage and projectiles deal Arcane. Summoned Mad Ones deal Physical damage. |
Darkbeast PaarlOld Yharnam | Physical, Blunt, Bolt | All melee attacks in regular mode deal roughly 50% phys or blunt and 50% bolt damage. In “broken” form (without sparks) the bolt part is removed but the phys/blunt part is increased by roughly 30-40%. Damage output in broken form is independent of phase and is comparable to regular phase 3. |
Shadow of YharnamForbidden Woods | Physical, Fire | All melee attacks from Shadows are physical. Giant snake also deals physical damage. |
Rom, the Vacuous SpiderMoonside Lake | Physical, Blunt, Arcane | Rom’s body slams deal Blunt damage. Falling meteors are 40% phys/60% arc. Rising ones are 20% phys/80% arc, dealing significantly more damage. Small spiders deal only Physical damage. |
Martyr LogariusForsaken Castle Cainhurst | Physical, Arcane | Melee attacks are purely physical. |
The One RebornYahar'gul (Blood Moon) | Blunt, Arcane | Also has several weak Physical melee attacks. Vomit and raining crap, as well as bell maiden projectiles, deal Arcane damage. |
AmygdalaNightmare Frontier | Blunt, Physical | Vomit, lasers and their explosions deal Physical damage, melee moveset is blunt. |
Celestial EmissaryUpper Cathedral Ward | Blunt, Arcane | Melee moveset is entirely blunt. |
Ebrietas, Daughter of the CosmosAltar of Despair | Blunt, Physical, Arcane | Head slams, ground and aerial charges, and overhead tentacle slams are blunt, other melee attacks are physical. Lasers and blood vomit deal Arcane damage. |
Micolash, Host of the NightmareNightmare of Mensis | Arcane | |
Mergo's Wet NurseNightmare of Mensis | Physical | Also has a couple of thrust attacks. |
Gehrman, The First HunterHunter's Dream | Physical | Gunshots deal Blood damage. Phase 2 buff explosion deals Arcane damage. |
Moon PresenceHunter's Dream | Physical | Raining blood deals arcane damage. 1 HP AoE attack technically deals around 28000 physical, fire and bolt damage (in NG). |
The Old Hunters DLC Bosses |
Boss & Location | Main Damage Types | Notes |
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LudwigHunter's Nightmare | Phase 1: Blunt Phase 2: Physical, Arcane | Bite combo in phase 1 is physical, rest of melee attacks are blunt. Water spray attack deals Arcane damage. Phase 2 sword attacks are 50% phys/50% arc, lightwaves and AoEs are purely Arcane. |
Living FailuresResearch Hall | Blunt, Arcane | Unlike Rom’s meteorites, Failure ones are purely arcane. All melee attacks are blunt. |
Lady Maria of the Astral ClocktowerResearch Hall | Phase 1: Physical, Thrust, Phase 2: Blood, Phase 3: Blood, Fire | Phase 1 damage types are similar to player rakuyo attacks. In phase 2 and 3 all melee attacks deal Blood damage, with flame trails dealing Fire damage in phase 3. |
Orphan of KosFishing Hamlet | Physical, Arcane, Bolt | All melee attacks in both phases deal mostly physical damage with relatively minor arcane component, the value of arcane damage is constant for all attacks in each phase while the physical part varies between individual attacks. Thrown projectiles and explosions deal Arcane damage. |
Laurence, the First VicarHunter's Nightmare | Physical, Fire | Phase 1 melee hits are purely physical, in phase 2-3 a relatively minor fire part is added. Flame explosions and AoEs deal purely fire damage. |
Chalice Dungeons Bosses |
Boss & Location | Main Damage Types | Notes |
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Undead Giant (Twin Curved Blades)Pthumerian Labyrinth L1 | Physical, Blunt | Ground slam, jump and leg kicks are blunt for all three Undead Giant variants. Forward blade thrusts deal Thrust damage, other melee attacks are physical. |
Undead Giant (Hatchet and Cannon)Hintertomb Labyrinth L2 | Physical, Blunt, Blood | Cannon shots deal Blood damage. Axe melee attacks deal Physical and cannon melee attacks deal Blunt |
Undead Giant (Club and Hook)Lower Pthumerian Labyrinth L2 | Physical, Blunt | Hook attacks are physical, club and chain attacks are Blunt. |
Merciless Watchers & ChieftainLower Pthumerian Labyrinth L1 | Club Watcher: Blunt, Saw Watcher: Physical, Shotgun Watcher: Blood | |
Watchdog of the Old LordsCursed Pthumerian Defilement L2 | Physical, Fire | Only jump and charge attack deal both damage types (60/40%). Other melee attacks are purely physical. |
Keeper of the Old LordsCentral Pthumerian Labyrinth L2 | Physical, Fire | |
BrainsuckerIsz Gravestone L1 | Physical, Blunt | Some hand swipe attacks are blunt, rest are physical. |
Pthumerian DescendantCentral Pthumerian Labyrinth L3 | Physical | |
Pthumerian ElderLower Hintertomb Labyrinth L3 | Physical, Blunt, Thrust | Mace (including subsequent explosion), hook and halberd attacks are blunt. Lance, ground spear and crossbow shots are thrust, rest melee attacks are physical. Despite the visible flaming effect appearing when getting hit by all attacks, only fireballs that drop during phase 2 staff spin attack actually deal fire damage. |
Maneater BoarHintertomb Labyrinth L1 | Physical | |
Bloodletting BeastLower Pthumerian Labyrinth L4 | Blunt | Both variants have entirely blunt movesets. |
Beast-possessed SoulAiling Loran L1 | Physical, Fire | |
Loran SilverbeastLower Loran L1 | Physical, Fire, Bolt | Melee attacks are purely physical. |
Abhorrent BeastAiling Loran L3 | Physical, Blunt | Only several arm slam attacks of phase 1 deal blunt damage, all other moves are physical. Despite its appearance and blood gem drops this boss deals no bolt damage at all. |
Yharnam, Pthumerian QueenPthumeru Ihyll L3 | Physical, Thrust, Arcane | Melee attacks are either purely physical/thrust or have small arcane part. Blood attacks and telekinesis grab deal Arcane damage. |
Two Stats Combinations |
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Highest STR/ARC Resistance |
Part | Piece | |||||||||||
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Head | Gold Ardeo | 50 | 40 | 60 | 40 | 40 | 40 | 70 | 12 | 15 | 13 | 16 |
Chest | Executioner Garb | 90 | 120 | 110 | 100 | 110 | 90 | 100 | 53 | 45 | 17 | 45 |
Hands | Executioner Gauntlets | 40 | 60 | 40 | 50 | 60 | 50 | 50 | 26 | 24 | 9 | 24 |
Legs | Executioner Trousers | 50 | 70 | 50 | 60 | 60 | 60 | 50 | 30 | 26 | 10 | 26 |
Physical Defense | Elemental Defense | Resistance | Beasthood |
Highest SKL/ARC Resistance |
Part | Piece | |||||||||||
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Head | Harrowed Hood | 60 | 40 | 50 | 40 | 60 | 50 | 50 | 20 | 19 | 2 | 18 |
Chest | Harrowed Garb | 120 | 80 | 90 | 90 | 110 | 90 | 110 | 56 | 58 | 9 | 44 |
Hands | Harrowed Gloves | 60 | 40 | 40 | 60 | 50 | 40 | 50 | 35 | 31 | 4 | 25 |
Legs | Harrowed Trousers | 70 | 50 | 50 | 60 | 60 | 50 | 60 | 38 | 33 | 5 | 27 |
Physical Defense | Elemental Defense | Resistance | Beasthood |
Highest SKL/BLT Resistance |
Part | Piece | |||||||||||
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Head | Harrowed Hood | 60 | 40 | 50 | 40 | 60 | 50 | 50 | 20 | 19 | 2 | 18 |
Chest | Harrowed Garb | 120 | 80 | 90 | 90 | 110 | 90 | 110 | 56 | 58 | 9 | 44 |
Hands | Harrowed Gloves | 60 | 40 | 40 | 60 | 50 | 40 | 50 | 35 | 31 | 4 | 25 |
Legs | Harrowed Trousers | 70 | 50 | 50 | 60 | 60 | 50 | 60 | 38 | 33 | 5 | 27 |
Physical Defense | Elemental Defense | Resistance | Beasthood |
Bloodborne Respec: How To Change Starting Origin [source] |
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Basic Information |
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DAY 1 - February 2nd: Bloodborne: The first 18 minutes |
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DAY 2 - February 3rd: Bloodborne Hands-On: We were punished and we liked it |
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DAY 3 - February 4th: Bloodborne: Exploring its Vast Character Creator |
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DAY 4 - February 5th: Inside the Mind of Bloodborne and Dark Souls’ Creator |
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DAY 5 - February 6th: Making Bloodborne: Part 1 - Souls Evolved |
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DAY 6 - February 9th: Bloodborne Developer Walkthrough: The First 18 Minutes |
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DAY 7 - February 11th: Bloodborne's Gorgeous, Gothic Environments |
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DAY 8 - February 13th: Bloodborne's Haunting Music |
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DAY 9 - February 17th: Bloodborne's Devastating Weapons in Action |
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DAY 10 - February 19th: Bloodborne Story Trailer |
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DAY 11 - February 20th: Bloodborne's Horrifying Monsters and Mini-Bosses |
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DAY 12 - February 23rd: Making Bloodborne: Part 2 - A PS4 Exclusive |
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DAY 13 - February 25th: Bloodborne Month Finale Teaser |
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DAY 14 - February 27th: Bloodborne's Darkbeast Boss Gameplay |
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Basic Information |
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Isz Glitch Cure [by jrson83] |
As you can see below in the table, groups 10 and 11 are marked with ? as these two groups of dungeons are the final Isz Glitch phase. Tomb Prospectors still don’t know for sure why these two groups are repeating and there are only theories. One such theory hints that dungeons in these groups should include loot that's for some reason missing or has been removed but the game is still trying to give you a dungeon that's tied to an item that's no longer in there, and ultimately gets stuck in a loop (aka Isz Glitch). The following text was extracted from a conversation with AzureEvening on Jan 31th 2023.
Check the characters inventory for related items
Check by play testing Isz chalices
The following data from the sheet should help you to determine a characters location:
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If you collect every possible coffin while playing through multiple chalices, items that you may have looted already will be replaced by either Madman’s Knowledge or Great One’s Wisdom - this indicates that there is an event flag for each of these items that keeps track of what item you’ve already looted. Check the event flags Hex value
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How to cure the Isz Glitch on a regular PS4
How to cure the Isz Glitch on a jailbroken PS4
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