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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]

Huntsman (Bare Fists)

Huntsman (Bare Fists)


Bloodborne Wiki » Enemies » Huntsman (Bare Fists)

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page revision: 22, last edited: 21 Mar 2020

Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Yahar'gul (Evening) 177 319 90 90 90 90 67 65 75 120 180 - -
Discovery Drop Multipliers Bonuses Weak against
Yahar'gul (Evening) Blood Vial x1 [4%] HP multiplier 1 Is beast No Fire
Arcane DMG multiplier 1 Is kin No
Fire DMG multiplier 1 Is weak to serrated No
Bolt DMG multiplier 1 Is weak to righteous No

Description

    These denizens of Yharnam started off hunting beasts, but eventually the plague took most of their humanity as well. The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast. Unaware of this fact, they continue to search for prey to hunt and kill. Perhaps through their murky eyes, humans are seen as the true beasts. (Pre-release official description)

Overview

  • A basic enemy encountered throughout Yharnam and the surrounding areas. Huntsmen patrolling the streets of Central Yharnam will travel set routes which you can use to either avoid or ambush them; they also sometimes guard fixed positions. These foes are weak on their own, but almost never appear alone - the greatest danger they present is their ability to swarm you in large numbers if you're not careful. Their close-range torch attacks are especially deadly, because they leave almost no time to react and can hit you several times in a row; on the other hand, their weapon attacks have longer reach, but are much slower and more predictable.
  • There are a wide variety of Huntsmen, but they all share some basic traits and can be killed with a few hits from your weapon. The trick to eliminating risk is to separate them and fight them one at a time, using pebbles if necessary. Some, such as the Torch & Shield variant, are more defensive and require a slightly different approach, but most, when fought alone are best tackled by cutting them down before they can attack. The ones that use longer combos, such as the Sickle and Cleaver variants, tend to give you easy chances for landing charged R2 attacks from behind while they recover from their attack string. The Cutlass and Pitchfork variants are the most dangerous, and should be considered the highest threat among a group of them, due to their ability to strike from the back of the group and still reach you.

Strategy

  • Interrupting their attacks is possible, but doing so is not really an effective use of bullets; it's much more economical to simply run up and hit them while they're getting up, so that they don't even get the chance to start attacking. If they do get up, remember that their attacks have extremely short range, so using weapons with long reach will let you attack them safely. This is also true if you come across a group of them; you can back up out of their range and use wide-arcing attacks from weapons such as the transformed Hunter's Axe or Ludwig's Holy Blade to take out the whole group without fear.

Notes

Huntsman (Bare Fists)
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.
Ambush is the only threat these enemies provide.

Attack Patterns

All Attacks Interrupt Notes
Punch Yes Slow left hand punch with very small hitbox, if you stand close it will straight up miss. Quickstep in any direction; dodge forward through it to get behind them.
Kick Yes Slow right leg kick with forward momentum. Move to his left or quickstep in any direction; dodge forward through it to get behind them.
Invisible Thrust Yes Very rare "glitched" attack of what appears to be thrust with invisible weapon probably Cutlass. Quickstep in any direction; dodge forward through it to get behind them. [Slow Motion Gif Presentation]

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Yahar'gul (Evening) 177 319 700 1908 749 2099 770 2385 791 2862 805 3816 840 4770
Idle
  • This, this stench... smells like you, stranger.
  • Please god, help me. I must live.
  • This curse... this is a damn curse.
  • We all know who's at fault. We know precisely who it is.
  • We're finished. No hope.
  • We're cursed. We're all cursed.
  • By Master Willem…

Attacking
  • Die!
  • Cursed beast!
  • You plague-ridden rat!
  • Please, god!
  • Beast! You foul beast!
  • You fiend!
  • You are not wanted here!
  • I'll mess up your brain!
  • Help me! Oh god!
  • Away, away!
  • You're better off dead!
  • Death upon ya!
  • Kill me! Oh god!
  • Disgusting beast!

Using torch
  • Burn!
  • Burn, burn!
  • Away, away!
Searching from torch-bearer
  • Foul beast. You can't hide for long!

Spotted by torch-bearer
  • Found you!
  • Vile beast!
  • The donor (?) will be the judge!
  • Death to the minister! Death!
  • Kill, kill!
  • Over here! The outsider!
  • Rip her apart! (?)
  • You! Yes!

Killed
  • This town is cursed...
  • Mother's love...
  • Oh, foul beast...
  • You damn beast...
  • Curse. You are cursed...
  • Death to all cursed beasts...
  • This town's finished...
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