Shields & TorchesBloodborne Wiki » Shields & Torches  | 
 Source ❘ Edit ❘ Sitemap ❘ License page revision: 43, last edited: 28 Oct 2019  | 
  Basic Information | 
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| Image | Name | Damage | QS Bullet Use | Durability | Stats Needed Stat Bonuses  | 
Special Attack | Availability | Special note | 
|---|---|---|---|---|---|---|---|---|
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Wooden Shield | - / - / - / - / -
 (None)  | 
- | 120 | 8 / 8 / - / -
 - / -/ - / -  | 
- / - / 100 / 100 | Treasure in Cathedral Ward | Cannot be fortified | 
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Hunter's Torch | - / - / - / 50 / -
 (Fire)  | 
- | 150 | 6 / - / - / -
 - / - / - / B  | 
- / - / 100 / 100 | Treasure in Old Yharnam Sold by Bath Messengers  | 
- | 
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Torch | - / - / - / 25 / -
 (Fire)  | 
- | 100 | 6 / - / - / -
 - / - / - / D  | 
- / - / 100 / 100 | Treasure in Central Yharnam | Cannot be fortified | 
| The Old Hunters Expansion | ||||||||
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Loch Shield | - / - / - / - / -
 (None)  | 
- | 160 | 11 / 8 / - / -
 - / - / - / -  | 
- / - / 100 / 100 | Treasure in Research Hall | Cannot be fortified | 
  Shield & Torch Data | 
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| Name | Str | Skl | Bld | Arc | Phys | Bld | Arc | Str | Skl | Bld | Arc | 
|---|---|---|---|---|---|---|---|---|---|---|---|
| Hunter's Torch | 6 | - | - | - | - | - | 100 | - | - | - | 0.6 | 
| Torch | 6 | - | - | - | - | - | 25 | - | - | - | - | 
| Wooden Shield | 8 | 8 | - | - | - | - | - | - | - | - | - | 
| Loch Shield | 11 | 8 | - | - | - | - | - | - | - | - | - | 
| Requirements | Damage | Scaling | |||||||||
Key | 
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|---|---|---|---|
Damage | 
Requirements | 
Stat Bonuses | 
Special Attack | 
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
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The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
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The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. | 
The special attack attributes for a weapon are  W / X / Y / Z: 
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