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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Loch Shield

Loch Shield


Bloodborne Wiki » Shields & Torches » Loch Shield

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page revision: 39, last edited: 10 Nov 2020

Gallery Page
  • Basic Information
  • In-Game Description
  • Overview
  • Shields Damage & Status Reduction
  • Availability
  • Durability
  • Notes
  • Merchants
  • Upgrade Table
  • Key


Related Wiki Pages (In Alphabetical Order)
Bath Messengers
Blocking Damage
Bloodborne Official Artworks
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Clocktower Patient (Magic)
Completionist Guide
Damage Calculation
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In-game Art - Weapons [datamined]
Kos Parasite
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Original Japanese Item Index
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Wooden Shield

Basic Information

Image Name Damage QS Bullet Use Durability Stats Req. / Bonus Special Attack Blood Gem Sockets
Loch Shield Loch Shield - / - / - / - / -
(None)
- 160 11 / 8 / - / -
- / - / - / -
- / - / 100 / 100 EmptyEmptyEmpty

Loch Shield ❘ 湖の盾

Left Hand Weapon

In-Game Description

    An artisanal shield crafted with blue glass.

    Originally used to safeguard the leader presiding over a
    sacred Healing Church ceremony, and later supplied to tomb
    prospectors, in particular those exploring the labyrinth of
    Isz.

    The blue is fashioned after a lake, and the shield greatly
    reduces all forms of non-physical damage.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

Overview

  • Similar to the Wooden Shield, the Loch Shield does little to defend you from physical attacks. The Loch Shield's true purpose is to defend you from all other types of non-physical damage, which it does a tremendous job at. Holding L2 will bring the shield up to block attacks, but it will take off stamina while absorbing hits. Try to keep the shield up only when necessary, since you'll recover stamina by a much slower amount while defending. If you're not careful and run out of stamina while holding L2, your guard will be broken and you'll receive additional damage.

Shields Damage & Status Reduction %

Shield Physical
Physical
Blood
Blood
Arcane
Arcane
Fire
Fire
Bolt
Bolt
Slow Poison RES
SP
Rapid Poison RES
RP
Loch Shield 30 30 70 70 70 55 55
Wooden Shield 50 50 40 20 30 55 55
Blocking with shields also reduce Beasthood build-up by 55%.









Availability

  • Treasure in (Old Hunters DLC): Research Hall, after you proceeded to the top of the tower and used the device that moves the entire area up. Head back down, from where the lamp at the start is, there is a secret path to the right. Head up the lift, and on the second lift, there's a hidden path you can go down. Follow the stairs, and there is an item on a platform where the Loch Shield is. If you need further assistance to find the shield, you can follow the Research Hall Map.

Durability

  • Durability of the weapon depletes when used. This means hitting an enemy, destructible object or bouncing off the walls. Hitting undestructible objects and environment does not deplete your durability. Style of an attack or upgrade of the weapon, even different weapon, does not matter - each count as one hit. Every 10th hit against the enemy/object depletes 1 durability. Exception is Tonitrus, which when in self buffed mode, depletes durability at rate of 2 hits. Hitting an enemy in dying animation still counts as hit. Also hitting multiple enemies/destructible objects at once counts as one hit per enemy - hitting 3 enemies at once counts as 3 hits towards durability counter. Shields lose 1 durability every 10th hit. Bounce means when your hit is bounced back off the wall or other objects. Every 5th bounce depletes 1 durability. Not every weapon can be bounced off.
  • Damage reduction when heavily worn. When weapon is at 30% of total durability, it reaches the Risk state and AR is reduced by 30% and when it hits 0% of total durability, weapon is Broken, then AR is reduced by 50%. Loch Shield which has 160 points of durability reaches risk state at 48 Dur. Workshop's Repair: cost of repair depends on the weapon and its upgrade. For Loch Shield it's 2 Blood Echoes per 1 point (values are rounded), full repair costs are 300 Blood Echoes.

Notes

  • This Shield is part of The Old Hunters DLC.
  • Shield can not be upgraded.
  • Video: Bloodborne - New DLC Weapon "Loch Shield" Location by tassssssssss.
  • Blocking doesn't prevent being inflicted with ailment status like poison.
  • Stamina is regenerating slower while holding shield up (blocking).
  • Better against elemental but weaker against physical damage than Wooden Shield.
  • Loch Shield is used by one old hunter summonable NPC Mensis Scholar Damian.
  • Loch (/ˈlɒx/) is the Irish and Scottish Gaelic word for a lake which reflects theme: Great volumes of water serve as a bulwark guarding sleep, and an augur of the eldritch Truth.
  • You can find concept art of the Loch Shield in Bloodborne Official Artworks, on page 247.

Loch Shield
Model Art Icon
In-game Description Print
The Old Hunters DLC

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] - - 70000 70000 70000 42000 Loch Shield
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Upgrade Table

Name Blood Gem
Sockets
Physical ATK Blood ATK Arcane ATK Fire ATK Bolt ATK Strength Icon Skill Icon Bloodtinge Icon Arcane Icon Blood Stone Shard Twin Blood Stone Shards Blood Stone Chunk Blood Rock Blood Echoes Icon
Loch Shield +0 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +1 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +2 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +3 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +4 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +5 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +6 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +7 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +8 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +9 0 / 0 - - - - - - - - - - - - - -
(n/a) Loch Shield +10 0 / 0 - - - - - - - - - - - - - -
Damage Stat Bonuses Cost

Key

Damage

Requirements

Stat Bonuses

Special Attack

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
  • V is Physical damage
  • W is Blood damage
  • X is Arcane damage
  • Y is Fire damage
  • Z is Bolt damage
The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Skill required
  • Y is the Bloodtinge required
  • Z is the Arcane required
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. The special attack attributes for a weapon are
W / X / Y / Z:
  • W is the Slow Poison attack
  • X is the Rapid Poison attack
  • Y is the VS. Kin attack
  • Z is the VS. Beasts attack
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