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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Cathedral Ward

Cathedral Ward


Bloodborne Wiki » Locations » Cathedral Ward

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page revision: 49, last edited: 04 Feb 2022

Basic Information

    New Players ► Recommended: Player Level 25 - 35 & Weapon Upgrade +3
Cathedral Ward
Timezones Bosses Enemies NPCs Important Items Insight
● Evening
● Night
● Blood Moon
► Vicar Amelia ● Huntsman (Torch and Axe)
● Huntsman (Sickle)
● Huntsman (Cutlass)
● Huntsman (Pitchfork)
● Huntsman (Rifle)
● Rabid Dog
● Carrion Crow
● Church Servant (Cane)
● Church Servant (Cane and Lantern)
● Church Servant (Cane and Flamesprayer)
● Church Servant (Cane and Pistol)
● Church Servant (Scythe)
● Church Servant (Crucifix)
● Large Huntsman (Torch and Saw)
● Large Huntsman (Plow)
● Wandering Nightmare
● Huntsman's Minion (Brick)
● Huntsman's Minion (Statue)
● Church Giant (Axe)
● Church Giant (Wrecking Ball)
● Brainsucker
● Executioner
● Kidnapper
● Yahar'gul Hunter (Tonitrus and Wooden Shield)
● Yahar'gul Hunter (Rifle Spear and Ludwig's Rifle)
● Oedon Chapel Dweller
● Eileen the Crow
● Alfred, Hunter of Vilebloods
● Arianna, Woman of the Night
● Old Man
● Blood Stone Shard
● Top Hat
● Hunter Garb
● Hunter Gloves
● Hunter Trousers
● Tempering Blood Gemstone(1)
● Monocular
● Wooden Shield
● Twin Blood Stone Shards
● Tempering Blood Gemstone(2)
● Black Messenger Hat
● Bloodshot Eyeball
● Black Church Set
+ 1 Invisible False God Grab
+ 1 Encounter Vicar Amelia
+ 3 Defeat Vicar Amelia

Cathedral Ward ❘ ヤーナム聖堂街

Location

Description

  • Across the valley to the East of Yharnam lies the town of the Healing Church, known as the Cathedral Ward. And deep within the Cathedral Ward is the old grand cathedral. ...the birthplace of the Healing Church's special blood, or so they say.

Connections

  • Central Yharnam ► Cathedral Ward - (Previous Area)
  • Cathedral Ward ► Healing Church Workshop - (Next Area)
  • Cathedral Ward ► Old Yharnam - (Next Area)
  • Cathedral Ward ► Hemwick Charnel Lane - (Next Area)
  • Cathedral Ward ► Yahar'gul, Unseen Village - (Next Area)
  • Cathedral Ward ► Lecture Building 1F - (Next Area)
  • Cathedral Ward ► Hunter's Nightmare - (Next Area, DLC)

NPCs

  • Oedon Chapel Dweller
  • Eileen the Crow
  • Alfred, Hunter of Vilebloods
  • Arianna, Woman of the Night
  • Bigoted Old Man

General Notes

  • Hunter Chief Emblem: An important choice regarding how you want to proceed also needs to be made, and it will have a significant impact on the order in which you encounter other areas. The Plaza Gate near the middle of the Cathedral Ward is locked, and the only ways to open it are by operating the switch on the other side, or buying the Hunter Chief Emblem from the Bath Messengers for 10,000 Blood Echoes. To reach the other side of the gate without parting with your Blood Echoes, you'll have to go to Old Yharnam and defeat the boss there - that will cause the side door in the Oedon Chapel to open, allowing you to enter the Healing Church Workshop. At the end of that area you can drop down to the other side of the Oedon Chapel Gate, giving you access to the rest of the Cathedral Ward. If you buy the Emblem, you can interact with the gate to open it. This gives you the option to explore all of Cathedral Ward, and even head straight to Hemwick Charnel Lane.
  • Main Gate to Cathedral Plaza: Until you open this gate by either Hunter Chief Emblem or the lever you can NOT summon any cooperators in Cathedral Ward. Also Eileen the Crow will not appear outside of Oedon Chapel until you make Cathedral Plaza accessible.
  • The Kidnapping Event: The small clearing just to the right-hand side of the Chapel is where an event happens after you've defeated the boss in Old Yharnam. A new enemy called a Kidnapper will appear in the clearing, and at two other locations in Cathedral Ward. If one of these Kidnappers kills you, you'll be taken to Yahar'gul, Unseen Village. It can be a difficult area, so it's recommended that you do not trigger the event until you have cleared Hemwick Charnel Lane and have upgraded your weapon further.
  • Locked Door: At the end of Yharnam Path guarded by Church Giant (Wrecking Ball), left to the chest with Blood Gem there is interactible door. It can never be opened though. It is confirmed that it leads to the Central Yharnam at the end of the Great Bridge where you fought Cleric Beast. Central Yharnam side wasn't made interactible, cutting off this possible shortcut somewhere in the development process. For more information check the Unused Content page.
  • Bloody Crow of Cainhurst in Grand Cathedral (Blood Moon): Bloody Crow of Cainhurst will be located in Grand Cathedral (Blood Moon) as part of the Eileen the Crow quest. If you helped Eileen defeat Henryk, you'll find her wounded outside of Grand Cathedral. Proceed into the cathedral and defeat the Bloody Crow of Cainhurst. If you didn't help Eileen defeat Henryk, she will be waiting inside the Grand Cathedral and will attack you on sight; defeating her yields the Crow Hunter Badge and ends her quest.
  • Amygdalae Grab (DLC Access) Research: When Adella, Nun of the Healing Church is set to kill you outside of Oedon Chapel, she can get grabbed by the Amygdalae and it throws you into the DLC [video 01 & video 02]. If you, in current patch, perform Vicar Amelia skip to keep the bells active - defeat Rom to spawn the Eye of the Blood-drunk Hunter in the Hunter's Dream. This happens because the Blood Moon is after night time which is triggered by Laurence's Skull. By doing this, it was proved that Amygdalae grabbing cooperators will trigger the DLC cutscene and transfer you into Hunter's Nightmare while adversaries (red & purple) not. [video 01 & video 02 - cooperator POV]
  • Sinister Bell Ringer (Online): Bell Ringer is located up the ladder behind the Oedon Chapel Gate where you find the Numbing Mist. When “bell-ringer woman” is present, versus PvP invasions are possible.

World Changes

  • Enter Oedon Chapel: When you enter the Oedon Chapel for the first time (cutscene) timezone of the game shifts from the Day to Evening with new skyboxes and NPCs quest progression. For more information refer to the timezones wiki page.
  • Insight: With 15 Insight, Church Servants will become more powerful | With 40 Insight, the creature attached to Oedon Chapel is visible | With 50 Insight, messengers around the lever for main gate to Cathedral Plaza are visible.
  • Vicar Amelia Defeated / Interact with Laurence's Skull: Changes time of day from evening to night | Gain access to the Grand Cathedral Lamp | Learn the password for the door leading to the Forbidden Woods

World Notes

  • Cathedral Ward | Forbidden Woods Route: A watchman of Byrgenwerth guards the gate with a password, the sacred adage of the Grand Cathedral.
  • Cathedral Ward | Grand Cathedral: Heir to the ritual of blood, purveyor of ministration. Place your hand on the altar's sacred covering, and inscribe Master Laurence's adage upon your flesh.
  • Cathedral Ward (Blood Moon) | Yaha'rgul Church: Ritual secret broken. Seek the nightmare newborn.

Lamps

  • Cathedral Ward
  • Grand Cathedral (Boss Area)

Old Hunter Summons

Location Requirement
  • Old Hunter Henriett: Go straight from the Cathedral Ward lamp, up the stairs, through the gate (must have unlocked gate first to take this route), and she will be straight ahead, near the ladder leading up to the body with 6 Numbing Mists. There are a lot of enemies in this area, so unless you clear them out first, the two of you will have a lot of fighting to do before you ever even get to Vicar Amelia. She cannot enter Oedon Chapel itself.
  • Two main area gates have to be open in order to summon Henriett.
  • With patch v1.07 you are able to summon NPCs to come to your aid, just like cooperative play, including inside Chalice Dungeons. To do so, first you will need to acquire the “Old Hunter Bell” from the messengers in the Hunter’s Dream. In some areas you may be able to summon up to two NPC Hunters.

Accessing the Expansion Areas [The Old Hunters DLC]

  • If you've started a new game, you'll need to make your way through Central Yharnam to the Cathedral Ward. Either purchase the Hunter Chief Emblem to open the gate, or advance through Old Yharnam and the Healing Church Workshop to reach the Grand Cathedral. Defeat Vicar Amelia in the Grand Cathedral and inspect the nearby skull to advance time to Night.

  • Now, upon returning to the Hunter's Dream you'll find the Eye of a Blood-drunk Hunter at the foot of the Side Stairway. Take it, return to the Oedon Chapel in the Cathedral Ward and leave the building through the left exit to the Well area. Head over to where the Hunter's attire set was located and allow the Amygdala perched on the chapel to grab you. After a short cut-scene, you'll be transported to the Hunter's Nightmare.

  • From this point onward, the gravestone near the rear entrance of the building in the Hunter's Dream will serve as your warp point to and from the expansion areas.
Brain Fluid

Progression Guide

Area Progression Important Items Materials
►
  • Buy the Hunter Chief Emblem from the Bath Messenger in the Hunter's Dream to skip Old Yharnam, Healing Church Workshop and Yahar'gul Unseen Village (Evening).
● Bloodstone Shard
● Twin Bloodstone Shards
● Top Hat
● Hunter Garb
● Hunter Gloves
● Hunter Trousers
● Monocular
● Tempering Blood Gem (2)
● Black Church Hat
● Black Church Garb
● Surgical Long Gloves
● Black Church Trousers
● Wooden Shield
● Black Messenger Hat
● Bloodshot Eyeball
Treasure Pickup:
Bloodstone Shard: 10
Twin Bloodstone Shards: 3
Bloodshot Eyeballs: 1

Wandering Nightmare:
Bloodstone Shard: 6
Twin Bloodstone Shards: 4

OR
  • Go to and complete Old Yharnam (opens the door in the Oedon Chapel that leads to the Healing Church Workshop).
►
  • Go to and complete Healing Church Workshop (requires completion of Old Yharnam).
►
  • Go to and complete Hemwick Charnel Lane (requires completion of Healing Church Workshop or purchasing of the Hunter Chief Emblem).
►
  • Kill Vicar Amelia and examine the altar in the Grand Cathedral to get the Forbidden Woods password (requires completion of Healing Church Workshop or purchasing of the Hunter Chief Emblem).
►
  • After obtaining the Tonsil Stone (enter the Forbidden Woods and speak with any residential NPC before reaching Byrgenwerth), go to the room at the end of The Cliffs and get caught in the False God's attack to access Lecture Building 1F.

► Before Cathedral Plaza

Click here for the complete map of Cathedral Ward.
Click on the map for full resolution, © Bloodborne Collector’s Edition Guide by Future Press.

  • Oedon Chapel:
    This Chapel acts as a sanctuary for those seeking safety during the night of the hunt. After speaking with the Chapel Samaritan you'll be able to inform anyone looking for a safe place about this location. If you return to Iosefka's Clinic in Central Yharnam and speak with her now, she'll also offer her services as a sanctuary, giving you two possible choices. Be sure to activate the Cathedral Ward Lamp in the middle of the chapel, as you'll return to this area often.

  • Oedon Chapel Well:
    Upon stepping outside the chapel you'll encounter your first Church Servant approaching from a stairway on the other side of the well. Church Servants can inflict a lot of damage, so it can be safer to quickstep around their attacks, rather than try to interrupt them, at least until you're more familiar with the timing. The main threat here, though, is far more sinister and only reveals itself under certain conditions. There's an attire set that you can pick up from behind one of the large trees, but going near it will cause a mysterious portal to pass through the area. If you get too close to this portal you will be grabbed and instantly killed by an invisible being that is attached to the outside of the Oedon Chapel. You can still run and get the attire set - just make sure that you run back out of the area very quickly!

  • Lower Chapel Path:
    This path leading down from the well will take you to the Lower Chapel, where you'll find the entrance to Old Yharnam. A single Church Servant patrols between the well and a small side area just after first set of stairs along the path. If you wait for him to come to a stop there you'll easily be able to sneak up behind him and use a charged R2 from behind.

  • Lower Chapel Courtyard:
    There are quite a few enemies patrolling the Lower Chapel Courtyard, so it's important not to go running straight ahead. Look at the chapel and wait for the patrolling group to move to the right-hand side of it; now you can circle around to the left and take out the enemy standing by the fire, and the one patrolling near him, before the others can see you. Then you simply need to get the attention of the Rabid Dog and lure it away from the other enemy before engaging it.
  • Lower Chapel Stairs:
    At the top of these stairs you'll see a lone Huntsman looking down at you with a rifle. He's not as alone as he appears to be, so don't go running straight up. After going up a few of the stairs a Rabid Dog will come running down - wait for it to come all the way down and fight it out of the sniper's line of sight. A second Rabid Dog will do the same once you're further up the stairs, so make sure you trigger them one at a time. After opening the door, the path around the back of the Lower Church leads to a small shrine, where Alfred prays. Alfred is a fellow hunter of sorts, and if you agree to cooperate with him, he'll be more than willing to share all of the useful information he has on the church. He will also give you three Fire Papers and a new Gesture.

  • Lower Chapel:
    Upon entering the Lower Chapel from the rear you'll see a lever. Pulling this lever moves the large sarcophagus in the middle of the building, revealing a hidden stairway that leads down to Old Yharnam. There are ledges to either side of the lever that you can use to drop back down to the floor, and one of these has an item on it, so be sure to grab it first. There's only a single enemy in this part of the church, so try to find him quickly when you drop down to avoid being ambushed later.
Click on the map for full resolution, © Bloodborne Collector’s Edition Guide by Future Press.

  • Stairway Gate:
    Upon reaching this gate you'll encounter your first Church Giant. These huge, lumbering enemies make up for their lack of speed with incredibly damaging, long-reaching attacks. It's best to stay close and keep behind them, only attempting one or two attacks before moving. Once you've defeated it, you can close the nearby gate if you wish, so that you don't have to face it on subsequent trips through the area, but it's worth venturing down the stairs here first. Just past the bottom of the stairs you'll find a Huntsman's Minion standing with his back to you and a number of Carrion Crows surrounding him. Another Minion will approach from the path to the right, but if you stand near the stairs he won't see you, and will eventually come to a stop near the other one.

  • Yharnam Path:
    Continuing along the path here can be quite lucrative, because between item pickups and killing a Wandering Nightmare you'll be able to acquire a number of upgrade materials for your weapons. The Wandering Nightmare is found near another Church Giant, but it's kneeling down at first, so if you're quick you can run past it and kill the Wandering Nightmare before it gets up. Going down the stairs at the end of this path will take you to a small room with a chest in it, where you'll be able to acquire another Blood Gem.

► Beyond Cathedral Plaza

Click on the map for full resolution, © Bloodborne Collector’s Edition Guide by Future Press.

  • Plaza Gate:
    Unless you purchase the Hunter Chief Emblem from the Bath Messengers in Hunter's Dream for 10,000 Blood Echoes, you will not able to open this gate when you approach from the front. To reach the switch on the other side you'll have to clear the Healing Church Workshop and return here after accessing the other half of the Cathedral Ward. Be careful when you walk past the carts on the way to the Foggy Alley, because a Church Servant with a Flamesprayer will walk out from behind the last one; try to attack before he can start using the Flamesprayer, because once he does it can be difficult to close in.

  • Cathedral Plaza:
    Two Church Giants patrol around the middle of this large plaza. Upon entering, the first thing you should do is take them both out. Their routes usually keep them far apart, so try to get close to one without the other seeing you, so that you don't have to contend with both at once. If you're entering here via the path from the Plaza Gate, you won't be able to run straight through to the Grand Cathedral Stairs, because the gate at the back of the plaza can only be opened from the other side.

  • Forbidden Woods Route:
    This small alley leading off from the side of the Cathedral Plaza leads down into the Forbidden Woods, but you will not be able to get through the door at the end until you defeat Vicar Amelia in the Grand Cathedral and examine the altar. Beware of the Brainsucker that's waiting around the corner to the right near the start of the path, because it has a very deadly grab attack - either interrupt it with firearms or use thrust attacks to kill it quickly. About halfway along the path is a sarcophagus, and if you've previously spoken to Alfred he will move here once it becomes night; talk to him again to get some more information.

  • Foggy Alley:
    This narrow alley is home to a large number of local residents; anywhere you see a red lantern hanging next to a door or window, take the time to knock. You might get a little more insight about the church and the hunts. Two of the residents here can be sent to sanctuaries if you fulfill certain conditions. Before Arianna will bring up the subject of looking for a safe place to go to, you will first need to beat one of the three bosses that are available to you at this time. This means that you will need to clear either Old Yharnam, Hemwick Charnel Lane, or defeat Vicar Amelia at the end of the Cathedral Ward. The Bigoted Old Man will not talk to you about sanctuaries until you have already sent Arianna to one, and since he doesn't trust you, when you inform him of a place he will always go to the opposite one.

    As soon as you enter the alley, a Large Huntsman with a plow and a rifle-bearing Huntsman will start walking towards you. To avoid having to fight the Large Huntsman in the alley while under fire from the other one, wait for it to get close and lure it back around towards the entrance. Fighting it near the entrance will also reduce the risks of waking up some of the other Huntsmen that are lying dormant on the floor along the alley.

  • Ladder Ambush:
    There's a Huntsman patrolling on a ledge just ahead when you reach the top of the stairs at the end of the alley. If that enemy spots you it signals a small group of nearby enemies to come running down the stairs on the left towards you. If that happens, quickly run to those stairs and try to fight the enemies there, since they form a natural bottleneck. Following the fence along to the right from the top of those stairs will reveal an item behind an upright coffin at the end of a small path.

  • Rooftop View:
    Climbing the long ladder the top of the tower here provides an excellent view over the entire Cathedral Ward. It's worth taking the time to have a look around to get a feel for how the different parts of the area connect. The way forward is through a small gap in the railings on the opposite side of the tower to the ladder, but running straight off the ledge would lead to quite a long fall, and a needless loss of health If you approach the gap carefully and look down over the edge you'll see a small platform sticking out halfway down the tower - step off slowly you'll be able to drop onto it, and then drop down again to land on the rooftops below safely. Alternatively there's also a ladder that you can access just to the side of the railing if you want to avoid any risk If, however, you're thinking of approaching this area from the Lower Stairs first, it's highly recommended that you do not go down the ladder. All of the enemies involved in the ambush will be standing directly in front of you, and with little room to move, that can be a very dangerous situation. It's a much better option to go through the Plaza and come back around from the other side

  • Grand Cathedral - Lower Stairs:
    Regardless of which direction you approach these stairs from, the first thing you'll see is a group of Church Servants walking up the Grand Cathedral stairs; confronting them while they're still grouped up is very dangerous, so it's best to wait for them to move before advancing. Near the base of the stairs you'll find a handy switch that you can pull to open the gate on this side of Cathedral Plaza, allowing you to run through and open the Plaza Gate if you've not already done so. Going up and fighting that group of enemies from this position is also quite dangerous, because one of the Church Servants is armed with a gun and he takes up position on a ledge overlooking the area. It's much better to go around through the Side Alley, so that you can attack those enemies from behind.

  • Oedon Chapel Gate:
    If you reach this area by going through the Healing Church Workshop, pulling the switch to open the gate here creates an extremely useful shortcut. It provides a direct path from the Cathedral Ward Lamp in the Oedon Chapel to the mid-point of the Grand Cathedral Stairs, so it's well worth opening. With that done, climb up the nearby ladder to reach the top of another tower, where you'll find some useful Numbing Mists. From there, drop down through the gap in the railings to land on another series of rooftops, with another item. Once you reach the end of the rooftops you can drop down onto the stairs. This is a good time to return to Hunter's Dream via the Cathedral Ward Lamp before heading up the stairs towards the Grand Cathedral.
  • Side Alley:
    Going up the stairs from the Oedon Chapel Gate will let you make use of a small alleyway that bypasses the bottom section of the Grand Cathedral stairs. The Church Servants that were walking up from the bottom of the Grand Cathedral Stairs will usually be coming down the stairs towards the end of this alley by the time you get here; fighting them here lets you deal with them away from the other enemies on the main stairs, so it's a much easier fight.
Click on the map for full resolution, © Bloodborne Collector’s Edition Guide by Future Press.

  • Grand Cathedral - Central Stairs:
    A Church Giant can usually be found patrolling up and down the central part of the stairs Try to watch its movements and make sure you.take out the two Church Servants on the ledges when it's not nearby. Similarly, further up the stairs, there is a more powerful version of the usual Church Servants, so try to keep the fight with the Church Giant as low as possible on the stairs to avoid dealing with both at once. The two crucifix-bearing Church Servants are far enough apart that you can take them on one at a time as long as you do not let the fight go too far up the stairs.

  • Grand Cathedral - Upper Stairs:
    Upon reaching the upper part of the stairs you'll have a number of possible directions to head in, and while the Grand Cathedral is temptingly close, going straight up to fight Vicar Amelia, the Cathedral Ward boss, is not the best choice. Heading around to the left of the Grand Cathedral will take you along a path that leads to Hemwick Charnel Lane, which is an excellent place to acquire some Twin Blood Stone Shards to further upgrade your weapon. You can pick up a number of these upgrade materials quite near the start of the area, so it can be well worth taking a quick trip there to grab some before heading into other areas.

    Completing both Old Yharnam and Hemwick before facing Vicar Amelia will not only make the fight with her much easier, but if you go into Hemwick when you have less than 15 Insight you will not have to deal with the Mad Ones that would otherwise appear. Taking the path to the right leads to a dead end by The Cliffs, but it's a dead end with some useful items to pick up along the way. Be warned, however, that the enemies along that path are stronger than other enemies in the Cathedral Ward, so either avoid engaging them until you're stronger or be very careful when you do so.

  • BOSS Vicar Amelia:
    Defeating Vicar Amelia and inspecting the altar progresses time from the evening to night, and that brings with it some changes. Many of the NPC questlines will progress, so make sure you check back with those you've previously spoken with. A new Lamp will appear in the Grand Cathedral upon Amelia's death, and if you interact with the altar at the rear of the cathedral you'll be able to view a cut-scene A password is revealed, and you'll need it to get through the door that was blocking your access to the Forbidden Woods.

  • Worshiper's Lodgings:
    Shortly after you start going down this path you'll have a choice of to land on one of the rooftops and get an item, and from there you can drop down and sneak up behind one of the Hunters and use a charged R2 from behind. If you manage to kill that first Hunter quickly and quietly, you'll also be able to sneak up on the second one nearby.

  • The Cliffs:
    The obvious path here is to head down the stairs on the right. This is is the fastest option if you just want to reach the bottom (and it will let you take out the Wandering Nightmare along the way) but doing so puts you in a very bad position. There are various ledges in the cliff on the way down, and Huntsmen with rifles have taken up positions on most of them, so if you run down through the cave they'll all begin firing when you exit. Two Executioners patrol near the base of the cliffs, and trying to fight them while dodging the incoming bullets can be very difficult.

    A better approach is to take the route to the left of the stairs, as that will allow you to drop down onto the ledges one at a time and take out the riflemen from behind It should be noted, however, that if you come down this route after completing Old Yharnam, a Kidnapper will also be waiting for you at the top of the cliffs, so take it out first before dropping down. Two more Wandering Nightmares are outside the room near the end Of the path, and they tend to run in different directions when you approach. So you'll need to kill them quickly or return here again to get the one you missed. If you approach the door in the room at the end, another of the mysterious portals will start to move across the doorway; unless you have the Tonsil Stone in your possession, getting caught in the portal will instantly kill you. If you have the Tonsil Stone, however, you will be transported to the Nightmare Frontier.
  • Video Walkthroughs:
  • [01.05.2015] Bloodborne ► Things You Missed in Cathedral Ward by VaatiVidya
  • [26.03.2015] Bloodborne 100% Walkthrough #2 Cathedral Ward (All Items & Secrets) by Die NooB
  • [31.03.2015] Bloodborne - Walkthrough #3 - Cathedral Ward, Old Yharnam, and Blood-starved Beast Boss Battle by Lucians_Sword
  • [02.04.2015] Bloodborne - Walkthrough #4 - Healing Church Workshop, Cathedral Ward, Vicar Amelia Boss Fight by Lucians_Sword

Enemies

HP Blood Echoes Icon Drop
Regular Enemies
Huntsman (Torch and Axe) 197 193 Blood Vial x1 [21%], Quicksilver Bullets x2 [10%], Molotov Cocktail x1 [5%]
Huntsman (Sickle) 125 171 Blood Vial x1 [8%]
Huntsman (Cutlass) 197 193 Blood Vial x2 [32%]
Huntsman (Pitchfork) 125 171 Blood Vial x1 [8%]
Huntsman (Rifle) 161 214 Quicksilver Bullets x3 [100%]
Huntsman (Rifle and Cutlass) 161 214 Quicksilver Bullets x3 [100%]
Rabid Dog 171 834 None
Rabid Dog Lower Chapel 145 142 None
Carrion Crow 123 110 Pebble x1 [6%], Pebble x2 [3%], Antidote x1 [1%]
Carrion Crow Yahar'gul Path 125 128 Pebble x1 [6%], Pebble x2 [3%], Antidote x1 [1%]
Church Servant (Cane) 282 239 Blood Vial x2 [19%], Blue Elixir x1 [1%]
Church Servant (Cane) Cathedral Stairs 343 402 Blood Vial x2 [19%], Blue Elixir x1 [1%]
Church Servant (Cane and Lantern) 282 258 Blood Vial x2 [21%], Quicksilver Bullets x3 [21%], Blue Elixir x1 [1%]
Church Servant (C.& Lantern)C.Stairs 343 433 Blood Vial x2 [21%], Quicksilver Bullets x3 [21%], Blue Elixir x1 [1%]
Church Servant (C. and Flamesprayer) 233 257 Quicksilver Bullets x3 [99%], Blue Elixir x1 [1%]
Church Servant (Cane and Pistol) 279 433 Quicksilver Bullets x3 [99%], Blue Elixir x1 [1%]
Church Servant (Scythe) 343 464 Blood Vial x3 [42%], Blue Elixir x1 [1%]
Church Servant (Crucifix) 429 742 Blood Vial x2 [21%], Quicksilver Bullets x3 [21%], Blue Elixir x1 [1%]
Large Huntsman (Torch and Saw) 287 257 Blood Vial x2 [79%], Blood Stone Shard x1 [16%], Oil Urn x1 [5%]
Large Huntsman (Plow) 358 257 Blood Vial x2 [79%], Blood Stone Shard x1 [16%], Oil Urn x1 [5%]
Wandering Nightmare 47 18 Blood Stone Shard x3; Twin Blood Stone Shards x1
Strong Enemies
Huntsman's Minion (Brick) 441 552 Blood Vial x4 [5%], Blood Vial x2 [85%], Shining Coins x3 [5%], Shining Coins x2 [5%]
Huntsman's Minion (Statue) 441 552 Blood Vial x4 [5%], Blood Vial x2 [85%], Shining Coins x3 [5%], Shining Coins x2 [5%]
Church Giant (Axe) 705 718 Blood Vial x3 [54%], Blood Stone Shard x1 [43%], Blue Elixir x1 [3%]
Church Giant (Axe) Cathedral Plaza 718 835 Blood Vial x3 [54%], Blood Stone Shard x1 [43%], Blue Elixir x1 [3%]
Church Giant (Axe) Cathedral Stairs 859 1205 Blood Vial x3 [54%], Blood Stone Shard x1 [43%], Blue Elixir x1 [3%]
Church Giant (Wrecking Ball) 705 718 Blood Vial x3 [54%], Blood Stone Shard x1 [43%], Blue Elixir x1 [3%]
Brainsucker 150 449 Quicksilver Bullets x4 [25%], Quicksilver Bullets x3 [70%], Shaman Bone Blade x1 [5%]
Executioner 404 1505 Random gem based on area x1 [20%], Blood Vial x4 [24%], Blood Vial x3 [52%], Pungent Blood Cocktail x1 [4%]
Kidnapper (Blood-starved B. defeated) 910 1368 Twin Blood Stone Shards x1 [30%], Blood Stone Shard x2 [65%], Bolt Paper x1 [5%]
Hunter Enemies
Yahar'gul Hunter (Tonitrus & W. Shield) 1030 3420 Bolt Paper x4 [100%]
Yahar'gul Hunter (R. Spear & L. Rifle) 886 3420 Quicksilver Bullets x10 [100%]

Item Treasures

█ Notable Loot Items Full Map
Item Location
█Madman's Knowledge x1
  • Behind three Carrion Crows around the corner from the base of the stairs leading to Oedon Chapel Gate.
█Top Hat
  • The corpse surrounded by candles near Oedon Chapel Well, where the Amygdala's hand passes.
█Hunter Garb
  • The corpse surrounded by candles near Oedon Chapel Well, where the Amygdala's hand passes.
█Hunter Gloves
  • The corpse surrounded by candles near Oedon Chapel Well, where the Amygdala's hand passes.
█Hunter Trousers
  • The corpse surrounded by candles near Oedon Chapel Well, where the Amygdala's hand passes.
█Blood Vial x6
  • Corpse on a pile of gravestones near the Lower Chapel Path.
█Coldblood Dew (2) x1
  • When approaching Lower Chapel Courtyard from Lower Chapel Path, it is on the righthand side, below the large statue.
█Molotov Cocktail x4
  • When approaching Lower Chapel Courtyard from Lower Chapel Path, they are in the back corner on the right-hand side.
█Madman's Knowledge x1
  • Upper floor of Lower Chapel, to the left of the lever.
█Madman's Knowledge x1
  • Back wall of the ground floor of Lower Chapel.
█Blood Stone Shard x2
  • Right before Stairway Gate.
█Monocular
  • Yharnam Path, at the dead end cliff past the Carrion Crows and Huntsman's Minion.
█Blood Stone Shard x3
  • As you approach the Church Giant (Wrecking Ball) in Yharnam Path, under a tree near a Carrion Crow.
█Blood Stone Shard x5
  • Against the fence overlooking the Great Bridge, near the Church Giant (Wrecking Ball) in Yharnam Path.
█Tempering Blood Gemstone (1)
  • Follow Yharnam Path past the Church Giant (Wrecking Ball) and into the underground chamber. It is in a treasure chest at the end of the hall.
█Thick Coldblood (5) x1
  • Follow the outside of the fence around Cathedral Plaza in the direction of Oedon Chapel until you reach a dead end.
█Thick Coldblood (4) x1
  • Follow the outside of the fence around Cathedral Plaza in the direction of Foggy Alley until you reach a dead end.
█Madman's Knowledge x1
  • Corpse in Cathedral Plaza.
█Madman's Knowledge x1
  • Corpse in Cathedral Plaza.
█Madman's Knowledge x1
  • Corpse in Cathedral Plaza.
█Madman's Knowledge x1
  • Corpse in Cathedral Plaza.
█Madman's Knowledge x1
  • Corpse in Cathedral Plaza.
█Twin Blood Stone Shards x2
  • After the gate leading to Forbidden Woods Route, in a pile of destructible boxes behind the Brainsucker.
█Shining Coins x12
  • A corpse in the middle of the floor as you follow the Forbidden Woods Route.
█Tempering Blood Gemstone (2)
  • The altar above the circular stairs on Forbidden Woods Route.
█Antidote x1
  • Top of the circular stairs on Forbidden Woods Route.
█Poison Knife x12
  • On a pile of coffins near the steps leading down into Foggy Alley.
█Black Church Hat
  • An alcove half way down Foggy Alley, on the same side as the Narrow-Minded Man, near a sleeping Huntsman.
█Black Church Garb
  • An alcove half way down Foggy Alley, on the same side as the Narrow-Minded Man, near a sleeping Huntsman.
█Surgical Long Gloves
  • An alcove half way down Foggy Alley, on the same side as the Narrow-Minded Man, near a sleeping Huntsman.
█Black Church Trousers
  • An alcove half way down Foggy Alley, on the same side as the Narrow-Minded Man, near a sleeping Huntsman.
█Poison Knife x18
  • An alcove at the end of Foggy Alley, on the same side as the Narrow-Minded Man.
█Blood Vial x2
  • The raised pathway at the end of Foggy Alley, near the Huntsman with the rifle.
█Thick Coldblood (4) x1
  • Follow the raised pathway at the end of Foggy Alley all the way around instead of climbing the ladder.
█Quicksilver Bullets x10
  • On the path from Rooftop View to Grand Cathedral - Lower Stairs, at the top of the second ladder.
█Thick Coldblood (5) x1
  • In the corner of the wall at the base of Grand Cathedral - Lower Stairs, on the same side as the Rooftop View ladder.
█Thick Coldblood (5) x1
  • In the corner of the wall at the base of Grand Cathedral - Lower Stairs, on the same side as the lever opening the gate to Cathedral Plaza.
█Thick Coldblood (6) x1
  • The ledge at the top of the elevator shaft near Oedon Chapel Gate.
█Wooden Shield
  • At the base of Oedon Chapel Gate, on the side leading to Oedon Chapel.
█Numbing Mist x6
  • At the top of the ladder near Oedon Chapel Gate.
█Black Messenger Hat
  • Climb the ladder Oedon Chapel Gate and cross the rootops. It is on the second building.
█Thick Coldblood (5) x1
  • In the alcove between the stairs leading from Side Alley to Grand Cathedral - Central Stairs.
█Blood Vial x7
  • At the base of Grand Cathedral - Central Stairs, by the Church Servant with the scythe.
█Bloodshot Eyeball x1
  • On the path to Hemwick from Grand Cathedral - Upper Stairs, before the small steps leading down to the grass.
█Bold Hunter's Mark x3
  • On the path to Hemwick from Grand Cathedral - Upper Stairs, against a pile of graves on the way to the cave entrance.
█Frenzied Coldblood (7) x1
  • On the path to Yahar'gul from Grand Cathedral - Upper Stairs, drop on to the roof of the smaller building farthest from the long staircase.
█Twin Blood Stone Shards x1
  • On the path to Yahar'gul from Grand Cathedral - Upper Stairs, climb the hill instead of going through the caves, then drop down to a small ledge above the Huntsmen with rifles.
█Lead Elixir x3
  • On the path to Yahar'gul from Grand Cathedral - Upper Stairs, go inside the large church at the end of the pathway, and check the left-hand corner of the first room.
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