Current Game Version ● 1.09 Patch Live ● Dec 21, 2015 Last Server Maintenance ● Dec 03, 2024 Next Server Maintenance ● No Scheduled Server Status ● ONLINE ✓
Index Contact Chat Notes Contributors FAQs Links & Tools
Bloodborne Wikis
Return to Yharnam 2025: Community event taking place from March 24th to April 7th, have fun! (ended) | Newest Article: March 12, 2025 | Consumables Gallery
    General Information
  • Home / Sitemap
  • Expansion
  • Reviews & Sales
  • Game Patches
  • Game Mechanics
  • Controls

    Your Character
  • Character Classes
  • Character Stats
  • Character Builds
  • Covenants
  • Sliders


    Equipment
  • Weapons
  • Firearms
  • Shields & Torches
  • Armor
  • Items
  • Gems & Materials

    The World
  • Bosses
  • Enemies
  • Merchants
  • NPCs
  • Locations
  • Chalice Dungeons

    Other Information
  • World & Progression
  • Farming
  • Trophies
  • Credits
  • Art of Bloodborne
  • Unused Content


©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
Bloodborne Discord

Tomb Prospectors Discord

Huntsman (Rifle & Cutlass)

Huntsman (Rifle & Cutlass)


Bloodborne Wiki » Enemies » Huntsman (Rifle & Cutlass)

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 36, last edited: 01 Feb 2025

Gallery Page
  • Basic Information
  • Description
  • Overview
  • Strategy
  • Variants
  • Notes
  • Attack Patterns
  • New Game Cycles
  • Dialogues


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Cathedral Ward 161 214 71 71 71 71 73 71 82 120 180 - -
Hemwick Charnel Lane 152 266 78 78 78 78 75 73 84 120 180 - -
Forbidden Woods 230 695 79 79 79 79 82 79 91 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Cathedral Ward Quicksilver Bullets x3 [100%]
Hemwick Charnel Lane Quicksilver Bullets x4 [15%], Quicksilver Bullets x3 [80%], Bone Marrow Ash x2 [5%]
Forbidden Woods Quicksilver Bullets x3 [99.5%], Pungent Blood Cocktail x1 [0.5%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Phys. and FireFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoSuper Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Huntsman (Rifle & Cutlass) ❘ 獣狩りの群集

Regular Enemy

Description

    These denizens of Yharnam started off hunting beasts, but eventually the plague took most of their humanity as well. The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast. Unaware of this fact, they continue to search for prey to hunt and kill. Perhaps through their murky eyes, humans are seen as the true beasts. (Pre-release official description)

Overview

  • A basic enemy encountered throughout Yharnam and the surrounding areas. Huntsmen patrolling the streets of Central Yharnam will travel set routes which you can use to either avoid or ambush them; they also sometimes guard fixed positions. These foes are weak on their own, but almost never appear alone - the greatest danger they present is their ability to swarm you in large numbers if you're not careful. Their close-range torch attacks are especially deadly, because they leave almost no time to react and can hit you several times in a row; on the other hand, their weapon attacks have longer reach, but are much slower and more predictable.
  • There are a wide variety of Huntsmen, but they all share some basic traits and can be killed with a few hits from your weapon. The trick to eliminating risk is to separate them and fight them one at a time, using pebbles if necessary. Some, such as the Torch & Shield variant, are more defensive and require a slightly different approach, but most, when fought alone are best tackled by cutting them down before they can attack. The ones that use longer combos, such as the Sickle and Cleaver variants, tend to give you easy chances for landing charged R2 attacks from behind while they recover from their attack string. The Cutlass and Pitchfork variants are the most dangerous, and should be considered the highest threat among a group of them, due to their ability to strike from the back of the group and still reach you.

Strategy

  • Treat them like the riflemen when at long range, and like the swordsmen when up close - approach using cover to block their bullets and quickstep behind them to attack from their blind spot. They are still vulnerable while reloading and switching weapons, giving you plenty of time to mow them down with an R1 chain before they can react. Quickstepping attacks are a great way to deal damage and immobilize them as you approach and allow you to immediately follow through with an R1 combo.

Variants

Basic variant found throughout Yharnam. Variant with White Clothes found in Forbidden Woods.

Notes

  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • In Bloodborne, the enemy bullets [image] have normally sized hitboxes but the player's bullets [image] have large hitboxes in comparison.
  • Keep in mind, closer you get to the Rifleman more damage the bullet will do, therefore time your dodges right when closing the gap.

Huntsman (Rifle and Cutlass)
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.
Beware of Cutlass when closing the distance.

Attack Patterns

All Attacks Interrupt Notes
Single Shot No Slow fire with ~4 seconds between each shot, reloading provide sound cue for you to be prepared. Rifle tracks you until the bullet leaves barrel. Quickstep in any direction (don't backstep); dodge forward through it to close the distance.
Cutlass Swing Yes Slow single attack. Quickstep in any direction; dodge forward through it to get behind them.
Cutlass Thrust Yes Single thrust attack. Quickstep in any direction; dodge forward through it to get behind them.
Two Handed Heavy Swing Yes Slow heavy diagonal attack with long windup. Easy to punish, quickstep in any direction; dodge forward through it to get behind them.
One Handed Heavy Swing Yes Slow heavy side thrust attack with long windup and forward momentum. Quickstep in any direction; dodge forward through it to get behind them.
Two Hand Thrust Yes Slow single attack with small forward momentum. Quickstep in any direction; dodge forward through it to get behind them.
Thrust Combo Yes 2 consecutive cutlass attacks with forward momentum. Quickstep in any direction (don't backstep); dodge forward through it to get behind them.
Cutlass Sweep Yes 2 attacks combo with slow stationary sweep attacks going from right to left. Dodge forward through it to get behind them.
Cutlass Sweep Combo Yes 3 attacks combo with slow stationary sweep attacks going from right to left, ending with heavy horizontal swing attack with small forward momentum. Quickstep in any direction (don't backstep); dodge forward through it to get behind them.
Cutlass Fury Combo Yes 4 attacks combo with fast stationary sweep attacks going from right to left, ending with heavy swing attack with forward momentum and long ending animation. Easy to punish, quickstep in any direction (don't backstep); dodge forward through it to get behind them.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Cathedral Ward 161 214 680 1169 728 1286 748 1461 768 1754 782 2338 816 2923
Hemwick Charnel Lane 152 266 690 1748 738 1923 759 2185 780 2622 794 3496 828 4370
Forbidden Woods 230 695 913 3660 977 4026 1004 4575 1032 5490 1050 7320 1096 9150
►
More Information
If you want to know more about dialogues visit the page Dialogue Reference which contains the whole datamined dialogue script (used & unused) for all characters from the game. Yharnamites do have unused dialogue.
Also you can look over to the Datamined EN & JP Dialogue Comparison page which has all dialogues (used & unused) from the base game and DLC, both languages EN & JP are compared side by side.
left stick
Idle
This, this stench... smells like you, stranger.
Please god, help me. I must live.
This curse... this is a damn curse.
We all know who's at fault. We know precisely who it is.
We're finished. No hope.
We're cursed. We're all cursed.
r1 button
Attacking
Die!
Cursed beast!
Vile beast!
You plague-ridden rat!
Please, god!
Beast! You foul beast!
You fiend!
You are not wanted here!
I'll mash up your brain!
It's all your fault!
Help me! Oh god!
Away, away!
You're better off dead!
Death upon ya!
Kill me! Oh god!
Disgusting beast!
r1 button
Attacking (torch)
Burn!
Burn, burn!
Away, away!
left stick
Searching (torch)
Foul beast. You can't hide for long!
left stick
Spotted (torch)
Found you!
Vile beast!
Idola will be the judge!
Death to the minister! Death!
Kill, kill!
Over here! The outsider!
Rip the kid apart!
You! Yes!
r1 button
Upon death
This town is cursed...
Mother's love...
Oh, foul beast...
You damn beast...
Curse. You are cursed...
Death to all cursed beasts...
This town's finished...
Newer Post Older Post Home