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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Huntsman (Cutlass)

Huntsman (Cutlass)


Bloodborne Wiki » Enemies » Huntsman (Cutlass)

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 31, last edited: 01 Feb 2022

Gallery Page
  • Basic Information
  • Description
  • Overview
  • Strategy
  • Variants
  • Notes
  • Attack Patterns
  • New Game Cycles
  • Dialogues


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Central Yharnam 150 48 72 72 72 72 67 65 75 120 180 - -
Cathedral Ward 197 193 79 79 79 79 73 71 82 120 180 - -
Healing Church Workshop 271 142 79 79 79 79 73 71 82 120 180 - -
Forbidden Woods 381 695 88 88 88 88 82 79 91 120 180 - -
Yahar'gul (Blood Moon) 518 485 94 94 94 94 90 87 101 120 180 - -
Hunter's Nightmare 760 338 99 99 99 99 92 89 103 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Central Yharnam Blood Vial x2 [32%]
Cathedral Ward Blood Vial x2 [32%]
Healing Church Workshop Blood Vial x2 [32%]
Forbidden Woods Blood Vial x2 [32%], Pungent Blood Cocktail x1 [0.5%]
Yahar'gul (Blood Moon) Blood Vial x2 [16%]
Hunter's Nightmare Blood Vial x2 [32%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: FireFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoSuper Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Huntsman (Cutlass) ❘ 獣狩りの群集

Regular Enemy

Description

    These denizens of Yharnam started off hunting beasts, but eventually the plague took most of their humanity as well. The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast. Unaware of this fact, they continue to search for prey to hunt and kill. Perhaps through their murky eyes, humans are seen as the true beasts. (Pre-release official description)

Overview

  • A basic enemy encountered throughout Yharnam and the surrounding areas. Huntsmen patrolling the streets of Central Yharnam will travel set routes which you can use to either avoid or ambush them; they also sometimes guard fixed positions. These foes are weak on their own, but almost never appear alone - the greatest danger they present is their ability to swarm you in large numbers if you're not careful. Their close-range torch attacks are especially deadly, because they leave almost no time to react and can hit you several times in a row; on the other hand, their weapon attacks have longer reach, but are much slower and more predictable.
  • There are a wide variety of Huntsmen, but they all share some basic traits and can be killed with a few hits from your weapon. The trick to eliminating risk is to separate them and fight them one at a time, using pebbles if necessary. Some, such as the Torch & Shield variant, are more defensive and require a slightly different approach, but most, when fought alone are best tackled by cutting them down before they can attack. The ones that use longer combos, such as the Sickle and Cleaver variants, tend to give you easy chances for landing charged R2 attacks from behind while they recover from their attack string. The Cutlass and Pitchfork variants are the most dangerous, and should be considered the highest threat among a group of them, due to their ability to strike from the back of the group and still reach you.

Strategy

  • Their thrust attack has a long windup and is easy to identify; simply strafe to either side or quickstep forward to position yourself behind them for a charged R2. Interrupting this attack is also relatively easy because of the heavily telegraphed animation, so if there are no other enemies around, it can be a very effective means of taking them out. To avoid their horizontal slashes, quickstep forward through the swing or backward and out of its reach. After baiting any of their attacks, simply perform a quick R1 chain to finish the job.

Variants

Basic variant found throughout Yharnam. Variant with White Clothes found in Forbidden Woods. Blood variant summoned by Bell Ringer in Yahar'gul.
Old Hunter variant found in Hunter's Nightmare.

Notes

  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
Huntsman (Cutlass)
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.
Cutlass has good range and does a lot of damage.

Attack Patterns

All Attacks Interrupt Notes
Cutlass Swing Yes Slow single attack. Quickstep in any direction; dodge forward through it to get behind them.
Cutlass Thrust Yes Single thrust attack. Quickstep in any direction; dodge forward through it to get behind them.
Two Handed Heavy Swing Yes Slow heavy diagonal attack with long windup. Easy to punish, quickstep in any direction; dodge forward through it to get behind them.
One Handed Heavy Swing Yes Slow heavy side thrust attack with long windup and forward momentum. Quickstep in any direction; dodge forward through it to get behind them.
Two Hand Thrust Yes Slow single attack with small forward momentum. Quickstep in any direction; dodge forward through it to get behind them.
Thrust Combo Yes 2 consecutive cutlass attacks with forward momentum. Quickstep in any direction (don't backstep); dodge forward through it to get behind them.
Cutlass Sweep Yes 2 attacks combo with slow stationary sweep attacks going from right to left. Dodge forward through it to get behind them.
Cutlass Sweep Combo Yes 3 attacks combo with slow stationary sweep attacks going from right to left, ending with heavy horizontal swing attack with small forward momentum. Quickstep in any direction (don't backstep); dodge forward through it to get behind them.
Cutlass Fury Combo Yes 4 attacks combo with fast stationary sweep attacks going from right to left, ending with heavy swing attack with forward momentum and long ending animation. Easy to punish, quickstep in any direction (don't backstep); dodge forward through it to get behind them.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Central Yharnam 150 48 425 742 455 816 468 928 480 1113 489 1484 510 1855
Cathedral Ward 194 193 864 1008 924 1109 950 1260 976 1512 994 2016 1037 2520
Healing Church Workshop 271 142 1145 776 1225 854 1260 970 1294 1164 1317 1552 1374 1940
Forbidden Woods 381 695 1511 3660 1617 4026 1662 4575 1707 5490 1738 7320 1813 9150
Yahar'gul (Blood Moon) 518 485 976 2046 1044 2251 1074 2558 1103 3069 1122 4092 1171 5115
Hunter's Nightmare 760 338 1209 1402 1294 1542 1330 1753 1366 2103 1390 2804 1451 3505
►
More Information
If you want to know more about dialogues visit the page Dialogue Reference which contains the whole datamined dialogue script (used & unused) for all characters from the game. Yharnamites do have unused dialogue.
Also you can look over to the Datamined EN & JP Dialogue Comparison page which has all dialogues (used & unused) from the base game and DLC, both languages EN & JP are compared side by side.
left stick
Idle
This, this stench... smells like you, stranger.
Please god, help me. I must live.
This curse... this is a damn curse.
We all know who's at fault. We know precisely who it is.
We're finished. No hope.
We're cursed. We're all cursed.
r1 button
Attacking
Die!
Cursed beast!
Vile beast!
You plague-ridden rat!
Please, god!
Beast! You foul beast!
You fiend!
You are not wanted here!
I'll mash up your brain!
It's all your fault!
Help me! Oh god!
Away, away!
You're better off dead!
Death upon ya!
Kill me! Oh god!
Disgusting beast!
r1 button
Attacking (torch)
Burn!
Burn, burn!
Away, away!
left stick
Searching (torch)
Foul beast. You can't hide for long!
left stick
Spotted (torch)
Found you!
Vile beast!
Idola will be the judge!
Death to the minister! Death!
Kill, kill!
Over here! The outsider!
Rip the kid apart!
You! Yes!
r1 button
Upon death
This town is cursed...
Mother's love...
Oh, foul beast...
You damn beast...
Curse. You are cursed...
Death to all cursed beasts...
This town's finished...
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