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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Beckoning Bell

Beckoning Bell


Bloodborne Wiki » Items » Multiplayer Items » Beckoning Bell

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page revision: 36, last edited: 28 April 2024

  • Basic Information
  • In-Game Description
  • Effects
  • Availability
  • Notes
  • Merchants


Related Wiki Pages (In Alphabetical Order)
Beast Claw
Cainhurst Vilebloods
Central Yharnam
Completionist Guide
Co-op
Covenants
Datamined Internal Names
Datamined Item IDs
Events
Executioners
FAQs
Game Mechanics
Game Patches
Game Version 1.00 Differences
HUD Icons
Hunter
Hunter of Hunters
Hunter's Dream
Chalice Dungeons
In-game Art - Consumables
In-game Art -Consumables [datamined]
Insight
Insight Bath Messengers
Items
Lore & Connections
Lore Index
Multiplayer Items
Notes
Online
Original Japanese Item Index
Progression Guide
PvP
Short Ritual Root Chalice
Silencing Blank
Sinister Resonant Bell
Small Resonant Bell
The True Story of Bloodborne Video Series
Unused Content
US & UK In-Game Description

Basic Information

Icon Name Effect No. Held Stored Usage Type Note
Beckoning Bell Beckoning Bell Use 1 Insight to initiate cooperation as Host - / 1 - / - Unlimited Use Use Insight to ring and call to other worlds for help

Beckoning Bell ❘ 狩人呼びの鐘

Multiplayer Item

In-Game Description

    Great Old Bell discovered in the underground labyrinth.

    Its ring resonates across worlds, and the first hunter used it
    as a special signal to call hunters from other worlds to cross
    the gap and cooperate.

    A human must use Insight to ring this uncanny bell, but the
    benefits of cross-world cooperation are many.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

Effects

  • Beckoning Bell is strictly for use in online play. If you are playing in offline mode, you won't be able to use this item and it won't affect you.
  • By spending one point of Insight, you can ring this bell and attempt to summon allies. Having other players with you makes things easier, but this can only be done online. Also note that bosses will have additional health for every allied player that is with you when you enter the boss room; they'll have 50% additional health if you have one ally with you, and the boss's health will actually be double the normal value if you have two allies.
  • If you ring the Beckoning Bell, you will enter summoning mode. This costs one point of Insight, so it cannot be performed if you have no Insight. You will be surrounded by a visual aura near your feet, and matchmaking will begin. The Beckoning Bell is unavailable for use in areas where the boss has been defeated. By using the Silencing Blank, you can return summoned allies to their worlds - this will not work for nemeses and invaders, however. Be warned, however, that when you attempt to summon a co-op partner at level 30 or above, a Bell Ringer will appear as well, and begin to summon invaders to kill you. In some areas, regardless of these conditions Bell Ringers will already be present. These areas are the Nightmare Frontier, Nightmare of Mensis and root dungeons with the Sinister Bell rite selected.
  • PvP: Once there's a Bell Ringer in your world, other players will be summoned to fight against you. Usually you need to have a co-op player with you for the Bell Ringer to appear somewhere in the area, but in Nightmare Frontier and Nightmare of Mensis they will always appear when you're online, so entering these areas makes PvP very likely. If you don't want to fight other players then you need to track down the Bell Ringer and kill her. She cannot appear in Healing Church Workshop, Iosefka's Clinic or Yahar'gul (Evening), so these are safe areas. When a player engages you, remember that shooting them as they attempt to heal or use an item will interrupt them, allowing for a visceral attack. Don't let your opponents heal with impunity, or the battle can last a long time!
  • Factional Conflict: Your Oath Memory Slot marks your factional alignment. There are four possible Oath types: 'Corruption' for Vileblood, 'Radiance' for Executioner, 'Hunter' for Hunter of Hunters, and 'None'. Executioner and Vileblood are naturally opposed to each other, and Hunter of Hunters has a set chance to oppose players with no affiliation. By using the Sinister Resonant Bell, you have a 5% chance of becoming a Bloodlust Hunter, which is in opposition to Hunter of Hunters. If you attempt to join a co-op session as a guest and the host is a member of an opposing faction, you will instead be summed with the task of killing the host as a nemesis. For example, if you bear the Radiance Rune and the server's matchmaking pairs you with a player bearing Corruption, you will be summoned as a nemesis, even if you intended to join co-op play! Similar to using the Sinister Resonant Bell, the rewards for killing the host are 10% of the Blood Echoes they require to level up and 1 point of Insight.

Availability

  • Treasure in (Main Story): You need to enter Hunter's Dream with at least one point of Insight to acquire; messengers will give it to you

Notes

  • In-game description was slightly different on version 1.0 than what there is now on version 1.09. [image]
  • If Host and Guest will be in hostile covenants like Cainhurst Vilebloods and Executioners Guest will be summoned as the adversary rather than cooperator.
  • Note that bosses will have additional health for every allied player that is with you when you enter the boss room; they'll have 50% additional health i you have one ally with you, and the boss's health well actually be double the normal value if you have two allies.
  • The formula for level ranges is 20% and a flat 20; (X +20%) + 20 for the highest level or (X-20%) - 20 for the lowest level. (rounded down)
  • For calculating the summoning range use Multi-Player Level Range Calculator.
  • Requires to have boss alive in area to be able to ring.
  • Cathedral Ward requires to open all three main gates to be able to cooperate.
  • Updated: If a player uses the Beckoning Bell or Small Resonant Bell while using a password, it will be clearly indicated that a password is in use. When players use a password, they will be matched regardless of level difference. If the level difference between the host and the guest when matched using a password is large, the guest's stats will be adjusted to match the host's.
  • Since patch 1.06 + 1.07, using an online bell creates ripples at your feet that reflect whether you are trying to leave your world (ripples going outward) like Small Resonant Bell and Sinister Resonant Bell or trying to bring others into it (ripples going inward) like Beckoning Bell. When there are players near you that have used the Beckoning Bell or Small Resonant Bell and are waiting to join a coop session, they will appear in your game as phantom with a ripple effect at their feet. That assumes they are within the correct level range and would be able to match with you. If you watch the way their ripples move you can see whether they are trying to host the coop session or join someone else.
  • Called Lulling Bell in Alpha Tests.

Beckoning Bell
Model Art Icon
In-game Description Print

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] - - - - - - None
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None
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