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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Bloodborne Wiki » Game Mechanics » Online

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page revision: 60, last edited: 17 Nov 2018

Multiplayer

  • Some Hunters may prefer to face Yharnam's mightier challenges with another Hunter or two at their side. But beware, some Hunters may have other intention and decide to thwart your progress. Bloodborne supports both cooperative play for up to 3 players total, as well as versus play where players invade other people's games for unique combat challenges.
  • Update Version 1.03: When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play. This will resolve matchmaking issues related to Suspend/Resume.
  • Update Version 1.04 - Passwords: When players use a password, they will be matched regardless of level difference. As long as the other player uses the same password, members of enemy covenants can also match.
  • Password Matchmaking, Updates version 1.05: If you use the "Beckoning Bell or Small Resonant Bell while a password is set, you will be given a notification that a password is currently being used. When using the password system for matchmaking, if the level difference between the host and guest is large, the summoned phantom will have their stats and Blood Level scaled to that of the host. (possibly only allows for higher level phantoms to scale down. Low level players will not scale upwards if summoned to a higher level player's world).
  • Update Version 1.05: Players will no longer lose Insight if a matchmaking is not completed after ringing any of the summoning or invasion bells.
  • Losing Network Connectivity: When your character logs in online you'll instantly see a box saying your Network Connection has failed and to return to the main menu. If connected to the internet via Lan on a router, and having trouble playing online, try connecting via wifi. When PVP'ing or Co-op'ing if you receive message about losing connection, don't press OK: just wait, you'll often be connected to a player shortly.
  • Connecting Hint: Once you have rung your bell, if you wait a short while, ~30-45 Seconds, and don't get matched with someone, threaten your bell. Go into the menu for silencing blank, select stop searching but instead of hitting yes, hit no. This will 'threaten' the bell and cause your matchmaking to be refreshed, without needing to ring the bell again. You can also just walk around near spots that cause your bell icon to get disabled for the same effect.

Playstation Plus Requirements

Certain online elements require a PS PLUS subscription in order to enjoy:
Game Feature PS+ Required
Online Multiplayer YES
Asynchronous Online Features YES
Sharing Generated Chalice Dungeons YES
Installing Game Update NO
Downloading Chalice Dungeon Data NO

Network Issues for Certain Users

  • If you are having trouble accessing online features, please check your NAT type and ensure proper ports on your network are open.

  • How to check your NAT type:
    Please check your NAT type by following these steps on your PS4.
    ► PS4 Home Menu -> Settings -> Network -> View Connection Status -> NAT Type
    ► Check whether it is Type 1, Type 2 or Type 3.
    ► Online functionality may be restricted when playing under NAT Type 3.

Please check your network hub or contact your provider for more details. If you are unsure of your network environment, please either refer to your network hub manual or contact your internet service provider.
  • Opening ports / Port Forwarding: The following shows the ports necessary to connect to PSN as well as Bloodborne’s online servers. If you are having trouble connecting, please ensure that these ports are open on your network hub.

    Port number required to connect to PSN:
    ► TCP: 80, 443, 3478, 3479, 3480, 5223, 8080
    ► UDP: 3478, 3479, 3658

    Port number required to connect Bloodborne’s online servers:
    ► TCP: 18671, 20443
    ► UDP:9305, 9306

Asynchronous Online Features

Notes


Using the Notebook item, you can leave hints, messages, and gestures for players to discover within their own game via the Messenger creatures that appear on the ground. You can also interact with Messengers you find to read notes left by others, and can vote them as Fine (helpful) or Foul (misleading). Just because another hunter has left advice behind, that doesn't mean they're being truthful; ambushes and pitfalls abound in Yharnam, even from other players, so beware.

Specter


Players will leave behind a tombstone when they die that appears in other players’ games. If you touch one of these tombstones within your game, you can view a sort of replay of their final moments, and hopefully get a hint as to how they met their end so you can avoid the same fate.

Player Ghosts


You may see player ghosts - white phantoms of other players currently playing the game in the same area as you - which may give you hints as to how to proceed. Update Version 1.06 + 1.07: When there are players near you that have used the Beckoning Bell or Small Resonant Bell and are waiting to join a coop session, they will appear in your game as an illusion or phantom with a ripple effect at their feet. That assumes they are within the correct level range and would be able to match with you.
Notes Spectre Player Ghosts

Notes

Use the Notebook item to leave messages for players in other worlds at your current location, or view your note history.

  • Write Note: Leave a note constructed from templates, words, and conjunctions at your current location.
  • Notes Made: View a history of notes that you have written so far.
  • Notes Read: View a history of notes that you have read so far, and rate them.

Reading Notes:
Notes will appear on a field during play. Approach a note and press X to read it. When reading one of your own notes, you can click on the left side of the touch pad button to delete it.

Rating Notes:
When reading a note, click on the left side of the touch pad button to rate it as "fine," or on the right side of the touch pad button to rate it as "foul." Rating a note as "fine" will restore HP to the author.

Notes FAQ [Reddit Thread]

Q: How many notes can I have placed at any given time?
A: 10
Q: What happens when I place another note after hitting the cap? will it delete one of my older notes or will it just not let me place it?
A: The oldest note will be deleted.
Q: What does the "Protect" option do in the notebook?
A: Stops the note from being deleted.

Online Items

Icon Name Effect No. Held Stored Usage Type Availability
Beckoning Bell Beckoning Bell Use 1 Insight to initiate cooperation as Host - / 1 - / - Unlimited Use Have 1 Insight and enter Hunter's Dream
Small Resonant Bell Small Resonant Bell Search for Host to cooperate as Guest - / 1 - / - Unlimited Use Sold by Insight Bath Messengers
Sinister Resonant Bell Sinister Resonant Bell Search for Host to invade as Adversary - / 1 - / - Unlimited Use Sold by Insight Bath Messengers
Parting Shot Silencing Blank Fire to end ongoing, and prevent further, cooperation - / 1 - / - Unlimited Use Have 1 Insight and enter Hunter's Dream
Notebook Notebook Leave a note using messengers, or read a note - / 1 - / - Unlimited Use Messengers starting gift in Hunter's Dream
Vileblood Register Vileblood Register A register listing all known Vilebloods - / 1 - / - Unlimited Use Treasure in Forsaken Cainhurst Castle
League Staff League Staff Hides a directory listing the names of League confederates - / 1 - / - Unlimited Use Acquired from Valtr, Master of the League
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