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Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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"Memory Leak" Bug

"Memory Leak" Bug


Bloodborne Wiki » Art of Bloodborne » "Memory Leak" Bug

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page revision: 8, last edited: 02 July 2017

"Memory Leak" Bug - Fixed with Patch 1.03 [Report]

  • There's a bug in Bloodborne that makes the game noticeably easier if left running for too long.

  • Potentially a memory leak, the glitch was spotted by Redditer meatballz, who posited that if you leave the game running for more than 12 hours or so the bosses will cease to function properly and use only a fraction of their movesets.

  • "There's a memory leak issue in this game that causes bosses to have a reduced moveset after the game has been running for a long time," meatballz said in their original post. "I wondered for a long time why so many bosses in my initial playthrough seemed so easy. Turns out I'm not just a Bloodborne badass who can one-shot the bosses other people have trouble with, it was because I marathoned the whole game in one sitting and around the 12-hour mark bosses became much simpler."

  • Some commenters are saying this bug will occur even if the PS4 is in Rest Mode. meatballz also noted that the 12-hour mark is just a rough estimate.

  • Here's a video comparison showing the difference in behaviour between a late-game Bloodborne boss running as it should, and the "easy mode" version where the game has been running upwards of 12 hours:
  • A few additional notes regarding how this bug affected bosses:

  • Mergo's Wet Nurse does nothing but walk towards you while flailing. No dark cloud phase. She is basically stuck walking towards you.
  • Micolash does nothing but try to hit you with his fists. No Augur or A Call Beyond.
  • Ebrietas repeatedly faceplanted and spits blood. No "A Call Beyond" attack, no forward lunge, no variations.
  • Logarius just using his scythe attack, zero spellcasting. He is permanently stuck swinging at you.
  • Abhorrent beast does nothing but his 3 hit combo in every phase.

  • We're not sure if this is a "memory leak" per se, but it is some sort of widely reported problem. While the Reddit thread refers to the bug as a memory leak, other Redditors have confirmed that the bug occurs even when switching to a new character, which should technically free up resources. Online status doesn’t factor into it. Some are saying it also occurs if you merely suspend the game instead of closing it completely, others report suspending the game clears the issue.

"Memory Leak" Showcase on Martyr Logarius

"Memory Leak" Version "Regular" Version
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