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Loran Cleric

Loran Cleric


Bloodborne Wiki » Enemies » Loran Cleric

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page revision: 30, last edited: 07 Mar 2021

Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Root Dungeon Base Level 100 228 68 68 68 68 228 74 292 120 300 - -
  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values.
Ailing Loran L2 1199 10629 106 106 106 106 451 116 457 120 300 - -
Ailing Loran L3 1227 11136 107 107 107 107 453 116 459 120 300 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Base Random gem based on area x1 [8%], Coldblood Flowerbud Pool A x1 [8%], Coldblood Flowerbud Pool B x1 [8%], Blooming Coldblood Flower x1 [8%]
439 discovery, no curse Random gem based on area x1 [16.85%], Coldblood Flowerbud Pool A x1 [16.85%], Coldblood Flowerbud Pool B x1 [16.85%], Blooming Coldblood Flower x1 [16.85%]
110 discovery, curse Random gem based on area x1 [20.98%], Coldblood Flowerbud Pool A x1 [20.98%], Coldblood Flowerbud Pool B x1 [20.98%], Blooming Coldblood Flower x1 [20.98%]
439 discovery, curse Random gem based on area x1 [21.78%], Coldblood Flowerbud Pool A x1 [21.78%], Coldblood Flowerbud Pool B x1 [21.78%], Blooming Coldblood Flower x1 [21.78%]
  • Drop rate with Terrible curse (more information on Save-editing Chalice Dungeons wiki page) and 439 discovery is Random gem based on area x1 [24.06%], Coldblood Flowerbud Pool A x1 [24.06%], Coldblood Flowerbud Pool B x1 [24.06%], Blooming Coldblood Flower x1 [24.06%].
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: All PhysicalFrenzy resistance is 999
Arcane Damage Multiplier0.85Is kinNoSuper Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier0.85Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via archived spreadsheet. Updated on January 11th, 2020.

Loran Cleric ❘ ローランの聖職者

Strong Enemy

Description

  • Loran Clerics are usually found hidden away in the corners of a room, from where they will continuously cast fireballs at you. Their fireballs aren't too powerful, but they travel very far - thankfully, they don't track well and are easily avoided by strafing. At mid to long range they will cast one or two quick fireballs, and occasionally a Large Fireball, which will deal a much larger amount of damage if it hits you. When approached at close range they'll begin to perform basic, interruptible swings using their staff. Their melee attacks are slow, deal relatively low damage can be and easily avoided, though they do have a heavy knockback effect. From behind, they are completely defenseless and will only attempt to turn to face you, making for an easy kill. Their most dangerous attack is their Flame Ring, which is incredibly difficult to avoid and will cover almost the entire area and deal obscene amounts of damage.

Strategy

  • Prioritize getting behind Loran Clerics as quickly as possible and use R2 strikes to flinch them out of their attacks. If they begin to charge for their Flame Ring, quickly line yourself up with their backs and use a charged R2 to stagger them for a Visceral Attack; their Flame Ring is most commonly used after being visceral attacked from behind, so with good timing you can repeatedly stagger them while they attempt to use it. You can also stand at close range to bait their slow melee attacks for interrupts; avoid quickstepping to the side when dodging, since they can turn around quickly before each swing.

Notes

  • Preset Chalice Dungeons: Ailing Loran
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • Loran Cleric can be found in some test dungeons under the name of "Degenerate Beast".
  • Farming: F/R/C Lower Loran L2, 3r6pa2xx, [tested 08 April, 2018] there is one Loran Cleric near the layer lamp.
  • Their Flame Ring AoE attack has broken properties, this video showcases its level of destruction.
  • During casting the Flame Ring Locar Cleric has speaking animation, as seen in this video.

Loran Cleric
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Attack Patterns

Key Attack Interrupt Notes
Large Fireball No Holds staff with both hands to cast a large fireball. Quickstep to either side.
Flame Ring No Massive circular wave of fire. Flinch them out of this attack using R2 attacks.

Ritual Materials: Drop Pools

  • For the most part, items dropped by enemies are decided simply by a random per cent chance from that enemy's own list of potential items. When an enemy appears in a dungeon, it sometimes has one or more of its drops determined by the dungeon's Depth, in order to give better rewards for more challenging dungeons. Such items are selected from a pool of similar items, and these pools are shown here. The upshot of this is that an enemy might drop a Tomb Mold (1) in the Depth 1 Pthumerian Root Labyrinth, but would drop a Tomb Mold (5) instead in a Depth 5 Isz Gravestone dungeon.
Pool Name
Depth 1
Depth 2
Depth 3
Depth 4
Depth 5
Coldblood Flowerbud
Pool A
Blood Vial
Depth 1
Blood Vial
Depth 2
Coldblood Flowerbud
Depth 3
Coldblood Flowerbud
Depth 4
Blooming Coldblood Flower
Depth 5
Coldblood Flowerbud
Pool B
Blood Vial
Depth 1
Blood Vial
Depth 2
Coldblood Flowerbud
Depth 3
Coldblood Flower Bulb
Depth 4
Blooming Coldblood Flower
Depth 5
Enemies List Per Pool [% Drop Rate]
Coldblood Flowerbud Pool A
  • Loran Cleric: x1 [8%]
Coldblood Flowerbud Pool B
  • Loran Cleric: x1 [8%]
Blooming Coldblood Flower
  • Loran Cleric: x1 [8%]
Chalice Dungeons Depth [Preset & Root]
  • Depth 1 (Preset) Pthumerian Labyrinth & (Root) Pthumerian Labyrinth
  • Depth 2 (Preset) Central Pthumerian Labyrinth, Hintertomb Labyrinth & (Root) Central Pthumerian Labyrinth, Hintertomb
  • Depth 3 (Preset) Lower Pthumerian Labyrinth, Lower Hintertomb Labyrinth & (Root) Lower Pthumerian Labyrinth, Sinister Lower Pthumerian Labyrinth, Lower Hintertomb, Sinister Hintertomb
  • Depth 4 (Preset) Cursed Pthumerian Defilement, Ailing Loran & (Root) Pthumerian Defilement, Ailing Loran
  • Depth 5 (Preset) Pthumeru Ihyll, Lower Loran, Isz Gravestone & (Root) Pthumeru Ihyll, Sinister Pthumeru Ihyll, Lower Loran, Sinister Lower Loran, Isz Gravestone, Sinister Isz Gravestone

Base Level: Blood Echoes, HP, Damage and Def. Multipliers

  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values. The basic formula is: Total Value = Base x A x B x C x D. Multipliers written down below were datamined directly from the game files. Multiplier A represents depth (1 - 5) of the chalice dungeon; multiplier B is layer (1 - 4) of the specific chalice dungeon; multiplier C is used when dungeon is Pthumeru Ihyll; multiplier D is for calculating blood echoes when additional curse rite is used.
Blood Echoes Multipliers HP Multipliers Damage Multipliers Defense Multipliers
Total Value = Base x A x B x C x D Total Value = Base x A x B x C Total Value = Base x A x B x C Total Value = Base x A x B x C
Multiplier A - Depth
Depth 1: 1.399999976158142
Depth 2: 3.2568421363830566
Depth 3: 10.551578521728516
Depth 4: 44.402103424072266
Depth 5: 63.250526428222656
Multiplier A - Depth
Depth 1: 1.7640000581741333
Depth 2: 2.558000087738037
Depth 3: 6.763999938964844
Depth 4: 11.41100025177002
Depth 5: 12.204999923706055
Multiplier A - Depth
Depth 1: 1.6239999532699585
Depth 2: 1.9140000343322754
Depth 3: 2.5899999141693115
Depth 4: 2.989000082015991
Depth 5: 3.1050000190734863
Multiplier A - Depth
Depth 1: 1.100000023841858
Depth 2: 1.149999976158142
Depth 3: 1.4249999523162842
Depth 4: 1.5499999523162842
Depth 5: 1.5750000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.100000023841858
Layer 4: 1.2000000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.0750000476837158
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0750000476837158
Layer 3: 1.100000023841858
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0099999904632568
Layer 3: 1.0149999856948853
Layer 4: 1.0175000429153442
Multiplier C - Ihyll
Ihyll: 1.36899995803833
Multiplier C - Ihyll
Ihyll: 1.1039999723434448
Multiplier C - Ihyll
Ihyll: 1.0870000123977661
Multiplier C - Ihyll
Ihyll: 1.0149999856948853
Multiplier D - Additional Rite
Cursed Offering: 1.2000000476837158
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