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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Blood Stone Shard

Blood Stone Shard


Bloodborne Wiki » Upgrades » Upgrade Materials » Blood Stone Shard

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page revision: 33, last edited: 08 Nov 2020

Basic Information

Icon Name No. Held Stored Upgrade Prerequisite Max Level Notes
Blood Stone Shard Blood Stone Shard - / 99 - / 600 +0 +3 Embed in weapon to fortify.

Blood Stone Shard ❘ 血石の欠片

Upgrade Material

In-Game Description

    A solid shard that forms in coldblood.

    After death, a substance in the blood hardens, and that
    which does not crystalize is called a bloodstone.

    At the workshop. these bloodstones are embedded in
    weapons to fortify them.
Note: Different in-game description (right) in US (1) & UK (2) versions (more). ✕

Overview

  • Blood Stone Shards are used in fortifying your weapon up to +3, so they're one of the most important items you should aim to acquire in the early stages of the game. Some areas such as the Cathedral Ward have an abundance of them that you can pick up, with the Yharnam Path area being especially lucrative. Some enemies, such as the Large Huntsmen and Scourge Beasts in Central Yharnam, also have a chance to drop these items when killed, as do bosses in level 1 Chalice Dungeons. If you're looking to stock up on some of this item early in the game, you may want to spend some time hunting those enemies.
  • Acquiring the Radiant Sword Hunter Badge will unlock them for purchase from the Bath Messengers for 2000 Blood Echoes, and once you advance time to night you'll also be able to purchase them from the Insight Trade for 1 Insight. Once you've unlocked them in the shops, it's worth using your Insight points to get them, so that you can conserve Blood Echoes for other things. If you find a weapon you want to use, it's worth using three Blood Stone Shards on it as soon as possible, because doing so unlocks a Blood Gem slot. With the addition of Blood Gems your weapon can gain incredible attack power boosts, so these first few upgrades using basic Blood Stone Shards are actually the most important of all.

Availability (more details in the table below)

  • Treasure in (Main Story): Central Yharnam [x9], Cathedral Ward [x10], Old Yharnam [x14]
  • Dropped by (Main Story): Large Huntsman (Torch and Saw), Large Huntsman (Spear), Scourge Beast, Large Huntsman (Plow), Church Giant (Axe), Church Giant (Wrecking Ball), Kidnapper, Hunting Dog, Snake Ball, Church Giant (Bare Fists), Large Snake Ball, Giant Lost Child, Wandering Nightmare
  • Dropped by (Preset Dungeons): Kidnapper
  • Dropped by (Root Dungeons): Keeper's Hunting Dog, Hunting Dog, Large Snake Ball, Kidnapper, Snake Ball, Undead Giant (Club & Hook), Undead Giant (Twin Curved Blades)
  • Added with Patch v1.04: Random drop from Bosses in Chalice Dungeons Depth 1: Pthumeru Chalice, Pthumeru Root Chalice
  • Sold by: Bath Messengers [Hunter's Dream], Insight Bath Messengers [Hunter's Dream]
  • Radiant Sword Hunter Badge: This badge can be found on the top of Healing Church Workshop. It is one of the most important badges to collect; obtaining it adds Bloodstone Shards to the shop's inventory, which will allow you to upgrade weapons easily. It also unlocks Fire Paper and Bone Marrow Ash; these are very useful support items.

Use

  • Blood Stone Shard x3 to fortify weapons to +1
  • Blood Stone Shard x5 to fortify weapons to +2
  • Blood Stone Shard x8 to fortify weapons to +3

Notes

  • Available for purchase at Bath Messengers after obtaining Radiant Sword Hunter Badge
  • Random Boss drop based on Chalice Dungeon Depth added with Patch v1.04 [25/05/15], Blood Stone Shard possible drop at Depth 1

Blood Stone Shard
Model Art Icon
In-game Description Print In-game Description Print

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] - 2000 2000 2000 2000 200 Radiant Sword Hunter Badge
Insight Bath Messengers [Hunter's Dream] - - 1 1 1 - Nighttime
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Availability: Treasures & Item Drops

  • There are none Blood Stone Shard treasures in The Old Hunters DLC, Preset Dungeons & Root Dungeons and none item drops from enemies in The Old Hunters DLC.
Treasures in Main Story [All]
Central Yharnam, total number of treasures in area x10, [complete map]
  • Blood Stone Shard x1, from the Main Street up to Wagon Stairs before Hunter's Flame.
  • Blood Stone Shard x1, after Hunter's Flame next to the Plaza.
  • Blood Stone Shard x1, very left end of the Great Bridge before two Scourge Beasts.
  • Blood Stone Shard x1, Mainstreet Overlook path across the Great Bridge.
  • Blood Stone Shard x1, Mainstreet Overlook path across the Great Bridge very end of the platform.
  • Blood Stone Shard x1, bottom of the stairs to the Gilbert's Gate.
  • Blood Stone Shard x2, Dry Dock Rafters right before Eileen.
  • Blood Stone Shard x1, on the beam at the Canal with Crows ambush.
  • Blood Stone Shard x1, small alcove before Boar Tunnel.
Cathedral Ward, total number of treasures in area x10, [complete map]
  • Blood Stone Shard x2, Yharnam Path before first Church Giant.
  • Blood Stone Shard x3, Yharnam Path right before Wrecking Ball Church Giant.
  • Blood Stone Shard x5, Yharnam Path right next to Wrecking Ball Church Giant.
Old Yharnam, total number of treasures in area x14, [complete map]
  • Blood Stone Shard x1, Rooftops to the right after the Old Yharnam Lamp.
  • Blood Stone Shard x2, very right corner after the first small bridge .
  • Blood Stone Shard x1, Fireplace Room inside the Crumbling Building .
  • Blood Stone Shard x2, Old Church - small gap to the right of the church door that leads to narrow path.
  • Blood Stone Shard x2, Ritual Hall Entrance.
  • Blood Stone Shard x2, very left end of the Terrace after leaving the Ritual Hall.
  • Blood Stone Shard x2, on the very end (giant gate) of the right path upon entering the Lower Parish.
  • Blood Stone Shard x2, top of Lower Parish Tower (shortcut).
Item Drop Main Story [% Drop Rate] [All]
Central Yharnam, total number of item drop from enemies in area x3
  • Large Huntsman (Torch and Saw): Blood Stone Shard x1 [16%]
  • Large Huntsman (Spear): Blood Stone Shard x1 [16%]
  • Scourge Beast: Blood Stone Shard x1 [8%]
Cathedral Ward, total number of item drop from enemies in area x6
  • Large Huntsman (Torch and Saw): Blood Stone Shard x1 [16%]
  • Large Huntsman (Plow): Blood Stone Shard x1 [16%]
  • Church Giant (Axe): Blood Stone Shard x1 [43%]
  • Church Giant (Wrecking Ball): Blood Stone Shard x1 [43%]
  • Kidnapper: Blood Stone Shard x2 [65%]
  • Wandering Nightmare: Blood Stone Shard x3
Old Yharnam, total number of item drop from enemies in area x2
  • Scourge Beast: Blood Stone Shard x2 [8%], Blood Stone Shard x1 [87%]
  • Wandering Nightmare: Blood Stone Shard x3
Healing Church Workshop, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x2 [65%]
Hemwick Charnel Lane, total number of item drop from enemies in area x1
  • Hunting Dog: Blood Stone Shard x1 [30%]
Yahar'gul, Unseen Village (Evening), total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x2 [65%]
Forbidden Woods, total number of item drop from enemies in area x4
  • Snake Ball: Blood Stone Shard x1 [8%]
  • Church Giant (Bare Fists): Blood Stone Shard x1 [72%]
  • Kidnapper: Blood Stone Shard x2 [65%]
  • Large Snake Ball: Blood Stone Shard x2 [62%]
Nightmare Frontier, total number of item drop from enemies in area x2
  • Giant Lost Child: Blood Stone Shard x3 [8%], Blood Stone Shard x1 [28%]
  • Wandering Nightmare: Blood Stone Shard x2
Upper Cathedral Ward, total number of item drop from enemies in area x1
  • Scourge Beast: Blood Stone Shard x2 [28%]
Item Drop in Preset Dungeons [% Drop Rate] [All]
Pthumerian Labyrinth L1, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x1 [45%], Blood Stone Shard x2 [25%]
Pthumerian Labyrinth L2, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x1 [45%], Blood Stone Shard x2 [25%]
Pthumerian Labyrinth L3, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x1 [45%], Blood Stone Shard x2 [25%]
Central Pthumerian Labyrinth L1, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x1 [45%], Blood Stone Shard x2 [25%]
Central Pthumerian Labyrinth L2, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x1 [45%], Blood Stone Shard x2 [25%]
Central Pthumerian Labyrinth L3, total number of item drop from enemies in area x1
  • Kidnapper: Blood Stone Shard x1 [45%], Blood Stone Shard x2 [25%]
Item Drop in Root Dungeons [Based on Dungeon Depth - Table below]
Root Dungeons, total number of item drop from enemies exclusive to Root Dungeons x7
  • Keeper's Hunting Dog
  • Hunting Dog
  • Large Snake Ball
  • Kidnapper
  • Snake Ball
  • Undead Giant (Club & Hook)
  • Undead Giant (Twin Curved Blades)

Blood Stones: Drop Pools

  • For the most part, items dropped by enemies are decided simply by a random percent chance from that enemy's own list of potential items. When an enemy appears in a dungeon, it sometimes has one or more of its drops determined by the dungeon's Depth, in order to give better rewards for more challenging dungeons. Such items are selected from a pool of similar items, and these pools are shown here. The upshot of this is that an enemy might drop a Blood Stone Shard in the Depth 1 Pthumerian Root Labyrinth, but would drop a Blood Stone Chunk instead in a Depth 5 Pthumeru Ihyll dungeon.
Pool Name
Depth 1
Depth 2
Depth 3
Depth 4
Depth 5
Blood Stone Shard
Pool A
Blood Stone Shard
Depth 1
Blood Stone Shard
Depth 2
Blood Stone Shard
Depth 3
Twin B. Stone Shards
Depth 4
Twin B. Stone Shards
Depth 5
Blood Stone Shard
Pool B
Blood Stone Shard
Depth 1
Blood Stone Shard
Depth 2
Twin B. Stone Shards
Depth 3
Twin B. Stone Shards
Depth 4
Twin B. Stone Shards
Depth 5
Blood Stone Shard
Pool C
Blood Stone Shard
Depth 1
Blood Stone Shard
Depth 2
Twin B. Stone Shards
Depth 3
Twin B. Stone Shards
Depth 4
Blood Stone Chunk
Depth 5
Enemies List Per Pool [% Drop Rate]
Blood Stone Shard Pool A
  • Large Snake Ball: x1 [50%]
  • Hunting Dog: x1 [30%]
  • Snake Ball: x1 [4%]
Blood Stone Shard Pool B
  • Kidnapper: x1 [45%], x2 [25%]
  • Keeper's Hunting Dog: x1 [33%]
  • Large Snake Ball: x1 [18%]
  • Undead Giant (Twin Curved Blades): x2 [15%]
  • Undead Giant (Club and Hook): x2 [15%]
  • Hunting Dog x1 [4%]
Blood Stone Shard Pool C
  • Keeper's Hunting Dog: x1 [1.5%]
  • Undead Giant (Twin Curved Blades): x2 [5%]
  • Undead Giant (Club and Hook): x2 [5%]
  • Large Snake Ball: x1 [1.5%]
Chalice Dungeons Depth [Preset & Root]
  • Depth 1 (Preset) Pthumerian Labyrinth & (Root) Pthumerian Labyrinth
  • Depth 2 (Preset) Central Pthumerian Labyrinth, Hintertomb Labyrinth & (Root) Central Pthumerian Labyrinth, Hintertomb
  • Depth 3 (Preset) Lower Pthumerian Labyrinth, Lower Hintertomb Labyrinth & (Root) Lower Pthumerian Labyrinth, Sinister Lower Pthumerian Labyrinth, Lower Hintertomb, Sinister Hintertomb
  • Depth 4 (Preset) Cursed Pthumerian Defilement, Ailing Loran & (Root) Pthumerian Defilement, Ailing Loran
  • Depth 5 (Preset) Pthumeru Ihyll, Lower Loran, Isz Gravestone & (Root) Pthumeru Ihyll, Sinister Pthumeru Ihyll, Lower Loran, Sinister Lower Loran, Isz Gravestone, Sinister Isz Gravestone
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