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Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Large Wandering Nightmare

Large Wandering Nightmare


Bloodborne Wiki » Enemies » Large Wandering Nightmare

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page revision: 28, last edited: 02 Feb 2022

Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
  • Main Story
Nightmare Frontier 97 648 750 637 750 375 250 250 250 70 90 - -
Nightmare Frontier | strong 110 676 765 650 765 382 255 255 255 70 90 - -
  • Chalice Dungeons
Root Dungeon Base Level 38 107 600 510 600 300 200 200 200 70 90 - -
  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values.
Lower Loran L2 487 7106 954 811 954 477 318 318 318 70 90 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
  • Main Story
Nightmare Frontier Twin Blood Stone Shards x3
Nightmare Frontier Blood Stone Chunk x2, Twin Blood Stone Shards x3
  • Chalice Dungeons
Base Random gem based on area x1 [100%]
439 discovery, no curse Random gem based on area x1 [100%]
110 discovery, curse Random gem based on area x1 [100%]
439 discovery, curse Random gem based on area x1 [100%]
  • Drop rate with Terrible curse (more information on Save-editing Chalice Dungeons wiki page) and 439 discovery is Random gem based on area x1 [100%].
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoSlow PoisonFrenzy resistance is 999
Arcane Damage Multiplier0.925Is kinNoSuper Armor value 0
Fire Damage Multiplier0.925Is weak to serratedNo
Bolt Damage Multiplier0.925Is weak to righteousNo
  • All information (HP, Echoes, Defences etc.) from Main Story was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on Jan. 31st, 2022.
  • All information (HP, Echoes, Defences etc.) was datamined directly from game files and can be accessed via archived spreadsheet. Updated on January 11th, 2020.

Large Wandering Nightmare ❘ さまよう悪夢(大)

Regular Enemy

Description

  • Large Wandering Nightmares behave in much the same way as the smaller version: they will flee as soon as they spot you and disappear if not killed soon afterward. However, if you do manage to corner them, they will fight back with slap attacks that will knock you down if they connect, potentially allowing them to escape if you aren't able to finish them off as soon as you recover. Like their smaller kin, they are guaranteed to drop Bloodstones the first time you defeat them but will drop nothing if killed repeatedly.

Strategy

  • Molotovs are still the best way to eliminate them before they sec you, or afterward, if you aren't able to catch up with them in time Throwing Knives offer a more accurate means of hitting them if they do escape; otherwise you'll have to chase them into a wall or an obstacle in order to close the distance. Their slap attacks aren't too dangerous but can immobilize you long enough for them to escape, so plan your approach carefully and try to chase them into an enclosed area, where they can't get too far away from you if they knock you down.

Notes

  • Preset Chalice Dungeons: Lower Loran
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • Large Wandering Nightmares in chalice dungeons will drop Gem only from the first one you kill in the dungeon, after that the same one or any other won’t drop anything at all. HotPocketRemix explained technical aspects behind it. „The Large Wandering Nightmare's item lot has a getItemFlagID (52903000), so once you get a drop, it will be set and you can never get a drop from them again. Somewhat fortunately, the flag is in the dungeon range (529xxxxx), which means it won't carry over from dungeon to dungeon. If it wasn't in the dungeon range, you'd only get one drop from dungeon Large Wandering Nightmares ever.“

Large Wandering Nightmare
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Nightmare Frontier 97 648 390 3323 417 3655 429 4154 441 4985 449 6646 468 8308
Nightmare Frontier* 110 676 380 4696 407 5166 418 5870 429 7044 437 9392 456 11740

Base Level: Blood Echoes, HP, Damage and Def. Multipliers

  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values. The basic formula is: Total Value = Base x A x B x C x D. Multipliers written down below were datamined directly from the game files. Multiplier A represents depth (1 - 5) of the chalice dungeon; multiplier B is layer (1 - 4) of the specific chalice dungeon; multiplier C is used when dungeon is Pthumeru Ihyll; multiplier D is for calculating blood echoes when additional curse rite is used.
Blood Echoes Multipliers HP Multipliers Damage Multipliers Defense Multipliers
Total Value = Base x A x B x C x D Total Value = Base x A x B x C Total Value = Base x A x B x C Total Value = Base x A x B x C
Multiplier A - Depth
Depth 1: 1.399999976158142
Depth 2: 3.2568421363830566
Depth 3: 10.551578521728516
Depth 4: 44.402103424072266
Depth 5: 63.250526428222656
Multiplier A - Depth
Depth 1: 1.7640000581741333
Depth 2: 2.558000087738037
Depth 3: 6.763999938964844
Depth 4: 11.41100025177002
Depth 5: 12.204999923706055
Multiplier A - Depth
Depth 1: 1.6239999532699585
Depth 2: 1.9140000343322754
Depth 3: 2.5899999141693115
Depth 4: 2.989000082015991
Depth 5: 3.1050000190734863
Multiplier A - Depth
Depth 1: 1.100000023841858
Depth 2: 1.149999976158142
Depth 3: 1.4249999523162842
Depth 4: 1.5499999523162842
Depth 5: 1.5750000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.100000023841858
Layer 4: 1.2000000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.0750000476837158
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0750000476837158
Layer 3: 1.100000023841858
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0099999904632568
Layer 3: 1.0149999856948853
Layer 4: 1.0175000429153442
Multiplier C - Ihyll
Ihyll: 1.36899995803833
Multiplier C - Ihyll
Ihyll: 1.1039999723434448
Multiplier C - Ihyll
Ihyll: 1.0870000123977661
Multiplier C - Ihyll
Ihyll: 1.0149999856948853
Multiplier D - Additional Rite
Cursed Offering: 1.2000000476837158
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