RosmarinusBloodborne Wiki » Firearms » Rosmarinus |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 34, last edited: 10 Nov 2020 |
Basic Information |
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Image | Name | Damage | QS Bullet Use | Durability | Stats Req. / Bonus | Special Attack | Blood Gem Sockets |
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Rosmarinus | - / - / 30 / - / -
(Arcane) |
1 | 100 | - / 8 / - / 8
- / - / - / B |
- / - / 100 / 100 |
Rosmarinus ❘ ロスマリヌス | Left Hand Weapon |
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Merchants |
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Shop | Buy (Day) | (Evening) | (Night) | (Red Moon) | (NG+) | Sell | Requirement |
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Bath Messengers [Hunter's Dream] | 60000 | 60000 | 60000 | 60000 | 60000 | 6000 | Cosmic Eye Watcher Badge |
Insight Bath Messengers [Hunter's Dream] | - | - | - | - | - | - | None |
Chalice Bath Messengers [Chalice Dungeons Common] | - | - | - | - | - | - | None |
Patches, the Spider [Chalice Dungeons Rare] | - | - | - | - | - | - | None |
Upgrade Table |
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To fully upgrade Rosmarinus requires 16 Blood Stone Shards, 16 Twin Blood Stone Shards, 16 Blood Stone Chunks, 1 Blood Rock and 3180 Blood Echoes. |
Name | |||||
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Rosmarinus +0 | 0.00 | 0.00 | 0.00 | 0.65 | |
Rosmarinus +1 | 0.00 | 0.00 | 0.00 | 0.71 | |
Rosmarinus +2 | 0.00 | 0.00 | 0.00 | 0.77 | |
Rosmarinus +3 | 0.00 | 0.00 | 0.00 | 0.83 | |
Rosmarinus +4 | 0.00 | 0.00 | 0.00 | 0.89 | |
Rosmarinus +5 | 0.00 | 0.00 | 0.00 | 0.95 | |
Rosmarinus +6 | 0.00 | 0.00 | 0.00 | 1.01 | |
Rosmarinus +7 | 0.00 | 0.00 | 0.00 | 1.07 | |
Rosmarinus +8 | 0.00 | 0.00 | 0.00 | 1.13 | |
Rosmarinus +9 | 0.00 | 0.00 | 0.00 | 1.19 | |
Rosmarinus +10 | 0.00 | 0.00 | 0.00 | 1.25 | |
Scaling |
Scaling determines how much additional damage a weapon deals. You gain a percentage of the weapon's base damage as additional damage, indicated by a "+" next to the weapon's base damage. |
Frame Data |
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Key |
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Damage |
Requirements |
Stat Bonuses |
Special Attack |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
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The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
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The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. |
The special attack attributes for a weapon are W / X / Y / Z:
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