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Evelyn

Evelyn


Bloodborne Wiki » Firearms » Evelyn

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page revision: 21, last edited: 10 Nov 2020

Basic Information

Image Name Damage QS Bullet Use Durability Stats Req. / Bonus Special Attack Blood Gem Sockets
Evelyn Evelyn - / 60 / - / - / -
(Blood)
1 100 9 / 11 / 18 / -
- / - / B / -
- / - / 100 / 100 BloodEmptyEmpty

Evelyn ❘ エヴェリン

Left Hand Weapon

In-Game Description

    Special pistol used by Cainhurst knights.

    The Evelyn uses Quicksilver Bullets, just as any workshop
    firearm, but the Cainhurst variant relies more on bloodtinge.

    Lovingly named after a woman and graced with an intricate
    design, Evelyns were adored by Cainhurst knights.
Note: The same in-game description in US & UK versions. ✓

Overview

  • The Evelyn is almost identical to the Hunter Pistol. It's useful for ranged attacks and interrupting enemies. The Hunter Pistol has higher base damage but lower scaling. If your character has less than 20 bloodtinge, the Hunter Pistol is stronger than the Evelyn. At 21 points, they are equal in power. If your bloodtinge is 22 or higher, Evelyn is a better choice. The Repeating Pistol is stronger than both, but costs two bullets per shot.

Firing Animation

  • The common misconception is that the Evelyn's firing animation is faster than other two pistols therefore could fire at higher rate. Testing both Evelyn and Hunter Pistol/Repeating Pistol side by side shows that they have frame perfect the same length of fire animation, this applies to when bullet leaves the gun and whole duration of the animation.

  • So conclusion is that Evelyn does not shoot faster than other two pistols (Hunter Pistol & Repeating Pistol) despite its different firing animation.

Availability

  • Treasure in (Main Story): Forsaken Cainhurst Castle, in the Library 1F with elevator shortcut. Inside the chest barricaded by the tables
  • Sold by: Bath Messengers [Hunter's Dream]
  • Cainhurst Badge: This badge can be acquired from Annalise, Queen of Castle Cainhurst. It allows you to purchase the Vileblood weapons, armor and adds Numbing Mist to the Insight shop's inventory.

Notes

  • Available for purchase after obtaining Cainhurst Badge.
  • Wielded by Lady Maria of the Astral Clocktower & Nameless Cainhurst Knight (Chikage & Evelyn) in Root Chalice Dungeons.
  • You can find concept art of the Evelyn in Bloodborne Official Artworks, on page 238.

Evelyn
Model Art Icon
In-game Description Print

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] 16000 16000 16000 16000 16000 11200 Cainhurst Badge
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Upgrade Table

Name Blood Gem
Sockets
Physical ATK Blood ATK Arcane ATK Fire ATK Bolt ATK Strength Icon Skill Icon Bloodtinge Icon Arcane Icon Blood Stone Shard Twin Blood Stone Shards Blood Stone Chunk Blood Rock Blood Echoes Icon
Evelyn +0 0 / 1 - 60 - - - - - B - - - - - -
Evelyn +1 1 / 1 - 68 - - - - - B - 3 - - - 380
Evelyn +2 1 / 1 - 76 - - - - - B - 5 - - - 440
Evelyn +3 1 / 1 - 84 - - - - - A - 8 - - - 520
Evelyn +4 1 / 1 - 92 - - - - - A - - 3 - - 580
Evelyn +5 1 / 1 - 100 - - - - - A - - 5 - - 640
Evelyn +6 1 / 1 - 108 - - - - - A - - 8 - - 700
Evelyn +7 1 / 1 - 116 - - - - - S - - - 3 - 760
Evelyn +8 1 / 1 - 124 - - - - - S - - - 5 - 840
Evelyn +9 1 / 1 - 132 - - - - - S - - - 8 - 900
Evelyn +10 1 / 1 - 140 - - - - - S - - - - 1 960
Damage Stat Bonuses Cost
To fully upgrade Evelyn requires 16 Blood Stone Shards, 16 Twin Blood Stone Shards, 16 Blood Stone Chunks, 1 Blood Rock and 6720 Blood Echoes.
Name Strength Icon Skill Icon Bloodtinge Icon Arcane Icon
Evelyn +0 0.00 0.00 0.65 0.00
Evelyn +1 0.00 0.00 0.72 0.00
Evelyn +2 0.00 0.00 0.79 0.00
Evelyn +3 0.00 0.00 0.86 0.00
Evelyn +4 0.00 0.00 0.93 0.00
Evelyn +5 0.00 0.00 1.00 0.00
Evelyn +6 0.00 0.00 1.07 0.00
Evelyn +7 0.00 0.00 1.14 0.00
Evelyn +8 0.00 0.00 1.21 0.00
Evelyn +9 0.00 0.00 1.28 0.00
Evelyn +10 0.00 0.00 1.35 0.00
Scaling
Scaling determines how much additional damage a weapon deals. You gain a percentage of the weapon's base damage as additional damage, indicated by a "+" next to the weapon's base damage.

Frame Data

Pistols

Rifles

Cannons

Continuous Fire

Hunter Pistol - Repeating Pistol - Evelyn H. Blunderbuss - Ludwig's Rifle - P. Rifle Cannon - Church Cannon Flamesprayer - Rosmarinus - Gatling Gun
► For all pistols, the muzzle flash occurs on frame 10, with the bullet firing on frame 11. The total time for all pistols is 60 frames total. ► The muzzle flash occurs on frame 10, with the bullet firing on frame 12. The Blunderbuss' animation takes 60 frames total, while Ludwig's Rifle and the Piercing Rifle take 65 frames. ► Both cannons have a muzzle flash and fire their projectiles on frame 15. The Cannon animation takes 95 frames total, and the Church Cannon animation takes 75. ► The Flamesprayer and the Rosmarinus begin firing on frame 6. The Gatling Gun begins firing after 18 frames. Firing a single shot from the Flamesprayer or Rosmarinus lasts 20 frames total. Firing a single shot from the Gatling Gun takes 45 frames total.

Key

Damage

Requirements

Stat Bonuses

Special Attack

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
  • V is Physical damage
  • W is Blood damage
  • X is Arcane damage
  • Y is Fire damage
  • Z is Bolt damage
The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Skill required
  • Y is the Bloodtinge required
  • Z is the Arcane required
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. The special attack attributes for a weapon are
W / X / Y / Z:
  • W is the Slow Poison attack
  • X is the Rapid Poison attack
  • Y is the VS. Kin attack
  • Z is the VS. Beasts attack
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