

Oh curious hunter, doll messenger took you to messengers' secret lodgeA group of hunters led by AutumnalVoid followed by veterans Blarc576, BabyPana, Trin from Tomb Prospectors and |

Lodge Gallery, what a rare sight to see messengers altogetherMessengers slipped into the Bloodborne Wiki and some took residence in pages they hold dear. Why not let them be happy, |
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more to come... |
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Look closer and inspect little ones![]() ![]() ![]() ![]() Special companions and asynchronous intermediaries. Unseen by normal people, they are born in nightmares. They adore
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CommunityWhat is this? Some of the messengers made it outside of Bloodborne Wiki and joined Tomb Prospectors and RizioSvP on Discord.![]() ![]() |



Since messengers are gathering in Messengers' Lodge, it's about time to play together and why not involve adored hunters as well. Messengers Events are thematic plays for community surrounding Bloodborne and this wiki. It is done for your amusement and little bit of competitiveness. |






Most Adored Hunters
Events![]()
Weekly Challenges![]()
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Micolash freed from his shackles is inviting you to his nightmare. If you can comprehend one of his musings, Micolash will grant you an Insight. Let us sit about and speak feverishly. Chatting into the wee hours... of my wonderful nightmare!... New ideas, of the higher plane!Ahh, Kos, or some say Kosm... Hear my words for this week...![]()
Guidance is what we need,
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- What do you see and others not, isn't that why, you have fought, killers or not and regardless the sin, knowledge in blood, curse within. - Blood Dreg by Kou |
- From the nightmares of peculiar sort, only fool would sell such marvel short, false guidance may mislead your trust, survive hunter and do what you must. - Lead Elixir by Trin |
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- Beast or friend the lines are blurred, there was a story I believe I heard, the lurking terror listens I swear, nightmare follows, do not dare. - Madaras Whistle by Trin |
- What is left may look frail, how it all befell is lost tale, remaining here not to grieve, no matter the cost, now leave. - Keeper of the Old Lords by Altair |
- What you did and will you learn, now all that remains is to return, call upon powers you do not possess, past cannot be undone, unless. - Queenly Flesh by Trin |
- The waking world molded in dread, this nightmare won't leave us dead, there is no room for rest or dreams, be afraid...you have both, it seems. - Crampet Casket by BabyPana |
- Is there anything you forgot? perhaps it was all for naught, hoping that it can be mended, struggle until your world ended. - Viola by Trin |
- It's not for your eyes to see, past not letting anyone free, bane dormant undisrupted, no fear unless corrupted. - Forsaken Castle Spirit by Trin |
- Lost and forgotten with passing time, could it be testament to horrific crime, find the meaning, do you know where? there are no answers even if you dare. - Yharnam Stone by BabyPana |
- Hunter, it may seem simple enough, strengthen your will and be tough, when threat is close I would swore, I couldn't tell what was feared more. - Gratia, Fist of Gratia by BabyPana |
- What a vile sight, don't look away, truth is staring at you clear as day, you or them, whose deed is worse, at the end what remains is curse. - Accursed Brew by Rizio |
- Such affection I feel truly graced, even though it's probably misplaced, it's time to embrace your bloody path, and only then I will honor your wrath. - Evelyn by Trin |
- Chances I did not get, paying their eerie debt, was it me they should dread? but now you will suffer instead. - Bastard of Loran by no one |
- Pity, feet planted on the ground, no more with what you've found, venturing into the arcane fall, miracle if you live through it all, like in a dream nowhere to run, don't lose it or damage is done. - Frenzy by Mensis Scholar Se7en |
- Hunters searching far and wide, ever craving to finish their pride, long journey awaits those who try, for a mere chance they have to die. - Blood Rock by Trin |
- Observe inner side and see, how dedicated you must be, is it genuine or foul play, no matter, slay your prey. - Vileblood Register by Trin |
- Keep me close you never know, I may solve your future woe, throw out doubts, it's a bliss, don't look closer, what is this. - Pebble by BabyPana |
- You seem oblivious at first, pay attention? Am I cursed? Your decision is unclear...yet, perhaps,...you are the threat. - Suspicious Beggar by Rizi |
- It is so dark I cannot see, Feel the cold, hear my plea, Different yet once cherished, All is done, I have perished. - Rakuyo by Rizi |
- What do you see I do not know, Would you believe your former foe, Scholar or hunter looking for clues? One thing is sure, madness ensues. - Enlarged Head by BabyPana |
- O little ones give me your hand, I have seen enough I understand, without me to mark the end, whatever the cost, be friend. - Hunter Chief Emblem by Skaski |
- Eyes on the inside I donť believe, yet if you do you might grieve, one or two things is all I need, rather avoid such harrowing deed. - The Witch of Hemwick by BabyPana |
- Oddity not so common to see, hunters could hardly perceive, open your ears but don't get caught, despite the believe blessing it's not. - Rosmarinus by BabyPana |
- If you noticed you might know, given that's not my only woe, forbidden or not, all is fair, do not blame me if you care. - Arianna, Woman of Pleasure by BabyPana |
- Despite reaching one's inner soul, in your eyes it will always be foul, don't get blinded by own mind, watch thine health, self signed. - Bloodletter by BabyPana |
- If you came across the tails of two, it's intuition or lies you saw through, you may doubt the value it shares, surely there is someone who cares. - Cainhurst Badge by no one |
- Am I real, the words you hear, are not reason you are here, come for me when I am not near, without words that much is clear. - Yamamura the Wanderer by JohnGrey |
- Oh dear, hunter did I become heavy, am I familiar, the reason for melancholy, useful or not, please don't you worry, choice is yours, parting, end of story. - Red Jeweled Brooch by Karl |
- What you might see is crystal clear, however what you feel is truly surreal, endure the fear then you can proceed, sight of ire gone yet still take heed. - Blue Elixir by Se7en |
Eileen the Crow welcomes you to Yharnam. Oh, a hunter, are ya? And an outsider? What a mess you've been caught up in. And tonight, of all nights. Prepare yourself for the worst. There are no humans left. They're all flesh-hungry beasts, now. Try to keep your hands clean. A hunter should hunt beasts. Leave the hunting of hunters to me...Perfect timing. I must warn you... not to go near the wiki pages...![]() ![]()
Few hunters can resist the intoxication of the hunt... |
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tba |
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† Milton & Slug |
† Eric |
tba |
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tba |
a Church Doctor |
a Roderick's assistant |
by Trin |
by Skaski |
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† Roderick |
† Gallivan |
† Albus |
† Istvan |
† Alberich |
† Elliot |
an old prospector |
an obstetrician |
a Shabriri's devotee |
a corroded knight |
a foreign arcanist |
an old hunter |
by Hollowed_Trash |
by Skaski |
by Skaski |
by Skaski |
by Skaski |
by Skaski |
Valtr, Master of the League welcomes in new confederates. Members of the League cleanse the streets of all the filth that's spread about during the hunt. The nights brims with defiled scum, and is permeated by their rotten stench. Sentence these fiends to death. With the help of your League confederates.On a night of the hunt, no, on any night, nothing out there deserves to live.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Vermin writhe within filth, and are the root of man's impurity. Crush all vermin without hesitation.Confederate's Instruction![]()
Amongst group of messengers there are 4 vermin fiends. Furthermore there is/are vermin fiends hidden in our ranks.
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Pebblers |
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Abyss Watchers |
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Abyss Watchers rise once every week to purge any sign of the abyss spread. At the start of each week "Abyss Watchers" weekly challenge will be announced.
Every player with at least 1 Insight has to apply in order to participate in the challenge. Two players will be drawn and they will battle it out between two of them and Abysswatchers themselves, once both players agree on the date, the challenge can begin.
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You can buy Sigil Cards with your Embers, each card will cost you 2 Embers and action, therefore active card can be played next turn (passive will be in play immediately). Passive cards are marked with (P). Note: *Warrior Jar – Upon playing it, it will be placed at the third (last) spot of the Abyss Watchers, only one Warrior Jar can be placed. **Toast – it is possible to befriend Siegbräu Festival Watcher even from other player’s team.
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In Battle Stage of the game random events can occur which are tied to Abyss Watcher spawning, instead of regular Abyss Watchers there can be ones with special properties.
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Mound Makers |
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The Great Exploration |
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Tomb Prospectors ever tirelessly exploring every corner of the Tomb of the Gods, commonly referred as Chalice Dungeons. However knowledge was lost and tombs were forgotten. Until this time, the Holy Chalice resurfased in the Valley Hamlet, Tomb Prospectors could once again rediscover what was once theirs to take. |
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Petrified Blood Gems |
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Before Tomb Prospectors could set a foot into the dungeons a madman brought back the information about ancient petrified blood gems. Calamity of bygone era formed them into today's shape, serving as possible bridges between Yharnam and unimaginable. If true, prospector's campaign could make the biggest breakthrough in decades and that is too important to dismiss. Four expeditions were formed to search for petrified blood gems, each main areas of Pthumeru, Hintertomb, Loran and Isz.
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Leader, Exploration & Personal Inventory | ||||||||||||||||||||
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When you begin exploration you will choose prospector who will lead the way, at the start of each round you can change the leader. There are number of situations you can experience while tomb prospectoring. Each exploration team choose one tile and proceed with action it reveals.
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Special Items | |||||||||||||||||
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Throughout the dungeons you can loot number of special items which will provide support and help you out in dire situations.
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Dungeon Hazards | ||||||||||||
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Tomb Prospectors expedition set out to explore Pthumeru Ihyll looking for Petrified Radial Blood Gem. |
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Tomb Prospectors expedition set out to explore Lower Hintertomb looking for Petrified Circle Blood Gem. |
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Tomb Prospectors expedition set out to explore Lower Loran looking for Petrified Waning Blood Gem. |
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Elmer | Hedley | Rupert |

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Tomb Prospectors expedition set out to explore Isz Gravestone looking for Petrified Triangle Blood Gem. |
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Norman | Reuben | Jenkin |

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Shadowland of Sumer-Ur | ||
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Tomb Prospectors were successful and secured petrified blood gem needed to conduct the forbidden ritual. It becomes the radiating bridge, alas temporary, between the worlds and land of Sumer-Ur will beckon you. Those who touch the petrified blood gem speak of the unholy relic, a chalice, hidden deep within the collapsed nightmare. Is it real and if so, should it be brought back to waking world?![]() ![]() Sumer-Ur Chalice
New era begins for Tomb Prospectors...![]() |
Exploration of Sumer-Ur | ||
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Nightmare realm of Sumer-Ur is fested with mindless vicious enemies and traps. If you happen to cross path with Cursed Enemy tough challenge awaits you but if you overcome it, your reward is Blood Vial drop. There are two Bepises sleeping somewhere in these lands so be prepared to make new friends.
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Tomb Prospectors expedition set out to explore Shadowland of Sumer-Ur looking for fabled Sumer-Ur Chalice. However mere five prospectors answered the beckoning of petrified blood gem and crossed the bridge between realms.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Vagabond Journey Tournament [PENDING] |
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Leader of Vagabond Band |
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In order to decide the new leader, vagabonds organized a tournament to find out who is the most blessed, the most cunning and skillful of them all. New leader will guide the band throughout distant foreign lands and kingdoms. |
Art of Duel |
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There are 4 stats Vitality, Endurance, Attack and Defend. Number next to your Vitality & Endurance stat represents how many portions of HP and Stamina you have. If you run out of stamina you can only parry (not reposte), heal, rest which will replenish all your stamina or use special miracle Second Chance. Number next to your Attack & Defend stat represents how many times you can ask for blessing (draw RNG) to match your chosen blessing. If you do not draw your blessing, action will fail. Maximum for all stats is 4.
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Pick Your Blessing |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() However there are many Demigods to receive blessings from. Before start of the duel you will choose one of the seven blessings provided by Demigods. Malenia's Blessing, Mohg's Blessing, Radahn's Blessing, Rykard's Blessing, Unborn's Blessing Godrick's Blessing and Morgott's Blessing. Let's see who is truly blessed and whose faith is misplaced.![]() Second Chance![]() It is special action that you can use only once in the tournament and doesn't require stamina. Revives your vagabond from death with one portion of HP (and starts action). This miracle is a countersign against the pagans who worship death and the dead. |

Choose Your Vagabond Champion |
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Every vagabond has starting stats of 1 / 1 / 1 / 1 and you are given 7 stat points to allocate for your vagabond champion, maximum of each stat are 4 points. Vagabonds with the sword icon can use parry action but have only one flask to use. Those without the icon cannot parry but have two flasks to heal.
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Svend |
Curtis |
Byron |
Brice |
Finn |
Odell |
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Heather |
Hartley |
Otis |
Paige |
Burchard |
Willard |
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Brandon |
Orvyn |
Easton |
Florian |
Oakes |
Tobias |
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Theobald |
Larkin |
Bennett |
Cedric |
Joachim |
Dudley |
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Kenric |
Finnian |
Conrad |
Leif |
Maurin |
Wilkin |
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Bard |
Cole |
Marius |
Evander |
Warrick |
Darius |
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Vagabond Champions |
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Vagabond 1 |
Vagabond 2 |
Vagabond 3 |
Vagabond 4 |
Vagabond 5 |
Vagabond 6 |
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Player 7 |
Player 8 |
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Vagabond 7 |
Vagabond 8 |
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Tournament Bracket |
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Tournament is in single elimination format. The loser of each match will be immediately eliminated from the tournament. Each duel is the best of three therefore you will need to defeat your opponent twice to make it to the next round. Your goal is to deplete all of your opponent's HP. |
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Player 2 | ![]() | Winner D1 | ![]() | |||||||||
Player 3 | ![]() | Winner D2 | ![]() | Winner D5 | ![]() | |||||||
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Winner D7 | ||||||||||||
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Player 6 | ![]() | Winner D3 | ![]() | Winner D6 | ![]() | |||||||
Player 7 | ![]() | Winner D4 | ![]() | |||||||||
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The Battle of Vermin Lane |
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The Old Hunters Expedition |
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After numerous hunters disappeared rumor started to spread that Nightmare captured them along side of the deceased Laurence. It was said that his human skull still resides there. Band of loyalists gathered under the moonlit night and found their way into the nightmare, determined to bring sacred skull back to the waking world. |

Sacred Skull & Soaked Map |
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The search began in this difficult terrain, it appeard to be molded and twisted version of the world they knew. As the expedition went deeper into the nightmare they quickly realized that they may not find their way back. |

Vermin |
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Barely readable map isn't the only problem Old Hunters are facing. Their presence was noticed by the infestation of Vermin, moving through the rivers of blood. After initial attack the expedition got separated and now they are on their own. If Old Hunters are to survive they have to find each other and push back the massive infestation of Vermin! |
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Hunters, messengers are calling for help. Find your own Old Hunter and guide them to safety. Those leading the way cannot afford mistakes though as every 5th failure will bring Vermin one step closer to pushing you back. Only way to find your pathway to victory is to decode the dissolved names of items which will lead you home. Alternatively you can find small notes of said items across the wiki which were fortunately made when makeshift map was created.![]()
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BabyPana |
Rizi |
BabyPana |
Unknown |
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Unknown |
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Unknown |
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Unknown |
Unknown |
Unknown |
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The Old Hunters Escape |
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That was too close and many were lost, alas the Laurence's skull returned from nightmare alongside with the remains of The Old Hunters expedition. Sacred skull was later placed on the most prominent altar in Grand Cathedral while his beast malformed one from the waking world was hidden in Byrgenwerth. |



A Carol Beyond |
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Planets Align on Christmas Eve |
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Sky and Cosmos are one! On Christmas Eve, planets align and Choir doesn't want to miss the opportunity to attempt to communicate with outer reaches of the cosmos. After numerous failures no one really believed it would be possible but members of the Choir gathered in lumenflower garden that peculiar night.
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Formless Being |
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This uncanny melody reached the rift, "Cosmos is singing!" Ezra, the Visionary shouted. Otherwordly being "poured" out of the rift but it has no form to speak of, Choir members could almost see the sphere of sound vibrations. In before they could even attempt to communicate, the Formless Being engulfed lumenflower nearby rotting it to the dust.
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Stealthy Escape |
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Blue Elixir, the Choir speciality, this dubious anesthetic numbs the brain, now preventing the Formless Being to feel your presence. Without wasting any time, everyone drank their Blue Elixirs, it worked like a miracle and they were able to sneak past the unstoppable threat.
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Coldblood Augur Maeb |
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Out of nowhere unknown figure appeared and said "I see you are in a hurry, I am Maeb and I can provide a clue to your problem, for a fair price of course he he. You know I am looking for Blooming Coldblood Flowers for my collection, one or two will be enough my friends."![]() ![]() ![]() Traded Blooming Coldblood Flowers For a Clue 0/2![]() Confused Ezra is preoccupied to ask any further questions but he should know that Samuel has at least one Blooming Coldblood Flower but is there even time to consider such silly deal? |
Memory Seal
Despite the Doll's best efforts, repeated deaths and reawakenings can erode the mind of any Hunter. Over countless Hunts, the Messengers have heard Hunters mutter the strangest things upon reawakening, and recorded them for posterity. In truth, these Hunters are recounting their own deaths: Where they were, who they were fighting, and what they were armed with. Each statement is broken into four parts, and each part is anagram of one of the following things: |
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Solution | Message | Category |
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Rosmarinus | A sin rumors | |
Research Hall | each shall err… | |
Reiterpallasch | Still a preacher, | Right Hand |
Vicar Amelia | via a miracle. |
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Solution | Message | Category |
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Beast-Possessed Soul | Psst, seabed louses! So… | |
Lighthouse Hut | the ghoul hit us. | Location |
Ludwig's Rifle | We fluid girls | |
Hunter Axe | are next, uh! |
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Solution | Message | Category |
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Beasthunter Saif | Ah, fasten bustier, | Right Hand |
Martyr Logarius | Mr. sartorial guy. | |
Great Bridge | Get bra ridge, | |
Hunter Pistol | pinhole - strut! |
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Solution | Message | Category |
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Loch Shield | Hellish Doc, | Left Hand |
Fishing Hamlet | his flame night. | |
Rifle Spear | Fear, perils, | |
Father Gascoigne | gatecrashing foe. |
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Solution | Message | Category |
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Living Failures | Villain figures, | |
Wooden Shield | disowned hole, | |
Blade of Mercy | faced somberly. | Right Hand |
Mergo's Loft | Gem for slot! |
Solved Puzzles 5/5 |
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Choir Members, Personal Inventory & Special Abilities | ||||||||||||||||
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When Formless Being enters the room you better have Blue Elixir in your personal inventory. |
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Make Contact Ultimate sacrifice, make contact with Formless Being and lure it away from the group. |
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Ebrietas' Plead Gain favor from Ebrietas, use her Aura to return to previous rooms for left behind Blue Elixirs. |
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Resonating Bell Use Choir Bell to revive one member (no Special Ability after revival) who died in current room. |
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Emergency Stock Give Elixir to two members of your choosing. Plus leave two Elixirs hidden in current room. |
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Empathic Call Use phantasm to make small exploding star (50 % chance to hit) to drive Formless Being away. |
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Sedate Ability Use Sedative to replenish one Special Ability of any living member. |
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Flourist Pact Give Maeb Blooming Coldblood Flower for a clue in current room. |
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Chorus Rosmarinus Use to save two members in its misty chorus. Plus 50% chance to envelope two more. |
Room to Hide, Fight or Perish | ||||||||||
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In this table, divided into each room, will be documented what special ability was used to fight or who from the Choir group perished.
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Clinic Refuge |
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Harrold, the Excommunicated Blade, former prominent member of the Holy Blades was given task of leading newly formed groups of militia hunters. Today came orders from the Church, instructing him to patrol with such group in Central Yharnam. Group assembled during dusk on the Great Bridge and Harrold after seeing new hunters muttered to himself "we are going to die".
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Night of the Hunt |
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Hunt is on tonight and group of new recruited Hunters led by Harrold was not prepared, moon is strangely low and beasts more than they can count.
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Locked Gate & Devilish Device |
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Harrold heard about hidden path which would provide them safety passage out of the Clinic and into the woods, however gate is wreathed with five special lock mechanisms. Puzzles? Who would give here such devilish device Harrold looks desperate as he inspects the gate. You have to write correct word to open it and it seems they are connected with opening one mechanism will reveal next one with puzzle inside. |
Time of Day![]() |
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Fourth and fifth puzzles are being solved during Blood Moon: |
Maeb & Fleeting Guidance |
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Someone is knocking on the window upstairs, Harrold rushed up there and asked who is it? Unknown figure responded "I see you are in all sort of pickles, I am Maeb friend to you hunters, you see I can help you with puzzles but it is not for free, I am in need of three special fireflies. I have heard that they fled from Forbidden Woods and are now hidden inside of this very Clinic."![]() ![]() ![]() ![]() Found Fireflies 2/3 & Traded For Clue 0/3![]() Harrold confused more than ever agreed and Maeb gave him description of three special fireflies. Gold Firefly glows yellow, pale Silver Firefly and Glintstone Firefly is shining like a crystal. |
Solved Puzzles 5/5 |
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TO SOLVE: Each puzzle requires the player to fill in the blank spaces with letters to form words, like a crossword. The words will relate to the "Word Theme" of each puzzle. Each puzzle has red squares. The letters that fall in the red squares will spell out a word or name from Bloodborne. This word is the code for the respective lock. |
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P | |||||||
R | B | A | |||||
V | I | L | E | L | |||
T | A | S | H | E | N | ||
U | S | ||||||
A | T | ||||||
O | L | D |
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D | ||||||||
R | ||||||||
C | A | S | T | L | E | |||
H | G | |||||||
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K | ||||||||
A | Q | |||||||
R | G | U | ||||||
A | E | V | E | L | Y | N | ||
K | E | |||||||
S | U | M | M | O | N | S | ||
Y | ||||||||
O |
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P | U | L | S | I | N | G | |||
H | |||||||||
A | R | C | A | N | E | ||||
L | R | U | |||||||
T | E | M | P | E | R | I | N | G | |
T | S | O | |||||||
H | E | L | |||||||
H | E | A | V | Y | D | D | |||
L |
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P | E | ||||||
R | W | Y | |||||
M | O | O | N | S | I | D | E |
V | L | S | |||||
O | L | L | |||||
S | T | U | D | E | N | T | |
T | N | M | |||||
A | |||||||
R | |||||||
I | |||||||
U | |||||||
M |
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A | |||||||||||
S | K | U | L | L | |||||||
V | T | ||||||||||
I | P | A | |||||||||
C | A | T | H | E | D | R | A | L | |||
A | N | ||||||||||
C | L | E | R | I | C | D | |||||
A | D | A | G | E | |||||||
N | |||||||||||
T |
Surviving Members & Group Inventory |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() We have to give ourselves enough time to open the gate that is only option. Clinic is massive and surely there has to be something useful to ward off the beasts. Incense! We have to find it to buy us some time Harrold shouted and Blood Vials to keep us alive they surely will be in the Clinic of all places. Harrold found inventory list where it's stated there should be 16 Blood Vials and 3 Incense urns stored in the Clinic somewhere.![]() ![]() This is group's inventory where you can store your gathered Blood Vials, Incense and Fireflies, space is limited so keep that in mind.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Luck & Beast Attacks | |||||||||||||||||||||||||||||||||||||||||||
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![]() Hunters can gather two resources Blood Vials to survive attacks and Incense to buy them some time to ward off the beasts. Each attack costs group resources Blood Vials, if you run out of vials member of the group will die. You can gather Incense which will add + 10 minutes to the next attack, leader will decided when to use it meanwhile it stays in group inventory.
Disclaimer: Clinic Refuge is a make-believe play and no messenger was hurt during the event. |




Battle of Cainhurst Playfield |
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Battle of Cainhurst Playfield is upon us, who will stand victorious and who will have to say goodbye to snowy playfields will be decided here.
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Executioners & Crusading ActAt last, Executioners are no longer leaderless but there is no time to revel in victory, Levi, the Adjudicator is calling to arms all members of the group in order to invade Cainhurst snowy playfields. New leader Levi is going forward with his bold strategy. Find Ardeo, the Man and Ernest, the Nightmare Dweller with siege weapons and then every 15 minutes find new Executioner until you find 3 reinforcements. |
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Hunters on messengers insistence spread across the wiki to help Levi gather his troops and are returning back with Executioners, no wonder they are so adored.
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Ernest, the Nightmare Dweller |
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Ardeo, the Man |
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Oscar, the Foolish Philosopher |
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Simeon, of Welkinhood |
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Florence, the Red Squirrel |
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Eugene, of Acker Family |
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Gebhart, of Pious Arms |
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Horace, the Simple Intelligencer |
Vilebloods & Riddled PathHowever for Giles, the Vagabond Moth and Vilebloods it is race with time as for Executioners, |
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He has to travel through 5 crossroads and pick the right path to get to Cainhurst as fast as possible. On each crossroad is a guidance sign but shrouded with riddle from Sophie, the Riddlemaster. Ever wandering Giles was never fond of riddles and usually asked Bertram, of the Royal Owls to solve them for him. This time, he will have to ask hunters for assitance... |
Maeb & Slimy Clues![]() Giles, after he had to get rid of all of his baggage, continued deep into the forest, when he finally reached his first crossroad with just riddle to guide him. Scratching his head while looking utterly confused, suddenly unknown figure appeared and muttered. |
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Found Slugs 3/3 & Traded For Clue 3/3 |
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Copper Coin found pearl slug on the wiki and traded it for the clue for first riddle. Trin found blue marine slug on the Lokey website and traded it for the clue for third riddle. Copper Coin found golden slug on the Lokey website and traded it for the clue for fourth riddle. |
Solved Riddles 5/5 |
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First Riddle | Answer: The Brain of Mensis, kill it using poison to avoid the drop | Solved by: Copper Coin |
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Second Riddle | Answer: Queen Killer, he can drop items upon death | Solved by: Trin |
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Third Riddle | Answer: Used the Choir Bell on the large bells in the Chalice Dungeons | Solved by: Rizio |
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Fourth Riddle | Answer: Tomb Prospector Garb. The recorded phantoms, messages and deaths make it gain a cape | Solved by: Trin |
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Fifth Riddle | Answer: Isz Root Chalice, one has the Isz glitch | Solved by: Trin |
Battle Reports |
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Levi, the Adjudicator led Executioners to the victory! Hunters Olafson, Named Hunter, Trin and Skaski guided messengers to the Messengers' Lodge in such a haste Giles, the Vagabond Moth wasn't able to reach Cainhurst Castle in time and warn rest of the Vilebloods about the crusade. Thanks to this Vilebloods were not prepared and Executioners seized snowy playfields of Cainhurst for themselves.
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Executioners' Small Council |
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With Cainhurst wiki page claimed by expedition led by Leo, the Vileblood Drifter, word spread into the world that Cainhurst is once again safe haven for Vilebloods. Messengers in fancy garderobe came in droves as playground on the snowy fields and fancy halls were too tempting to ignore. Leo realizing there is almost no more place to play, made the unpopular decision, blocking off the bridge and rising up the sign
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Small council is being held and new Executioner leader who will lead crusade to the Cainhurst Castle is voted. Levi, the Adjudicator, August, of Holy Blades and Maud, the Head of Intelligence stepped up as possible leaders but they could not come to the final decision of who will be the leader, thus they went to their adored hunters to pick leader for them. Given the task at hand, leaders presented their strategy for upcoming battle. |
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Maud, the Head of Intelligence |
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Strategy: Maud's strategy relies heavily on intelligence, she got information from her scouts that there are unopened summons somewhere in Cathedral Ward, which would allow small group of Executioners straight safe path to Cainhurst Castle where they could lead surprise attack. So Maud sent her most trusted officer Horace to retrieve it. |
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August, of Holy Blades |
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Strategy: August's strategy is very simple and keen to his nature, he plans to storm the Cainhurst Castle with sheer force and outnumber the Vilebloods. For this simple but safe strategy he needs to gather every known Executioner, which is no small feat considering he doesn't even know where his opponents Maud and Levi are. |
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Levi, the Adjudicator |
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Strategy: Levi's strategy is sharp and bold, he puts all faith into siege cannons wielded by Ardeo and Ernest to break Cainhurst defences and then will charge into the victory given he will gather enough troops, he let himself heard that he will not wait long for reinforcements as every second they waste is insult to blood purity. |
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![]() | Silver Coin the second most seeked out coin out there. Rare to catch one of these in the wild and even less common to see one giving it out of hand, if hunter comes across one, he can give his candidate + 6 favors with the coin. |
![]() | Bronze Coin is quite common but still holds recognizable value. Easy on the eyes currency which messengers still hold dear and are often found playing with them on the ground, if hunter manages to find one, he can give his candidate + 3 favors with the coin. |
![]() | Copper Coin is barely wanted coin and some decide to not even pick it up but that would be a mistake as messengers still like to play treasure hunting make-believe. If hunter stumbles on this one he should not sigh, as he can give his candidate + 1 favor with the coin. |
Vileblood Among Us![]() |
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What's this... Maud, the Head of Intelligence spotted someone hiding.. |
Victory Conditions |
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Maud's Victory Conditions: |
Considering this turn of an events, causality perhaps, good strategy and leader will be needed more than ever and fast! You hunters have it in your hands, find special coins and grant your favor to leader you deem worthy! |
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Election, Coins & Favors | ||||||||||||
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Levi, the Adjudicator is Executioners new leader!
Election is over and hunters have spoken, they gave 298 favors to the Levi, the Adjudicator, who can summon Executioners' crusade to the Cainhurst Castle. Levi made from other two opponents officers realizing their value. Now Levi will regroup Executioners in Messengers' Lodge and launch an attack on Cainhurst. ![]()
With leader being elected, to lead Executioners to battle, marking the end of part one of this event. |
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Messengers' Cainhurst Play |
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Rumor is spreading that moon scented hunter bested Master Logarius and Executioners left Cainhurst, now home only to deformed creatures and spirits of the past. Word reached exiled Leo, the Vileblood Drifter who started expedition to Cainhurst Castle, gathering his most trusted Cainhurst Knights. However on their journey Leo and the knights got ambushed by Urn Festival messengers and their festive ways parted far and wide. |













Lost members of the expedition were found in nook and crannies of the wiki labyrinth and brought back to the Leo, the Vileblood Drifter in Messengers' Lodge. |



Disclaimer: This is fun project made entirely for wiki visitors' amusement and not to be connected to the official material from the game. All messengers were handcrafted solely for the wiki purposes and to be only used on bloodborne-wiki.com. |