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Return to Yharnam 2023: Community event taking place from March 24th to April 7th (Ended). | Newest Article: Sep 02, 2023 | Messengers' Lodge page reworked
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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Tomb Prospectors Discord

Messengers' Lodge




Oh curious hunter, doll messenger took you to messengers' secret lodge


A group of hunters led by AutumnalVoid followed by veterans Blarc576, BabyPana, Trin from Tomb Prospectors and
scholar mug made their way into the deeps of Bloodborne Wiki and brought back information about
whereabouts of the Messengers' Lodge.

More information about the expedition and event surrounding Messengers' Lodge placed on Events wiki page.



Lodge Gallery, what a rare sight to see messengers altogether


Messengers slipped into the Bloodborne Wiki and some took residence in pages they hold dear. Why not let them be happy,
and revel as babes?

If you wish you can click on messengers to follow them into Wiki Page they are fond of.








more to come...


Look closer and inspect little ones



Special companions and asynchronous intermediaries. Unseen by normal people, they are born in nightmares. They adore
and obey hunters, and can be entrusted with messages that hunters leave behind. They hold the accumulated thoughts
and wishes of hunters in their home of dreams.


Community


What is this? Some of the messengers made it outside of Bloodborne Wiki and joined Tomb Prospectors and RizioSvP on Discord.











Since messengers are gathering in Messengers' Lodge, it's about time to play together and why not involve adored hunters as well. Messengers Events are thematic plays for community surrounding Bloodborne and this wiki. It is done for your amusement and little bit of competitiveness.

Each play has own theme, story and all kind of messengers playing their roles. There are honorary rewards Insight and Titles for achieved successes of participating hunters. Below you can see leaderboard of most adored hunters, who accumlated such rewards, also current event (if announced) and played past events.



Most Adored Hunters


AdorationHunterInsightHonored Title
1. Trin 7 Insight Melvin Finder, Horace Finder, Oscar Finder, Yharnam Scholar
2. Copper Coin 5 Insight Bertram Finder, Giles Finder, Coin Master
3. Skaski 3 Insight Silas Finder, Eugene Finder, Florence Finder
3. Olafson 3 Insight Ardeo Finder, Simeon Finder, Gebhart Finder
4. Dopefull 2 Insight Harrell Finder
4. BabyPana 2 Insight -
5. AutumnalVoid 1 Insight Messengers' Lodge Finder
5. Named Hunter 1 Insight Ernest Finder
5. Hollowed_Trash 1 Insight Luckbringer
5. Blarc576 1 Insight -
5. mug 1 Insight -
5. Rizio 1 Insight -


  • Clinic Refuge
  • + 1 Insight acquired Hollowed_Trash
  • Battle of Cainhurst Playfield
  • + 1 Insight acquired Named Hunter, Trin (x5), Rizio, Olafson (x3), Copper Coin, Skaski (x2)
  • Executioners' Small Council
  • + 2 Insight acquired Copper Coin; + 1 Insight acquired BabyPana, Dopefull
  • Cainhurst Play Event
  • + 1 Insight acquired Trin, Skaski, Dopefull, Copper Coin (x2)
  • Messengers' Lodge Event
  • + 1 Insight acquired AutumnalVoid, Blarc576, BabyPana, Trin, mug








A Carol Beyond event is scheduled for December 10th, 5PM (17:00) CET in invitational format like previous one.

A Carol Beyond




Planets Align on Christmas Eve


Sky and Cosmos are one! On Christmas Eve, planets align and Choir doesn't want to miss the opportunity to attempt to communicate with outer reaches of the cosmos. After numerous failures no one really believed it would be possible but members of the Choir gathered in lumenflower garden that peculiar night.

Choir is conducting phantasms rite, however all did not go well or perhaps it is going too well as they delve into matters they do not comprehend. Rift is opening, everyone freezed and for a moment there was absolute silence suddently interrupted with distant humming getting closer and closer. It almost sounded cheerfuly festive.




Clinic Refuge



Harrold, the Excommunicated Blade, former prominent member of the Holy Blades was given task of leading newly formed groups of militia hunters. Today came orders from the Church, instructing him to patrol with such group in Central Yharnam. Group assembled during dusk on the Great Bridge and Harrold after seeing new hunters muttered to himself "we are going to die".

He then proceed to talk to each hunter to assess the group's strength and to know their names.

Joseph
Harrold: "I see you have hunter axe. How many beasts did you kill with it?" Joseph: None but I chopped down two trees. Harrold: "Splendid."


Elbert
Harrold: "You carry saw spear, solid choice. Elbert: Yes, I finally borrowed it from my father, he said to not get it dirty. Harrold: Unbelievable.


Otto
Harrold: And that's pot on your head, at least molotovs will be useful.


Roy
Harrold: Flamesprayer! That will be handy, what is your profession? Roy: Arsonist, sir. Harrold: Shoot.


Isaac
Harrold: You look confused. Isaac: Can't find matches to lit my torch but I have this wooden shield ready. Harrold: Great, we can use it to start bonfire later.


Loonie
Harrold: Those are pebbles. Loonie: Do not worry leader I have plenty more in the bags. Harrold: Quite thrilling.


Clyde
Harrold: Do you have that rifle spear loaded? Clyde: It can shoot? I am using it as a stick. Harrold: Ah that's why blunderbuss on the back.


Night of the Hunt


Hunt is on tonight and group of new recruited Hunters led by Harrold was not prepared, moon is strangely low and beasts more than they can count.

Chase began and whole group had to retreat into Iosefka's Clinic, it appears that no one is here. They quickly barricaded themselves in, hoping to survive. Just glance outside of window and it's clear, clinic's vicinity is overrun by beasts. They are surrounded.


Locked Gate & Devilish Device


Harrold heard about hidden path which would provide them safety passage out of the Clinic and into the woods, however gate is wreathed with five special lock mechanisms. Puzzles? Who would give here such devilish device Harrold looks desperate as he inspects the gate. You have to write correct word to open it and it seems they are connected with opening one mechanism will reveal next one with puzzle inside.


Time of Day


Fourth and fifth puzzles are being solved during Blood Moon:

  • Beast attacks occur each 10 minutes.

  • Each attack costs your group Blood Vial x3. If you don't have enough Blood Vials in Inventory two of the members will die.

  • Inventory of your group has 10 slots to store your items.


Maeb & Fleeting Guidance


Someone is knocking on the window upstairs, Harrold rushed up there and asked who is it? Unknown figure responded "I see you are in all sort of pickles, I am Maeb friend to you hunters, you see I can help you with puzzles but it is not for free, I am in need of three special fireflies. I have heard that they fled from Forbidden Woods and are now hidden inside of this very Clinic."

Found Fireflies 2/3 & Traded For Clue 0/3


Harrold confused more than ever agreed and Maeb gave him description of three special fireflies. Gold Firefly glows yellow, pale Silver Firefly and Glintstone Firefly is shining like a crystal.

Solved Puzzles 5/5






TO SOLVE: Each puzzle requires the player to fill in the blank spaces with letters to form words, like a crossword. The words will relate to the "Word Theme" of each puzzle. Each puzzle has red squares. The letters that fall in the red squares will spell out a word or name from Bloodborne. This word is the code for the respective lock.



First Puzzle - Word Theme: Something-Blood | Code Word: DROPLET

P
R B A
V I L E L
T A S H E N
U S
A T
O L D



Second Puzzle - Word Theme: Cainhurst Things | Code Word: MARTYR

D
R
C A S T L E
H G
I
K
A Q
R G U
A E V E L Y N
K E
S U M M O N S
Y
O



Third Puzzle - Word Theme: Types of Blood Gem | Code Word: VACUOUS

P U L S I N G
H
A R C A N E
L R U
T E M P E R I N G
T S O
H E L
H E A V Y D D
L



Fourth Puzzle - Word Theme: Byrgenwerth Things | Code Word: TONSIL

P E
R W Y
M O O N S I D E
V L S
O L L
S T U D E N T
T N M
A
R
I
U
M



Fifth Puzzle - Word Theme: Laurence | Code Word: PARASITE

A
S K U L L
V T
I P A
C A T H E D R A L
A N
C L E R I C D
A D A G E
N
T


Surviving Members & Group Inventory





We have to give ourselves enough time to open the gate that is only option. Clinic is massive and surely there has to be something useful to ward off the beasts. Incense! We have to find it to buy us some time Harrold shouted and Blood Vials to keep us alive they surely will be in the Clinic of all places. Harrold found inventory list where it's stated there should be 16 Blood Vials and 3 Incense urns stored in the Clinic somewhere.



This is group's inventory where you can store your gathered Blood Vials, Incense and Fireflies, space is limited so keep that in mind.




Luck & Beast Attacks


Hunters can gather two resources Blood Vials to survive attacks and Incense to buy them some time to ward off the beasts. Each attack costs group resources Blood Vials, if you run out of vials member of the group will die. You can gather Incense which will add + 10 minutes to the next attack, leader will decided when to use it meanwhile it stays in group inventory.

HunterLuck StatLuckbringer Bet
Harrold 32 Hollowed_Trash: My guess is ... All will survive the night.
Joseph 27 Copper Coin: I think only Harrold will survive, i.e. one.
Elbert 34 Skaski: I’ll go with 3 survivors. Isaac, Joseph & Otto.
Otto 20 Seven: 7 survivors, I think we may lose Lonnie.
Roy 29 Blarc576: 4 survivors -> Joseph, Roy, Isaac and Clyde will survive
Isaac 13 Rizi: I bet on Joseph, Otto, Clyde and Roy to survive.
Lonnie 31 BabyPana: 5 survivors! Harrold, Elbert, Roy, Isaac and Clyde.
Clyde 30 Dopefull: I'll say 3, Harrold, Elbert and Clyde.

AttackTimeResources LostMember Lost
1. Evening Blood Vial x1 No Member
2. Evening Blood Vial x1 No Member
3. Nighttime Blood Vial x2 No Member

Disclaimer: Clinic Refuge is a make-believe play and no messenger was hurt during the event.






Battle of Cainhurst Playfield


Battle of Cainhurst Playfield is upon us, who will stand victorious and who will have to say goodbye to snowy playfields will be decided here.

Executioners took the initiative and are gathering troops in Messengers' Lodge to immediately launch the decisive attack while Vilebloods are oblivious to this fact and only Giles, the Vagabond Moth know about impending danger, he has to travel fast and let rest of the Vilebloods know!

It will be race with time and outcome depends on Hunters who will choose which faction they help and their craft.


Executioners & Crusading Act


At last, Executioners are no longer leaderless but there is no time to revel in victory, Levi, the Adjudicator is calling to arms all members of the group in order to invade Cainhurst snowy playfields. New leader Levi is going forward with his bold strategy. Find Ardeo, the Man and Ernest, the Nightmare Dweller with siege weapons and then every 15 minutes find new Executioner until you find 3 reinforcements.

For Executioners time is now crucial since Vileblood spy obtained information about start of the crusade and is on the way to Cainhurst. Therefore in order to claim victory Executioners have to gather enough troops to attack and also outpace the Vileblood spy so Cainhurst defences have no time to prepare or even to destroy the bridge, the only path to the Castle.

Hunters help Levi, the Adjudicator gather his troops so attack can begin!


Hunters on messengers insistence spread across the wiki to help Levi gather his troops and are returning back with Executioners, no wonder they are so adored.

Ernest, the Nightmare Dweller was brought back by Name Hunter questioning his battle usefulness while handing him the church cannon and leaving. Olafson came back with Ardeo, the Man in arms, it's clear they became friends, without a word spoken. Ardeo is clearly man of action and dressed at last. Look it's Oscar, the Foolish Philosopher led by Trin, it seems Oscar is talking about absurdity of cosmos again. This may take a while. Hunter Olafson returned with Simeon, of Welkinhood and looks confused, that is effect that Simeon has on people.

Another hunter is coming this time it's Skaski with Florence, the Red Squirrel and both seems quite happy, Skaski got spare Sedative, it is hard to come across good medicine these days. Eugene, of Acker Family almost made it back on his own no thanks to his Gold Ardeo, however still needed help from Skaski who kindly reunited him with others.

Gebhart, of Pious Arms was fortunate to come across Olafson and made it back to the rest of the group, better no handshake or even worse hugging. Hunter Trin proved wiki awarness and met with Horace, the Simple Intelligencer, who was successful in retrieving Unopenned Summons. Maud will be overjoyed.



Ernest, the Nightmare Dweller
We know very little about Ernest's time before he returned from nightmare but we do know that he used to be company leader which found its way into the Hunter's Nightmare. Alas only he returned and wasn't the same ever since, nowadays taken for a madman, others keep the distance from him due to his unsafe use of heavy weaponry.


Ardeo, the Man
Litlle to none is known about Ardeo, not even the name, he was named after the head piece since he answered leader's calling to arms half naked with shorts and Gold Ardeo probably came from Chalice Dungeons, doesn't talk but it is clear his manliness will be invaluable in upcoming battle.


Oscar, the Foolish Philosopher
Other Executioners call him foolish philosopher for his unstoping barrage of questions about merit of things and his unholy long pauses where he stands against his wheel and stares at the distance not caring about his surroundings. His outlook on life and ideas about executioners place in the universe are unique and thought inspiring albeit in vain on the battlefield.


Simeon, of Welkinhood
Member of the small collective of arcane enthusiasts fully named Welkin Brotherhood. Simeon often says he is communicating with beings in different plane of existence but to others he is simply talking to himself. Regularly visiting Orphanage in Upper Cathedral Ward, where he is frequently found sitting with Celestial Children reading senseless stories from his notes. At nights you can witness strange light around him, for that reason no one wants to sleep in the same tent.


Florence, the Red Squirrel
Nicknamed after Red Squirrel for his hoarding habit, he cannot help himself and collects every item he deems useful, sometimes serving as de facto head of logistics supplying others with needed items. Some say his hoarding is an issue while others call him "resourceful" especially on long distance trips.


Eugene, of Acker Family
Intelligent, witty and kind hearted Executioner who most often than not gets pushed into endevours he would like to avoid, due to interest of his influential family and involved father. More of a clerk than warrior, still can't believe he has to wear Gold Ardeo to battle of all places. Usually helping Florence with logistics of this crusade.


Gebhart, of Pious Arms
Not very talkative, only thing apparent is that he belongs to the order of Pious Arms, despite what would group name suggest, goal is not to bring bread to the starving but rather obsession over close hand to hand combat, not unusual to see one of the members deadly embracing poor soul until it leaves...


Horace, the Simple Intelligencer
Despite being high officer in Bureau of Intelligence, Horace is simple messenger who ranked up thanks to his unwavering loyalty. He was sent on a secret mission by Maud. Meanwhile Horace took upon himself role of a flag-bearer for the crusade, in his own way as he usually does. When he showed up with only Wheel Hunter Badge on a sword, other Executioners asked him why, he said: "There is no banner, just wheel". Some things do not need explanation.




Vilebloods & Riddled Path


However for Giles, the Vagabond Moth and Vilebloods it is race with time as for Executioners,
Giles escaped Executioner's small council and is on the way to Cainhurst by foot,
which would be an adventure even without the impending crusade.



He has to travel through 5 crossroads and pick the right path to get to Cainhurst as fast as possible. On each crossroad is a guidance sign but shrouded with riddle from Sophie, the Riddlemaster. Ever wandering Giles was never fond of riddles and usually asked Bertram, of the Royal Owls to solve them for him. This time, he will have to ask hunters for assitance...


Maeb & Slimy Clues



Giles, after he had to get rid of all of his baggage, continued deep into the forest, when he finally reached his first crossroad with just riddle to guide him. Scratching his head while looking utterly confused, suddenly unknown figure appeared and muttered.

Ah riddle isn't it. I am Maeb, I can be of an assistance you know but it is not for free my friend, you see I am in the middle of hunting three special slugs for my collection and I am willing to grant you a clue for riddle of your choosing in exchange for a special slug. Only three clues I can give, keep that in mind my wandering friend.

Beast scalp with antlers on the head, reeks of mushrooms and wants three slugs for his collection, what a reasonable request, thought Giles to himself. But is there time to hunt slugs?

Found Slugs 3/3 & Traded For Clue 3/3



Copper Coin found pearl slug on the wiki and traded it for the clue for first riddle. Trin found blue marine slug on the Lokey website and traded it for the clue for third riddle. Copper Coin found golden slug on the Lokey website and traded it for the clue for fourth riddle.


Solved Riddles 5/5






First Riddle | Answer: The Brain of Mensis, kill it using poison to avoid the drop | Solved by: Copper Coin
A hygienic Hunter wanted to avoid bloodied remains staining their clothing. One particular creature insisted on placing something disgusting in their inventory upon its death. Frustrated at the situation, they learned that poison was the key to cleanliness. What creature, and why?

Maeb's Clue: The creature is a denizen of the Nightmare, and killing it yields an item that cannot be obtained by any other means. This item is usually added to the Hunter's inventory automatically upon the creature's death, but there exists an obscure way to prevent this from happening.




Second Riddle | Answer: Queen Killer, he can drop items upon death | Solved by: Trin
A holidaying Hunter from Lordran was eager to aid others in jolly co-operation. They tried leaving parting gift in their co-operator's world, but weren't allowed - the laws in Yharnam are different. "But I saw another Hunter do it!", they protested. Must have also been a tourist... Who did they see?

Maeb's Clue: None



Third Riddle | Answer: Used the Choir Bell on the large bells in the Chalice Dungeons | Solved by: Rizio
An anti-social Hunter was fond of the sound of resonating bells. They rang a bell, and the sound caused a second bell to ring back in reply - but then another Hunter appeared, and spoiled the solitude. In the end, they found a way to resonate two bells without Hunters interrupting. What did they do?

Maeb's Clue: One of the Hunter's bells is designed to affect things in its vicinity, though not always in ways the developers seem to have intended. In particular, it can affect another kind of bell.



Fourth Riddle | Answer: Tomb Prospector Garb. The recorded phantoms, messages and deaths make it gain a cape | Solved by: Trin
A fashion-conscious Hunter spent the night choosing the perfect outfit. Their clothes looked fine to them, and fine to their co-operators, but then they found out what other Hunters saw... To those other Hunters, the outfit had gained a conspicuous accessory the wearer and their co-operators swore wasn't there. What were they wearing, and what happened?

Maeb's Clue:A ghostly graphical effect is applied to the phantom Hunters who fade in and out, appear above messages, and have their deaths played back. An oddity of this graphical effect is that a certain garb suddenly gains a significant addition which cannot be seen in any other way during gameplay. You can also see a full colour version of it in the art book.



Fifth Riddle | Answer: Isz Root Chalice, one has the Isz glitch | Solved by: Trin
Two argumentative Hunters refused to believe each other's stories about a place they had both visited. "I know what I found, and I even showed you how I found it!", the first said. "I did exactly what you did, but what you described was never there!", replied the other. Neither were mistaken. Where had they visited, and what happened?

Maeb's Clue: None


Battle Reports



Levi, the Adjudicator led Executioners to the victory! Hunters Olafson, Named Hunter, Trin and Skaski guided messengers to the Messengers' Lodge in such a haste Giles, the Vagabond Moth wasn't able to reach Cainhurst Castle in time and warn rest of the Vilebloods about the crusade. Thanks to this Vilebloods were not prepared and Executioners seized snowy playfields of Cainhurst for themselves.

More information about the event surrounding Battle of Cainhurst Playfield will be placed on Events wiki page.

Disclaimer: Battle of Cainhurst Playfield was a make-believe play and no messenger was hurt during the event.






Executioners' Small Council



With Cainhurst wiki page claimed by expedition led by Leo, the Vileblood Drifter, word spread into the world that Cainhurst is once again safe haven for Vilebloods. Messengers in fancy garderobe came in droves as playground on the snowy fields and fancy halls were too tempting to ignore. Leo realizing there is almost no more place to play, made the unpopular decision, blocking off the bridge and rising up the sign
"No more messengers allowed".
Nonetheless fun is to be shared, so group of messengers worshiping Wheel Hunter Badge as Executioners saw no option other than to invade Cainhurst and seize snowy fields for themselves. Enthusiasts they are, messengers proclaimed to unleash the crusade. However Martyr Logarius is gone and Alfred is nowhere to be found, messengers have no advisor and what more no leader. This cannot stand so small council was assembled.


Small council is being held and new Executioner leader who will lead crusade to the Cainhurst Castle is voted. Levi, the Adjudicator, August, of Holy Blades and Maud, the Head of Intelligence stepped up as possible leaders but they could not come to the final decision of who will be the leader, thus they went to their adored hunters to pick leader for them. Given the task at hand, leaders presented their strategy for upcoming battle.


Maud, the Head of Intelligence
Known as superb strategist in high inner circle of Executioners, Maud abandoned old doctrine of attacking in waves and storming other side positions no matter the causalities. She was heard it will be her priority to convince rest of the Exectuioners to cast away Ardeo hats, outcome is unclear since Ardeo is stample of the Executioners garderobe. Still waiting to prove herself in battle, her Kirkhammer oozes with eager and she trains vigorously for that one day...

Motto: "Plans don't survive first day of the battle, I will make sure you do"

Strategy: Maud's strategy relies heavily on intelligence, she got information from her scouts that there are unopened summons somewhere in Cathedral Ward, which would allow small group of Executioners straight safe path to Cainhurst Castle where they could lead surprise attack. So Maud sent her most trusted officer Horace to retrieve it.


August, of Holy Blades
August is considered strongest of known Executioners, despite mocking traditional exectioner's weaponry as fancifully impractical he is revered by many. Irony of the Golden Ardeo hat is escaping him. Master of Ludwig's Holy Blade. Sometimes ridiculed for his fondness of bloody cocktails and carefree approach even in dire situations.

Motto: "Victory is given but we should strive to bring fun into the battle even in liquid form."

Strategy: August's strategy is very simple and keen to his nature, he plans to storm the Cainhurst Castle with sheer force and outnumber the Vilebloods. For this simple but safe strategy he needs to gather every known Executioner, which is no small feat considering he doesn't even know where his opponents Maud and Levi are.


Levi, the Adjudicator
Despite his younger age, Levi is battle hardened fanatic proving his combat excellence every time he sets foot on the battlefield. Once compassionate with his people, now fully devoted to the cause of blood healing purity. Used to be scout party officer. His devotion inspires admiration amongst messengers, but those serving beside him would tell differently, not hesitating to sacrifice himself and everyone around him if needed but none of Executioners can deny his merits.

Motto: "Put more faith into the Old Blood"

Strategy: Levi's strategy is sharp and bold, he puts all faith into siege cannons wielded by Ardeo and Ernest to break Cainhurst defences and then will charge into the victory given he will gather enough troops, he let himself heard that he will not wait long for reinforcements as every second they waste is insult to blood purity.


So hunters it is now up to you to decide which messenger gets your vote, but alas not too fast as messengers have their strange ways of getting ones favor. You can only vote with special coins that only messengers recognize their true, non monetary, value. How can one come across such coins, they are hidden all over the wiki for you to pick up and bless the candidate with your favor.


Gold Coin is the most valuable coin out there. It is said that only few can still be found, considered more treasure of itself than a mere coin, if hunter is really fortunate and manages to find one, he can give his candidate + 10 favors with the coin.

Silver Coin the second most seeked out coin out there. Rare to catch one of these in the wild and even less common to see one giving it out of hand, if hunter comes across one, he can give his candidate + 6 favors with the coin.

Bronze Coin is quite common but still holds recognizable value. Easy on the eyes currency which messengers still hold dear and are often found playing with them on the ground, if hunter manages to find one, he can give his candidate + 3 favors with the coin.

Copper Coin is barely wanted coin and some decide to not even pick it up but that would be a mistake as messengers still like to play treasure hunting make-believe. If hunter stumbles on this one he should not sigh, as he can give his candidate + 1 favor with the coin.


Vileblood Among Us


What's this... Maud, the Head of Intelligence spotted someone hiding..

Giles, the Vagabond Moth wandered around Cathedral Ward when he noticed commotion and spotted numerous messengers dressed as Executioners. He hid himself behind the statue and listened.

...but before anyone could catch him, he ran for his life, Giles barely escaped, and now it is up to him to reach Leo, the Vileblood Drifter in Cainhurst Castle before Executioners gather enough troops and attack.

For Executioners time is now crucial since Vileblood spy obtained information about start of the crusade and is on the way to Cainhurst. Therefore in order to claim victory Executioners have to gather enough troops to attack and also outpace the Vileblood spy so Cainhurst defences have no time to prepare or even to destroy the bridge, the only path to the Castle.

Victory conditions for upcoming battle are clear now, choose wisely...


Victory Conditions


Maud's Victory Conditions:

  • Find Horace, the Simple Intelligencer who is on the secret mission.

  • Then gather at least 5 Executioners.

  • Fulfill conditions above before Giles reaches Cainhurst.


August's Victory Conditions:

  • Find 8 Executioners and 2 candidates Maud and Levi since August already forgot their whereabouts.

  • Fulfill condition above before Giles reaches Cainhurst.


Levi's Victory Conditions:

  • Find Ardeo, the Man and Ernest, the Nightmare Dweller with siege weapons.

  • Then every 20 minutes find new Executioner until you find 3.

  • Fulfill conditions above before Giles reaches Cainhurst.

  • If you fail to gather reinforcement within 20 minutes Levi will attack and sacrifice himself with rest of the gathered group.

  • Note: (every time you find one reinforcement, timer resets and you have 20 minutes to find new one).


Considering this turn of an events, causality perhaps, good strategy and leader will be needed more than ever and fast! You hunters have it in your hands, find special coins and grant your favor to leader you deem worthy!

On the other hand one could feel a bit mischievous? Or just liking good challenge...


Election, Coins & Favors




favor-4 favor-3 favor-4 favor-2 favor-4 favor-1 favor-1 favor-3 favor-3 favor-3 favor-4 favor-4 favor-4 favor-4 favor-4 favor-4 favor-3 favor-4 favor-1 favor-4 favor-3 favor-3 favor-2 favor-1 favor-4 favor-4 favor-4 favor-4 favor-3 favor-2 favor-1 favor-4 favor-4 favor-2 favor-3 favor-3 favor-3 favor-4 favor-4 favor-3 favor-4 favor-3 favor-4 favor-2 favor-4 favor-4 favor-3 favor-3 favor-4 favor-3 favor-4 favor-4 favor-3 favor-4 favor-4 favor-3 favor-3 favor-3 favor-4 favor-2 favor-4 favor-4 favor-4 favor-2 favor-4 favor-3 favor-4 favor-1 favor-2 favor-4 favor-4 favor-4 favor-3 favor-4 favor-4 favor-2 favor-4 favor-2 favor-3 favor-3 favor-4 favor-4


35 favors
03 favors
298 favors



Levi, the Adjudicator is Executioners new leader!


Election is over and hunters have spoken, they gave 298 favors to the Levi, the Adjudicator, who can summon Executioners' crusade to the Cainhurst Castle. Levi made from other two opponents officers realizing their value. Now Levi will regroup Executioners in Messengers' Lodge and launch an attack on Cainhurst.

Hunter who gave the most favors and claimed title of Coin Master is Copper Coin with 108 favors given. Second hunter who blessed messenger with most favors is BabyPana with 58 favors and third hunter Dopefull with 34 favors casted. Honorable mention to Hollowed_Trash as the fourth hunter.


With leader being elected, to lead Executioners to battle, marking the end of part one of this event.
To be continued...



Messengers' Cainhurst Play



Rumor is spreading that moon scented hunter bested Master Logarius and Executioners left Cainhurst, now home only to deformed creatures and spirits of the past. Word reached exiled Leo, the Vileblood Drifter who started expedition to Cainhurst Castle, gathering his most trusted Cainhurst Knights. However on their journey Leo and the knights got ambushed by Urn Festival messengers and their festive ways parted far and wide.

Knights who joined the mission and vanished into the unknown are Melvin, of Halven Lance wielding his Reiterpallash, Silas, the Tomb Petrologist still chasing rarest of blood gems, Harrell, the Champion of Feeding Grounds never putting his worn-out Chikage away, kind Bertram, of the Royal Owls and ever wandering Giles, the Vagabond Moth.

Leo made it to the Messengers' Lodge and now is waiting here for his lost companions. Help him rally his knights once again, so they can fulfill their mission to reclaim the Cainhurst wiki page.


Lost members of the expedition were found in nook and crannies of the wiki labyrinth and brought back to the Leo, the Vileblood Drifter in Messengers' Lodge.

Melvin, of Halven Lance made it back through guidance of Trin, looks like he only now realized that he was lost. Silas, the Tomb Petrologist seemed to find circle blood gem but lost himself in the labyrinths, good for him Skaski made it in time and brough him back. Harrell, the Champion of Feeding Grounds found his way to the Messengers' Lodge with assistance of Dopefull, Harrell fought countless of battles but navigation never was his strongest trait.

Group sharpshooter Bertram, of the Royal Owls with Cainhurst's favorite Evelyn went on to find Giles but got lost on the way, thankfully Copper Coin tracked him down and reunited him with rest of the expedition. Giles, the Vagabond Moth serving as rearguard is back, luckily Copper Coin found him before he could get lost again, let's hope he will bring working lantern next time.

Since they are gathered here in Messengers' Lodge they can finally set out to reclaim the Forsaken Castle Cainhurst wiki page. Thanks to you hunters, little ones were successful in their goal and Messengers' Cainhurst Play is over. More information about the event surrounding Messengers' Cainhurst Play placed on Events wiki page.








Disclaimer: This is fun project made entirely for wiki visitors' amusement and not to be connected to the official material from the game.
All messengers were handcrafted solely for the wiki purposes and to be only used on bloodborne-wiki.com.
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