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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Third Umbilical Cord

Third Umbilical Cord


Bloodborne Wiki » Items » Consumables » Third Umbilical Cord

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page revision: 45, last edited: 20 Feb 2024

Gallery Page
  • Basic Information
  • In-Game Description
  • Effects
  • Availability
  • Notes
  • Merchants
  • Third Umbilical Cord Description Changes with Day 1 Patch


Related Wiki Pages (In Alphabetical Order)
Abandoned Old Workshop
Arianna, Woman of Pleasure
Bosses
Celestial Child
Completionist Guide
Consumable Dupe
Consumables
Cut Content Progression Map
Datamined Internal Names
Datamined Item IDs
End-Game
Game Version 1.00 Differences
Gehrman, The First Hunter
Healing Church Workshop
Hunter's Dream
Challenge Runs
Impostor Iosefka
In-game Art - Consumables
In-game Art - Consumables [datamined]
Insight
Iosefka's Clinic
Items
Loot Duping
Lore & Connections
Lore Index
Mergo's Wet Nurse
Moon Presence
Nightmare of Mensis
NPCs
Old Hunter Badge
Original Japanese Item Index
Progression Guide
Sinclair Lore Podcasts
The Paleblood Hunt
The True Story of Bloodborne Video Series
Timezone Manipulation 1.00
Treasures
Unused Content
US & UK In-Game Description
Yharnam's Residents

Basic Information

Icon Name Effect No. Held Stored Usage Type Note
Third Umbilical Cord Third Umbilical Cord Gain +3 Insight
Unlocks true final boss (3x used)
- / 1 - / - Finite Use to gain Insight

Third Umbilical Cord ❘ 3本目のへその緒

Consumable

In-Game Description (1) Abandoned Workshop

    A great relic, also known as the Cord of the Eye. Every
    infant Great One has this precursor to the umbilical cord.

    Every Great One loses its child, and then yearns for a surrogate. The Third Umbilical Cord precipitated the
    encounter with the pale moon, which beckoned the hunters
    and conceived the hunter's dream.

    Use to gain Insight and, so they say, eyes on the inside,
    although no one remembers what that truly entails.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

In-Game Description (2) Arianna's Celestial Child

    A great relic, also known as the Cord of the Eye. Every
    infant Great One has this precursor to the umbilical cord.

    Every Great One loses its child, and then yearns for a
    surrogate, and Oedon, the formless Great One, is no
    different. To think, it was corrupted blood that began this
    eldritch liaison.

    Use to gain Insight and, so they say, eyes on the inside,
    although no one remembers what that truly entails.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

In-Game Description (3) Impostor Iosefka

    A great relic, also known as the Cord of the Eye. Every
    infant Great One has this precursor to the umbilical cord.

    Provost Willem sought the Cord in order to elevate his being
    and thoughts to those of a Great One, by lining his brain
    with eyes. The only choice, he knew, if man were to ever
    match Their greatness.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

In-Game Description (4) Mergo's Wet Nurse

    A great relic, also known as the Cord of the Eye. Every
    infant Great One has this precursor to the umbilical cord.

    Every Great One loses its child, and then yearns for a
    surrogate. This Cord granted Mensis audience with Mergo,
    but resulted in the stillbirth of their brains.

    Use to gain Insight and, so they say, eyes on the inside,
    although no one remembers what that truly entails.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

Effects

  • There are four versions of this item, and each one has a different description. In order to get the final ending, you must use (whenever) at least three of the four before speaking with Gehrman by the big tree in the Hunter's Dream at the end of the game. Remember: if you want to fight the true final boss, you need to acquire and use three of these in one playthrough.
  • Gain +3 Insight when used. Insight is inhuman knowledge and represents your awareness of the nightmare's effects. In addition to its use as a currency at the insight shop and during multiplayer, acquiring more insight provides certain benefits but also poses a few risks. High levels of Insight will decrease your Beasthood stat, and while that does mean that you will fill the Beast Gauge faster, you won't be able to reach the later damage modifiers that come with a bigger gauge. Your Frenzy resistance is also heavily dependent on how much Insight you have, and the more you have the more susceptible you will be to getting Frenzied. Some enemies and aspects of the environment will also change at particular insight thresholds, such as the Church Servants in the Cathedral Ward gaining powered-up weapons and new attacks; with extremely high insight you'll also become able to see things during the day which would otherwise only be visible when the Blood Moon is out.

Availability

  • Impostor Iosefka Quest [x1]: kill Impostor Iosefka during the Blood Moon when she has gone insane.
  • Arianna Quest [x1]: kill the Celestial Child after completing Arianna, Woman of Pleasure quest in Oedon Chapel Basement.
  • Treasure in (Main Story): Abandoned Old Workshop; on altar inside the Workshop. If you need further assistance to find the cord, you can follow the full Abandoned Old Workshop Map.
  • Dropped by (Main Story): Mergo's Wet Nurse in Nightmare of Mensis.

Notes

  • To trigger true final boss [Moon Presence] of Main Story you need to consume at least three of four Third Umbilical Cords before defeating [after refusing his offer] Gehrman by the big tree in the Hunter's Dream.
  • In Lecture Building 2F | Room next to Nightmare of Mensis Door there is a note "Three third cords.", inspiring player to collect three cords for special ending.
  • Third Umbilical Cords don't transfer into next New Game cycle.
  • US and UK versions names are different, One Third of Umbilical Cord [US] and Third Umbilical Cord [UK].

Third Umbilical Cord
Model Art Icon
In-game Description Print In-game Description Print In-game Description Print In-game Description Print

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] - - - - - - None
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Third Umbilical Cord Description Changes with Day 1 Patch

Unused Content

Description Changes [All]

"Keep one to fend off foul spirits, or use it to obtain great Insight", changed into "Use to gain Insight and, so they say, eyes on the inside, although no one remembers what that truly entails."

Pre-patch [Abandoned Workshop] US only

One of the heirlooms used to contact the Great Ones, originating in the child of the Vilebloods. Long ago, in an encounter with the Great Ones, a contract was established, establishing the hunters and the hunters dream.

Post-patch [Abandoned Workshop] US only

Every Great One loses its child, and then yearns for a surrogate. The Third Umbilical Cord precipitated the encounter with the pale moon, which beckoned the hunters and conceived the hunter's dream.
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