Current Game Version ● 1.09 Patch Live ● Dec 21, 2015 Last Server Maintenance ● March 09, 2023 Next Server Maintenance ● No scheduled Server Status ● ONLINE ✓
Index Contact Chat Notes Contributors FAQs Links & Tools
Bloodborne Wikis
Return to Yharnam 2023: Community event taking place from March 24th to April 7th (poster). | Newest Article: March 12, 2023 | Challenge Runs
    General Information
  • Home / Sitemap
  • Expansion
  • Reviews & Sales
  • Game Patches
  • Game Mechanics
  • Controls

    Your Character
  • Character Classes
  • Character Stats
  • Character Builds
  • Covenants
  • Sliders


    Equipment
  • Weapons
  • Firearms
  • Shields & Torches
  • Armor
  • Items
  • Gems & Materials

    The World
  • Bosses
  • Enemies
  • Merchants
  • NPCs
  • Locations
  • Chalice Dungeons

    Other Information
  • World & Progression
  • Farming
  • Trophies
  • Credits
  • Art of Bloodborne
  • Unused Content


©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


Discord groups for Bloodborne communities...

Old Hunter Bone

Old Hunter Bone


Bloodborne Wiki » Items » Arcane Items » Old Hunter Bone

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 49, last edited: 28 May 2022

Basic Information

Icon Name Use No. Held Stored Usage Type QS Bullet Use Stats Req. / Bonus
Old Hunter Bone Old Hunter Bone The art of Quickening speed up rolling and quicksteps
[15 seconds]
- / 1 - / 99 Unlimited Use 4 - / - / - / 15
- / - / - / -

Old Hunter Bone ❘ 古い狩人の遺骨

Arcane Item

In-Game Description

    The bone of an old hunter whose name is lost.

    It is said that he was an apprentice to old Gehrman, and a
    practitioner of the art of Quickening, a technique particular
    to the first hunters.

    It is most appropriate that hunters, carriers of the torch who
    are sustained by the dream, would tease an old art from his
    remains.
Note: The same in-game description in US & UK versions. ✓

Effects

  • You need 15 points of arcane stat to use it, and it costs four bullets per use. It increases the speed of your rolling and quicksteps. This does not increase the number of invincibility frames in your roll. It does, however, allow you to recover from a roll much more quickly; this means you can start another roll sooner. In that way, the Old Hunter Bone can actually provide you with more invincibility.
  • For example, let's say you roll three times without the Old Hunter Bone, and three times with its effect. The percentage of time that you spent invincible would be higher for when you used the Old Hunter Bone because there were less recovery frames in-between your rolls. This also lets you recover more quickly and begin charging an (R2) attack sooner. You can use this with a fast weapon, like the Saw Cleaver, to perform backstabs more reliably! If you combine this with the Oedon Writhe Rune, you can even regenerate some of the ammo you spend to use the Old Hunter Bone!
  • Self Buff Limitation: Just as you can apply only one buff for the weapons, you cannot have more than one self buff active at the same time. Only exception is Beasthood generated by the Beast Claw. Therefore you can't combine effects of the items such as Arcane Items Messenger's Gift and Old Hunter Bone. Consumables Beast Blood Pellet, Blue Elixir, Lead Elixir and even special blood vials with self buff effect like Blood of Adeline, Blood of Adella, Blood of Arianna. So beware when going into the fight that you can't use two of before mentioned items and "cannot use" animation will be performed when trying so which can cost you the fight.

Availability

  • Treasure in (Main Story): Abandoned Old Workshop, in front of tombstone next to the Workshop.

Notes

  • It doesn't increase number of invincibility frames but it does allow you to recover from a roll much quicker.
  • QS Bullets cost reduced from 6 to 5 in Patch 1.03.
  • QS Bullets cost reduced from 5 to 4 in Patch 1.04.
  • Lost in translation: In-game description says "he was an apprentice to old Gehrman", but in the original japanese text it says "その狩人" ("that hunter") without gender-specific pronoun.
  • Blood Crow of Cainhurst, Gehrman, The First Hunter [Effect] and Lady Maria of the Astral Clocktower [Effect] use Old Hunter Bone.
  • For more details of its in-game model view this datamined render.

Old Hunter Bone
Model Art Icon
In-game Description Print Old Hunter Bone

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] - - - - - 1000 None
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Datamined Roll & Dash Frame Data

Movement iFrames Roll Cancel Hyper Armor Notes
Standard
  • Roll Cancel: Roll cancel is the moment of the table that allows you to cancel the current animation into backstep, rolls or dashes.

  • Hyper Armor: Also called Super Armor, it's hidden statistic that prevents character from flinching or stumbling. Each of enemy attacks reduces your super armor; when it reaches zero ("breaks"), you will flinch or stumble. The degree to which you are stunned depends on the impact of the attack that breaks your armor.

  • Bloodborne & Dark Souls 3 comparison:

  • DkS3 fast roll = 13 iframes, 21 frames roll cancel, (16 iframes bloodring)

  • DkS3 med roll = 13 iframes, 21 frames roll cancel, 12-20 frames hyper armor, (16 iframes bloodring)

  • DkS3 fat roll = 12 iframes, 28 frames roll cancel, 12-25 frames hyper armor, (15 iframes bloodring)

  • Consecutive BB forward dashes are 3 frames faster than DkS3 rolls. Consecutive BB bone forward dashes are 5 frames faster than DkS3 rolls. Both dashes have 2 frames and 5 frames less i-frames respectively than DkS3 rolls.
Forward Dash 11 iframes 18 frames roll cancel
Other Dash 11 iframes 20 frames roll cancel
Roll 11 iframes 24 frames roll cancel
Old Hunter Bone
Forward Dash 8 iframes 16 frames roll cancel
Side & Back Dash 8 iframes 18 frames roll cancel
Roll 8 iframes 18 frames roll cancel
Beast's Embrace
Forward & Back Dash 11 iframes 22 frames roll cancel
Side & Diagonal Dash 11 iframes 24 frames roll cancel
Roll 11 iframes 24 frames roll cancel
Milkweed
Forward Dash 11 iframes 21 frames roll cancel 11-24 frames hyper armor
Other Dash 11 iframes 23 frames roll cancel 11-24 frames hyper armor
Roll 11 iframes 29 frames roll cancel 11-29 frames hyper armor
Backstep 0 iframes 19 frames roll cancel 0-18 frames hyper armor

Key

Requirements

Stat Bonuses

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
    Strength Icon / Skill Icon / Bloodtinge Icon / Arcane Icon
  • W is the Strength required.
  • X is the Skill required.
  • Y is theBloodtinge required.
  • Z is the Arcane required.
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page.
Newer Post Older Post Home