Movement & iFramesBloodborne Wiki » Game Mechanics » Movement & iFrames |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 18, last edited: 03 Feb 2021 |
Basic Information |
Rolling and Quickstepping
Backsteps
Dashing and Jumping
|
Concealed Dash
Jump Attack
Falling
|
Datamined Roll & Dash Frame Data |
Movement | iFrames | Roll Cancel | Hyper Armor | Notes |
---|---|---|---|---|
Standard |
|
|||
Forward Dash | 11 iframes | 18 frames roll cancel | ||
Other Dash | 11 iframes | 20 frames roll cancel | ||
Roll | 11 iframes | 24 frames roll cancel | ||
Old Hunter Bone |
||||
Forward Dash | 8 iframes | 16 frames roll cancel | ||
Side & Back Dash | 8 iframes | 18 frames roll cancel | ||
Roll | 8 iframes | 18 frames roll cancel | ||
Beast's Embrace |
||||
Forward & Back Dash | 11 iframes | 22 frames roll cancel | ||
Side & Diagonal Dash | 11 iframes | 24 frames roll cancel | ||
Roll | 11 iframes | 24 frames roll cancel | ||
Milkweed |
||||
Forward Dash | 11 iframes | 21 frames roll cancel | 11-24 frames hyper armor | |
Other Dash | 11 iframes | 23 frames roll cancel | 11-24 frames hyper armor | |
Roll | 11 iframes | 29 frames roll cancel | 11-29 frames hyper armor | |
Backstep | 0 iframes | 19 frames roll cancel | 0-18 frames hyper armor |
Movement In-Game Frame Data [spreadsheet, archive] |
|
Roll | Quickstep forward | Quickstep side | Quickstep back | Backstep | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Frame index | iFrame | Damage | iFrame | Damage | iFrame | Damage | iFrame | Damage | iFrame | Damage | |
Summary
Key
|
1 | no | 1.00x | no | 1.00x | no | 1.00x | no | 1.00x | no | 1.00x |
2 | yes | - | yes | - | yes | - | yes | - | no | 1.00x | |
3 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
4 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
5 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
6 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
7 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
8 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
9 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
10 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
11 | yes | - | yes | - | yes | - | yes | - | no | 1.41x | |
12 | yes | - | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | |
13 | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
14 | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
15 | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
16 | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
17 | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
18 | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
19 | no | 1.00x | no | 1.41x | no | 1.41x | no | 1.41x | no | 1.00x | |
20 | no | 1.00x | no | 1.00x | no | 1.00x | no | 1.00x | |||
21 | no | 1.00x | no | 1.00x | no | 1.00x | |||||
22 | no | 1.00x | |||||||||
23 | no | 1.00x | |||||||||
24 | no | 1.00x | |||||||||
25 | no | 1.00x | |||||||||
25 frames long | 19 frames long | 21 frames long | 21 frames long | 20 frames long | |||||||
1 startup frame | 1 startup frame | 1 startup frame | 1 startup frame | 2 startup frame | |||||||
11 iFrames | 10 iFrames | 10 iFrames | 10 iFrames | 0 iFrames | |||||||
6 instability frames | 8 instability frames | 8 instability frames | 8 instability frames | 10 instability frames | |||||||
7 stable lag frames | 0 stable lag frames | 2 stable lag frames | 2 stable lag frames | 8 stable lag frames |