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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Sedatives

Sedatives


Bloodborne Wiki » Items » Consumables » Sedatives

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page revision: 41, last edited: 16 Jan 2021

Basic Information

Icon Name Effect No. Held Stored Usage Type Note
Sedative Sedatives Removes Frenzy build-up
Removes Beasthood build-up
- / 10 - / 99 Finite Liquid medicine that calms the nerves

Sedatives ❘ 鎮静剤

Consumable

In-Game Description

    Liquid medicine concocted at Byrgenwerth.

    Calms the nerves.

    Those who delve into the arcane fall all-too-easily to
    madness, and thick human blood serves to calm the frayed
    nerves of these inquisitive minds. Naturally, this often leads
    to a reliance on blood ministration.
Note: The same in-game description in US & UK versions. ✓

Effects

  • Sedatives reduce your Frenzy build-up. Once Frenzy builds up fully, you'll suffer 70% of your maximum HP in damage, which will often result in death. Worse still, Frenzy can continue to build up even after you escape from the source. Often, you'll need to use more than one Sedative over the course of a fight with enemies such as Winter Lanterns, You won't be able to buy them until late in the game, so save the Sedatives you find and make sure they're in your quick inventory slots when you need them!
  • Sedatives have also lesser known effect of reducing your Beasthood build-up to 0, using it this way is more situational than in case of a Frenzy but if you are in need of getting your defences back to full value and lost of beasthood bonus to your attacking damage is sacrifice you are willing to make, Sedatives could be helpful.
  • Status Ailments are often more deadly than normal attacks. It is always better to avoid such affliction, as curing ailments in the middle of a battle can be tricky. Still, you will inevitably need to deal with status ailments at some point. When you are exposed to a status ailment, its associated bar will begin to fill up; when it is completely full, the status will be inflicted. You can cure it before the bar fills to prevent the ailment.
  • Note that Frenzy (and Rapid Poisoning) must be cured before the HP Loss occurs, as the damage is instantaneous. This means that fighting foes that inflict either of these requires you to be very careful. Sometimes, if you haven't used an Antidote or Sedative before engaging them, it might already be too late. If an enemy kills you very quickly and you're unsure why, these status ailments are possibly the cause.

Availability (more details in the table below)

  • Lonely Old Woman's Quest [x8]: Sedatives x1: speak to Lonely Old Woman after nightfall and tell her, "I have my share of woes."; Sedatives x2: tell Lonely Old Woman, "I have my share of woes" a second time; Sedatives x3: tell Lonely Old Woman, "I have my share of woes" a third time; Sedatives x1: tell Lonely Old Woman, "I have my share of woes" after receiving Sedatives from her three times, then reload the area twice and speak to her again when she returns; Sedatives x1: found on Lonely Old Woman corpse outside the Oedon Chapel's side entrance when you reload the area after telling her, "I have my share of woes" a fifth time.
  • Treasure in (Main Story): Byrgenwerth [x5], Lecture Building 2F [x6], Nightmare of Mensis [x3]
  • Treasure in (The Old Hunters DLC): Research Hall [x3]
  • Treasure in (Preset Dungeons): Isz Gravestone [x6]
  • Treasure (available) in (Root Dungeons): Isz Gravestone [Layer 2-4], Sinister Isz Gravestone [Layer 2-3]
  • Dropped by (Main Story): Lonely Old Woman, Rotted Corpse, Scholar (Bare Hands), Scholar (Flask), Garden of Eyes, Choir Intelligencer Edgar
  • Dropped by (The Old Hunters DLC): Wheelchair Huntsman (Pistol), Wheelchair Huntsman (Rosmarinus), Wheelchair Huntsman (Gatling Gun), Church Doctor (Threaded Cane & Repeating Pistol)
  • Dropped by (Root Dungeons): Nightmare Apostle (Human Head)
  • Sold by: Bath Messengers [Hunter's Dream], Patches, the Spider [Chalice Dungeons Rare].
  • Cosmic Eye Watcher Badge: This badge can be found in Upper Cathedral Ward. Although you won't be able to reach it until very late, picking it up allows you to purchase Twin Bloodstone Shards from the shop. This will allow you to experiment with a wider variety of weapons. The Sedatives it unlocks are also useful, as any hunter who has stared down a Winter Lantern should know!

Notes

  • Full Frenzy build-up, damages for 70% of maximum HP.
  • Nightmare Apostle rare Human Head version, unlike regular one, drops Sedatives x1 [5%].

Sedative
Model Art Icon
In-game Description Print

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] 600 1200 2600 4600 5600 120 Cosmic Eye Watcher Badge
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - 1300 2800 5000 6100 - Spare Patches

Availability: Treasures & Item Drops

  • There are none Sedatives item drops from enemies in Preset Dungeons.
Treasures in Main Story [All]
Byrgenwerth, total number of treasures in area x5, [complete map]
  • Sedatives x5, far end of Terrace near lever to shortcut.
Lecture Building 2F, total number of treasures in area x6, [complete map]
  • Sedatives x6, in circular 2F Waiting Room.
Nightmare of Mensis, total number of treasures in area x3, [complete map]
  • Sedatives x3, on ascending circular staircase on path to Mergo's Loft: Middle lamp.
Treasures in The Old Hunters DLC [All]
Research Hall, total number of treasures in area x3, [complete map]
  • Sedatives x3, in room full of Patients on 3F beware of throwing variants.
Treasures in Preset Dungeons [All]
Isz Gravestone L2, total number of treasures in area x3, [complete map]
  • Sedatives x2, top of staircase on path to lever room.
  • Sedatives x1, room next to large circular room on Mid Floors.
Isz Gravestone L3, total number of treasures in area x3, [complete map]
  • Sedatives x3, in he middle of circular staicase leading to Lower Floors.
Treasures in Root Dungeons [All]
Isz Gravestone, possible treasure on layers 2, 3 and 4.
Sinister Isz Gravestone, possible treasure on layers 2 and 3.
Item Drop Main Story [% Drop Rate] [All]
Cathedral Ward, total number of item drop from enemies (NPC) in area x1
  • Lonely Old Woman: Sedatives x1 [100%]
Forbidden Woods, total number of item drop from enemies in area x1
  • Rotted Corpse: Sedatives x1 [1%]
Lecture Building 1F, total number of item drop from enemies in area x2
  • Scholar (Bare Hands): Sedatives x1 [2%]
  • Scholar (Flask): Sedatives x1 [2%]
Lecture Building 2F, total number of item drop from enemies in area x2
  • Scholar (Bare Hands): Sedatives x1 [2%]
  • Scholar (Flask): Sedatives x1 [2%]
Byrgenwerth, total number of item drop from enemies in area x1
  • Garden of Eyes: Sedatives x1 [5%]
Nightmare of Mensis, total number of item drop from enemies in area x1
  • Choir Intelligencer Edgar: Sedatives x3 [100%]
Item Drop The Old Hunters DLC [% Drop Rate] [All]
Research Hall, total number of item drop from enemies in area x4
  • Wheelchair Huntsman (Pistol): Sedatives x1 [4%]
  • Wheelchair Huntsman (Rosmarinus): Sedatives x1 [4%]
  • Wheelchair Huntsman (Gatling Gun): Sedatives x1 [4%]
  • Church Doctor (Threaded Cane & Repeating Pistol): Sedatives x5 [100%]
Item Drop in Root Dungeons [% Drop Rate]
Root Dungeons, total number of item drop from enemies exclusive to Root Dungeons x1
  • Nightmare Apostle (Human Head): Sedatives x1 [5%]
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