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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Hidden Enemy Attributes

Hidden Enemy Attributes


Bloodborne Wiki » Game Mechanics » Hidden Enemy Attributes

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page revision: 05, last edited: 07 June 2024

  • Basic Information
  • Bonus % Increase to Damage Taken
  • Bonus % Decrease to Damage Taken
  • Bonus % Increase to Attack Rating (AR)
  • Bonus % Decrease to Attack Rating (AR)
  • Bonus % Increase to Damage Dealt
  • Immunity to Status
  • Red-Eyes
  • Beast Infection
  • Labyrinth Ritekeeper Buff
  • Bonus % Increase to Damage Dealt vs Weak Enemy
  • Killing Sinister Bell Ringer Bonus % Increase to Damage Taken
  • Disabled Rally
  • Gunshot Weakness
  • Fear of Torches


Basic Information

  • This page contains all hidden enemy attributes, such as hidden permannent buffs and debuffs, gathered from the game files by foxyhooligans.

Bonus % Increase to Damage Taken

Enemy Phys. Thrust Blunt Blood Arcane Fire Bolt
Beast Patient - - - - - 50% -
Beast-possessed Soul (Cathedral Ward) - - - - - 50% -
Blood-starved Beast | wandering boss variant only - - - - - 50% -
Brainsucker (all) - - - - - 50% 50%
Carrion Crow (all) - - - - - 50% -
Celestial Emissary (Small) & Celestial Emissary (Tendrils) - - - - - 50% 50%
Crawling Corpse (all) - - - - - - 50%
Crawling Corpse (Forbidden Woods) - - - - - 300% -
Executioner (all) - - - - 50% 50% -
Fishman all variants (Hamlet) - - - - - 50% -
Gel - - - - 50% 50% 50%
Giant Fishman (Anchor) & (Fists) - - - - - 50% -
Gravedigger (Hook), (Pickaxe) & (Rifle) - - - - 50% - -
Huntsman (Torch and Axe) | butcher outfit variant - - - - 50% - 50%
Child of Rom - - - - - - 50%
Labyrinth Madman (Corpse), (Sickle) & (Twin Sickles) - - - - - 50% -
Labyrinth Warrior (Crossbow & Sword), (Greatsword), (Morning Star) & (Sword & Shield) - - - - 50% - -
Labyrinth Watcher all variants - - - - 50% - -
Maneater Boar | excluding boss version - - - - - 50% -
Merciless Watcher (Mace), (Saw) & (Scattergun, Club & Lantern) | excluding boss version - - - - 50% - -
Crawler & Large Crawler - - - - - - 50%
Pthumerian Descendant | wandering boss variant only - - - - 50% - -
Pthumerian Elder | wandering boss variant only - - - - 50% - -
Rabid Dog | Excluding Hunter's Nightmare dog - - - - - 50% -
Scourge Beast (all) - - - - - 50% -
Scholar (Bare Hands) & (Flask) - - - - - 50% 50%

Bonus % Decrease to Damage Taken

Enemy Phys. Thrust Blunt Blood Arcane Fire Bolt
Abhorrent Beast - - - - - - 15%
Darkbeast Paarl / Loran Darkbeast - - - - - - 15%
Fluorescent Flower - - - - 15% 15% 15%
Church Giant - - - - - - 15%
Keeper of the Old Lords - - - - - 15% -
Lady Maria - - - 30% - - -
Loran Cleric - - - - 15% - 15%
Loran Silverbeast - - - - - - 15%
Martyr Logarius - - - - 15% - -
Parasite Larva - - - - 15% 15% 15%
Queen Yharnam - - - - 15% - 15%
Snail Woman (Shell) & (Bare) - - - - - - 100%
The One Reborn - - - - 15% - -
Watchdog of the Old Lords - - - - - 15% -
Winter Lantern - - - - 15% 15% 15%
  • Note: Abhorrent Beast that Suspicious Beggar transforms into has same effects applied.

Bonus % Increase to Attack Rating (AR)

Enemy Phys. Thrust Blunt Blood Arcane Fire Bolt Stamina
Beast-possessed Soul (Boss only) 15% 15% 15% 15% 15% 15% -% -%
Mad One (15 Insight summon only) 20% 20% 20% 20% 20% 20% 20% 10%
Sinister Bell Ringer (Multiplayer Summon) 20% 20% 20% 20% 20% 20% 20% 10%

Bonus % Decrease to Attack Rating (AR)

Enemy Phys. Thrust Blunt Blood Arcane Fire Bolt Stamina
Keeper of the Old Lords | wandering boss 25% 25% 25% 25% - 25% - -

Bonus % Increase to Damage Dealt

Enemy Phys. Thrust Blunt Blood Arcane Fire Bolt Stamina
Brainsucker (Byrgenwerth) 30% 30% 30% 30% - - - -
Brainsucker (Upper Cathedral Ward) 30% 30% 30% 30% - - - -

Immunity to Status: Slow Poison, Rapid Poison, Pungent Blood Cocktail & Shaman Bone Blade

Enemy Enemy
Abhorrent Beast X X Labyrinth Watcher X
Amygdala X X Laurence X X
Bell Ringer X Living Failure X
Bloodletting Beast X X Loran Cleric X
Bloodlicker X Loran Silverbeast | boss only X X
Blood-Starved Beast X Lost Child of Antiquity X
Brainsucker | boss only X X Ludwig X X
Celestial Emissary (Small) & Celestial Emissary (Tendrils) X Mad One X
Celestial Emissary (boss) X X Maria X X
Celestial Child X Martyr Logarius X X
Cleric Beast X X Merciless Watchers & Chieftain | boss only X X
Clocktower Patient | crawling & in poison pool variants
  • exluding leaping variant
X X Mergo's Attendant (all) X
Cramped Casket X Mergo's Wet Nurse X X
Crawler & Large Crawler X X Moon Presence X X X X
Crawling Corpse X Nightmare Apostle & Large X
Darkbeast Paarl / Loran Darkbeast X Nightmare Executioner (Axe) & (Church Cannon) X
Evil Labyrinth Spirit X Old Hunters all X
Ebrietas X X Orphan of Kos X X
Eye-Collector X X Parasite Larva | Forbidden Woods only X X
Executioner X Pilgrim X
Father Gascoigne X X Pthumerian Descendant X X
Fishman all X Pthumerian Elder X X
Fluorescent Flower X Ritekeeper X
Garden of Eyes X Rom X X
Gel X Shadow of Yharnam (Mace), (Candle) & (Sword) X
Gherman X X Scholar (Bare Hands) & Scholar (Flask) X
Giant Lost Child X Skeletal Puppet X
Gravedigger (Hook), (Pickaxe) & (Rifle) X Snake Ball & Large Snake Ball X
Huntsman (all variants) X The One Reborn X X
Child of Rom X Undead Giant | boss only X X
Church Giant | Forbidden Woods only X X Vicar Amelia X X
Church Servant X Wandering Madness & Large Wandering Madness X X X X
Keeper of the Old Lords | boss only X X Watchdog of the Old Lords X X
Kidnapper X Winter Lantern X
  • Note: Abhorrent Beast that Suspicious Beggar transforms into has same effects applied.

"Red-Eyes"

  • Some enemies you'll encounter will have glowing red eyes, and this not only makes them appear more threatening, it actually strengthens them. Red-eyed enemies have greater attack power than their normal counterparts. Red Eyes Old Hunters in Hunter's Nightmare will drop Vermin first time you killed them. More information on Red Eyes Enemies wiki page.

Bonus % Increase to Attack Rating (AR)

Enemy Max HP Increase Phys. Thrust Blunt Blood Arcane Fire Bolt
Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room 50% 20% 20% 20% 20% 20% 20% 20%
Lost Child of Antiquity - 50% 50% 50% 50% - - -

Bonus % Increase to Damage Dealt

Enemy Max HP Increase Phys. Thrust Blunt Blood Arcane Fire Bolt
Old Hunter (Beast Cutter) & Old Hunter (Boom Hammer) - 40% 40% 40% 40% - - -
Old Hunter (Beasthunter Saif) - 100% 100% 100% 100% - - -

"Beast Infection" Permanent Effect

Bonus % Increase to Attack Rating (AR)

Enemy Max HP Increase Phys. Thrust Blunt Blood Arcane Fire Bolt
Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room 50% 40% 40% 40% 40% -% -% -%

Bonus % Decrease to Defense

Enemy Max HP Increase Phys. Thrust Blunt Blood Arcane Fire Bolt
Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room - 20% 20% 20% 20% 20% 20% 20%

Add Slow Poison Buildup to Attacks

Enemy Add Slow Poison Buildup
Beast Patient (Female) 65

"Beast Infection" Temporary Effect

  • Beasts within range of the tall, shrieking Ashen Blood Beast Patient will have the following effects applied temporarily. The Scourge Beast will shake off the effect after 20s and the Beast Patient will shake off the effect after some time in combat, provided the Ashen Blood Beast Patient is dead or not in range.
  • Scourge Beast "beast infection" effect applied
  • Scourge Beast "beast infection" effect run out
  • Beast Patient "beast infection" effect applied
  • Beast Patient "beast infection" effect run out

Bonus % Increase to Attack Rating (AR)

Max HP Increase Phys. Thrust Blunt Blood Arcane Fire Bolt
50% 40% 40% 40% 40% -% -% -%

Bonus % Decrease to Defense

Max HP Increase Phys. Thrust Blunt Blood Arcane Fire Bolt
- 20% 20% 20% 20% 20% 20% 20%

Add Slow Poison Buildup to Attacks

Enemy Add Slow Poison Buildup
Beast Patient (Female) 65
Beast Patient (Male) 40
Scourge Beast 55

Labyrinth Ritekeeper Buff

  • Enemies within range of the buff from Labyrinth Ritekeeper will have the following effect applied for 18s.

Bonus % Increase to Attack Rating (AR)

Phys. Thrust Blunt Blood Arcane Fire Bolt
35% 35% 35% 35% - - -

Bonus % Increase to Damage Dealt vs Weak Enemy

Righteous Damage Weakness Weapon Bonus %
Bloodlicker Holy Moonlight Sword 50%
Evil Labyrinth Spirit Church Pick | Thrust Attacks only 20%
Forsaken Castle Spirit (Knife), (Head) Kirkhammer | Untransformed Mode Only 50%
Lost Child of Antiquity Logarius Wheel 30%
Queen Annalise Ludwig's Holy Blade 50%
Threaded Cane | Untransformed Mode Only 20%

Killing Sinister Bell Ringer Bonus % Increase to Damage Taken

  • Killing a Sinister Bell Ringer that spawn red enemies in Yahar'gul will result in the following modifier applied to those enemies:
Phys. Thrust Blunt Blood Arcane Fire Bolt
100% 100% 100% 100% 100% - -

Disabled Rally

  • Attacking an enemy with any of the following damage types (even split damage) will result in 0 HP regain, if the player has HP regain available.
Enemy Phys. Thrust Blunt Blood Arcane Fire Bolt
Abhorrent Beast X
Darkbeast Paarl / Loran Darkbeast X
Evil Labyrinth Spirit X X X X X X X
Pilgrim X X X X X X X
Skeletal Puppet X X X X X X X
Watchdog of the Old Lords X
  • Note: Abhorrent Beast that Suspicious Beggar transforms into has same effects applied.

Gunshot Weakness

Enemies Effect
Cain's Servants (Cane), (Cane and Candelabra) & (Rapier)Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown.
Clocktower Patient (Crawling)
Nightmare Apostle
Old Hunter's Hound
Rabid Dog
Skeletal Puppet

Fear of Torches

Enemies Effect
Beast Patient Beast Patients will be hesitant to attack the player out of fear when the player is handling a torch.
Nightmare Apostle "Very rare effect applied to random spiders in chalice dungeons. Coming into proximity of certain spiders when equipped with a torch will result in the spider becoming stunned for a moment, backing off, and then will stay away from the player for a short while. This effect will wear off after ~10s or if the player un-equips the torch. This effect will only trigger once, unless the map is reloaded."
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