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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Clocktower Patient (Crawling)

Clocktower Patient (Crawling)


Bloodborne Wiki » Enemies » Clocktower Patient (Crawling)

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page revision: 14, last edited: 26 June 2024

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  • Basic Information
  • Description
  • Overview
  • Strategy
  • Notes
  • New Game Cycles


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Research Hall 688 1198 99 99 99 99 116 89 89 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Research Hall Quicksilver Bullets x2 [4%], Quicksilver Bullets x1 [4%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Fire and BoltFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoGunshots, Hunter Tools & Blood DMG Atks (massive knockdown)Super Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Clocktower Patient (Crawling) ❘ 実験棟の患者

Regular Enemy

Description

  • These unfortunate victims of the Healing Church's shady experiments comprise the largest and most diverse enemy group in the expansion areas. Each variant uses a different set of attacks from the others and many of them incorporate gimmicks unique to their own subtype; most are susceptible to interrupts and staggers, but the Crawling version is immune. Additionally, although very few opportunities for exploiting this mechanic exist, the Clocktower Patients are handled as an opposing team type to the Wheelchair Huntsmen found in certain locations throughout the Research Hall; notably, a Wheelchair Huntsman armed with a Gatling gun is positioned on an inaccessible ledge overlooking a staircase and will mow down a group of patients attempting to climb the stairs as you approach. Fortunately, with the exception of the patients armed with transfusion stands, members of this enemy group generally have low health and will fall to a few R1 attacks; the main danger they pose is their tendency to attack in large groups with swift combos, so keep an ear out for their telltale screams and proceed with caution if you suspect an ambush.

Overview

  • These slow-moving Clocktower Patients are generally very weak and vulnerable, though they can be troublesome in groups and are capable of attacking from a short distance with their tentacles. They will crawl aimlessly about until they detect a player, at which point they will inchworm closer and attack with short-range headbutts. Their melee attacks do have some forward momentum, however, and can inflict considerable damage despite being relatively easy to avoid.

Strategy

  • Their tentacle attacks are preceded by a very obvious scream during which they will rear up off the ground, providing ample time to quickstep backward and out of range. Firearms or thrown weapons can be used to pick them off at a distance if desired, but are inefficient owing to the enemy's slow movement and general vulnerability. Jump attacks with larger weapons such as the Kirkhammer, Whirligig Saw or Ludwig's Holy Blade can be used to strike them from outside their reach before they have an opportunity to initiate an attack, and quickstepping forward past them or to their sides provides plenty of time to cut them down before the they can respond. Avoid standing behind them at pointblank range for too long, however - they can perform a relatively quick sideways headbutt which will reach this blind spot.

Notes

  • This Enemy is part of The Old Hunters DLC.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • It appears that Research Hall Patients are reskinned and reanimated Labyrinth Watchers. Patients don't have the full body model, but if you take their body skin and put it on a Labyrinth Watcher‘s you get this picture.
Clocktower Patient (Crawling)
The Old Hunters DLC
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Research Hall 688 1198 1002 4666 1072 5133 1102 5833 1132 6999 1152 9332 1202 11665
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