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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Winter Lantern

Winter Lantern


Bloodborne Wiki » Enemies » Winter Lantern

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page revision: 40, last edited: 27 Oct 2024

  • Basic Information
  • Description
  • Strategy
  • Notes
  • Attack Patterns
  • Blood Gem Drop Table
  • New Game Cycles


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Nightmare Frontier 523 2759 89 89 89 89 89 89 89 70 450 - -
Nightmare of Mensis 1408 10177 103 103 103 103 103 103 103 70 450 - -
Fishing Hamlet 1429 4514 105 105 105 105 105 105 105 70 450 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Nightmare Frontier Random Blood Gem based on area x1 [33%], Quicksilver Bullets x3 [62%], Pebble x10 [5%]
Nightmare of Mensis Random Blood Gem based on area x1 [33%], Quicksilver Bullets x3 [62%], Pebble x10 [5%]
Fishing Hamlet Random Blood Gem based on area x1 [33%], Quicksilver Bullets x3 [62%], Pebble x10 [5%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Slow PoisonFrenzy resistance is 999
Arcane Damage Multiplier0.85Is kinNoSuper Armor value 130
Fire Damage Multiplier0.85Is weak to serratedNo
Bolt Damage Multiplier0.85Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on December 15th, 2021.

Winter Lantern ❘ ほおずき

Strong Enemy

Description

  • Grotesque creatures with few attacks but a lethal gimmick, Winter Lanterns will constantly damage you and build up your frenzy meter with their gaze. This ability will affect you from absurd distances and cannot be avoided by any means other than putting an obstacle between yourself and your target, making it almost impossible to approach these enemies without taking damage; due to the danger of frenzy build-up, a full inventory of Sedatives is highly recommended when facing them. At close range they will exclusively use a running grab with a very wide hitbox; this attack carries them forward up to two meters and has decent tracking, requiring you to dodge as late as possible in order to avoid being hit at the end of a quickstep. Winter Lanterns have below-average defense and completely predictable attack patterns, making them incredibly easy to interrupt and stagger.

Strategy

  • Try to minimize the damage and frenzy buildup from their gaze by approaching them behind cover to the fullest possible extent, then hitting them with gunfire or thrown weapons and ducking back to safety as they navigate to you. Their Chewing Grab is the only melee attack they have, so once you have a sense of its timing you can reliably interrupt it and finish them with a visceral attack; you may also quickstep behind them when they perform it and let loose with R1 combos or stagger them with charged R2 swings, but take care not to dodge too early - there is a full second of delay between the initiation of their grab and its first active frames. While it is possible to temporarily stop their gaze attack by stabbing them with a Shaman Bone Blade, doing so is largely a waste - it will not cause their gaze to damage other enemies, and you could just as easily defeat them with an R1 combo in the time it takes to use the blade.

Notes

  • Winter Lanters in Nightmare Frontier have 999 Slow Poison resistance.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • During Winter Lantern grab attack animation, damage can NOT be reduced by repeatedly pressing buttons (mashing).
  • If Winter Lanter does not notice you, you will not accumulate Frenzy build up, Blue Elixir is useful for closing the distance without being seen.
  • If you hit Winter Lantern with Shaman Bone Blade it will attack other enemies with its grab attack which is unable to successfully perform, frenzy build up effect will no longer target you but it does not inflict frenzy to other enemies.
  • How to kill - STR Build: Cannon; ARC build: Blacksky Eye tool; SKL build: Visceral ATKs [Video Guide]; BT build: Bone Marrow Ashed Evelyn
  • The Winter Lanterns' ranged Frenzy attack is not caused by the Winter Lantern itself, but rather a second, invisible enemy which is placed inside of the Winter Lantern. Through save editing, it is possible to make the two components hostile to each other, causing the Winter Lantern to inflict Frenzy on itself while repeatedly performing its grab attack directly forward. [gif]
  • [Video] Winter Lantern Humming (Ambient Sound \ OST)
  • There is clear evidence about lore connection between The Doll and Winter Lanterns [Image / Video]

Winter Lantern
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Attack Patterns

Key Attack Interrupt Notes
Chewing Grab Yes Mid-range running grab with a wide hitbox that extends one meter to either side; quickstep forward past them as late as possible or backward twice as soon as they initiate it.
Malevolent Gaze No Inflicts constant damage and frenzy buildup while in their line of sight. Can only be avoided by breaking line of sight, but hitting them with a Shaman Bone Blade will temporarily negate it.

Blood Gem Drop Table

Nightmare Frontier

Shape Min Rank Max Rank Name Primary Effect Max Value Drop Rate Curse Effect Min Value Drop Rate
Radial (4.35%) 6 7 Cursed Tempering Blood Gemstone (2) Physical ATK UP +11.6% 77.59% ATK DOWN -3.5%
Triangle (4.35%) Cursed Adept Blood Gemstone (2) Blunt ATK UP +13.9% 4.31% WPN Durability DOWN -27
Waning (4.35%) Cursed Adept Blood Gemstone (2) Thrust ATK UP +13.9% 4.31% HP Gradually Depletes -4
Droplet (86.96%) Cursed Striking Blood Gemstone (2) Charge ATKs UP +15.4% 4.31% Increase Stamina Costs 1.4%
Cursed Heavy Blood Gemstone (2) STR scaling +11.6 2.59% ATK vs. Kin DOWN -4.9%
Cursed Sharp Blood Gemstone (2) SKL scaling +11.6 2.59% ATK vs. Beasts DOWN -4.9%
Cursed Radiant Blood Gemstone (2) Reduces stamina cost 3.9% 2.59%
Cursed Fool's Blood Gemstone (2) Phys. UP at full HP +14.6% 0.86%
Cursed Poorman's Blood Gemstone (2) Phys. UP near death +15.4% 0.86%

Nightmare of Mensis

Shape Min Rank Max Rank Name Primary Effect Max Value Drop Rate Curse Effect Min Value Drop Rate
Radial (4.35%) 13 14 Cursed Tempering Damp Blood Gem (5) Physical ATK UP +19.8% 77.59% ATK DOWN -6.7%
Triangle (4.35%) Cursed Adept Damp Blood Gem (5) Blunt ATK UP +23.8% 4.31% WPN Durability DOWN -51.8
Waning (4.35%) Cursed Adept Damp Blood Gem (5) Thrust ATK UP +23.8% 4.31% HP Gradually Depletes -7
Droplet (86.96%) Cursed Striking Damp Blood Gem (5) Charge ATKs UP +26.4% 4.31% Increase Stamina Costs 2.6%
Cursed Heavy Damp Blood Gem (5) STR scaling +19.8 2.59% ATK vs. Kin DOWN -9.3%
Cursed Sharp Damp Blood Gem (5) SKL scaling +19.8 2.59% ATK vs. Beasts DOWN -9.3%
Cursed Radiant Damp Blood Gem (5) Reduces stamina cost 6.6% 2.59%
Cursed Fool's Damp Blood Gem (5) Phys. UP at full HP +25.1% 0.86%
Cursed Poorman's Damp Blood Gem (5) Phys. UP near death +26.4% 0.86%

Fishing Hamlet

Shape Min Rank Max Rank Name Primary Effect Max Value Drop Rate Curse Effect Min Value Drop Rate
Radial (4.35%) 15 17 Cursed Tempering Damp Blood Gem (6) Physical ATK UP +22.3% 77.59% ATK DOWN -7.3%
Triangle (4.35%) Cursed Adept Damp Blood Gem (6) Blunt ATK UP +26.7% 4.31% WPN Durability DOWN -56.3
Waning (4.35%) Cursed Adept Damp Blood Gem (6) Thrust ATK UP +26.7% 4.31% HP Gradually Depletes -8
Droplet (86.96%) Cursed Striking Damp Blood Gem (6) Charge ATKs UP +29.7% 4.31% Increase Stamina Costs 2.8%
Cursed Heavy Damp Blood Gem (6) STR scaling +22.3 2.59% ATK vs. Kin DOWN -10.1%
Cursed Sharp Damp Blood Gem (6) SKL scaling +22.3 2.59% ATK vs. Beasts DOWN -10.1%
Cursed Radiant Damp Blood Gem (6) Reduces stamina cost 7.4% 2.59%
Cursed Fool's Damp Blood Gem (6) Phys. UP at full HP +28.2% 0.86%
Cursed Poorman's Damp Blood Gem (6) Phys. UP near death +29.7% 0.86%

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Nightmare Frontier 523 2759 1809 19165 1936 21082 1990 23956 2044 28748 2080 38330 2171 47913
Nightmare of Mensis 1408 10177 2055 32272 2199 35499 2261 40340 2322 48408 2363 64544 2466 80680
Fishing Hamlet 1429 4514 2081 13831 2227 15214 2289 17289 2352 20747 2393 27662 2497 34578
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