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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Children of Rom

Children of Rom


Bloodborne Wiki » Enemies » Children of Rom

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 10, last edited: 03 Feb 2022

Gallery Page
  • Basic Information
  • Description
  • Blocking Damage & Status Reduction
  • Strategy
  • Notes
  • Attack Patterns
  • New Game Cycles
  • Base Level: Blood Echoes, HP, Damage and Def. Multipliers


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
  • Main Story
Moonside Lake | Boss Support 211 0 91 91 91 91 93 80 62 120 300 - X
  • Chalice Dungeons
Root Dungeon Base Level 50 17 64 64 64 64 72 60 48 120 300 - X
Root Dungeon Base Level | Boss Support 50 0 64 64 64 64 72 60 48 120 300 - X
  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values.
Lower Pthumerian Labyrinth L3 364 197 92 92 92 92 104 86 69 120 300 - X
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
  • Main Story
Moonside Lake | Boss Support Madman's Knowledge x1 [1%]
  • Chalice Dungeons
Base Madman's Knowledge x1 [1%]
439 discovery, no curse Madman's Knowledge x1 [1%]
110 discovery, curse Madman's Knowledge x1 [1%]
439 discovery, curse Madman's Knowledge x1 [1%]
  • Drop rate with Terrible curse (more information on Save-editing Chalice Dungeons wiki page) and 439 discovery is Madman's Knowledge x1 [1%].
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoBoltStrong Part: Head
Arcane Damage Multiplier1Is kinYesFrenzy resistance is 999
Fire Damage Multiplier1Is weak to serratedNoSuper Armor value 0
Bolt Damage Multiplier1.5Is weak to righteousNo
  • All information (HP, Echoes, Defences etc.) from Main Story was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on Jan. 31st, 2022.
  • All information (HP, Echoes, Defences etc.) was datamined directly from game files and can be accessed via archived spreadsheet. Updated on January 11th, 2020.

Children of Rom ❘ ロマの子ら

Regular Enemy

Description

  • Spiders present solely when Rom, the Vacuous Spider is near.

Blocking Damage & Status Reduction [%]

Physical
Phys
Arcane
Arc
Fire
Fire
Bolt
Bolt
Slow Poison RES
SP
Rapid Poison RES
RP
90 90 70 50 60 80
  • Blocking damage: Children of Rom like few other enemies (Executioner, Labyrinth Warrior (Sword & Shield), Huntsman (Torch and Shield)) have blocking animation and will take reduced damage (and status build-up) when hit during the animation.

Strategy

  • These spiders are very weak against lightning, so use the Tonitrus or power up other weapons with Bolt Paper to inflict the most possible damage. They take drastically reduced damage from attacks to their heads, so you'll have to quickstep beside or behind them in order to reach their weak points. Weapons with wide horizontal attacks are well-suited to dealing with the small spiders and can eliminate several at once, especially when augmented with Bolt Paper.
  • Quickstep toward them and strike their bodies with melee attacks, but avoid hitting their heads as you'll inflict very little damage by doing so. Beware of their jumping headbutt and web attacks as both deal heavy damage, and don't fight more than one at a time if possible to avoid being surrounded.

Notes

  • Preset Chalice Dungeons: Lower Pthumerian Labyrinth
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • Children of Rom serving as boss support for Rom, the Vacuous Spider will drop 0 blood echoes.
  • Children of Rom are considered a kin even though they are not listed as such in the official guide. [tested]
  • Boss Support: Having additional cooperators does not affect HP of Children of Rom unlike Rom's HP.
  • Root Chalice Dungeons: There are, along with Additional Rites and Random Effects, some other completely hidden characteristics a dungeon can take on when created. These are mostly related to the enemies you'll find in the dungeon and how large its structure is. Many won't have a noticeable effect on the dungeon, but there are a few that can really shake things up. The most notable are the Spider Dungeon effect, in which the basic enemies are replaced by Children of Rom, which of course means the boss will be Rom, the Vacuous Spider.

Children of Rom
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Attack Patterns

Key Attack Interrupt Notes
Headbutt Dive No Mid-range forward jump attack; quickstep forward or sideways.
Web Shot No Mid-range forward web attack; quickstep sideways.
Rear Web Blast No Mid-range backward web shot; quickstep sideways.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Moonside Lake | Boss Support 211 0 528 0 565 0 581 0 597 0 607 0 634 0

Base Level: Blood Echoes, HP, Damage and Def. Multipliers

  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values. The basic formula is: Total Value = Base x A x B x C x D. Multipliers written down below were datamined directly from the game files. Multiplier A represents depth (1 - 5) of the chalice dungeon; multiplier B is layer (1 - 4) of the specific chalice dungeon; multiplier C is used when dungeon is Pthumeru Ihyll; multiplier D is for calculating blood echoes when additional curse rite is used.
Blood Echoes Multipliers HP Multipliers Damage Multipliers Defense Multipliers
Total Value = Base x A x B x C x D Total Value = Base x A x B x C Total Value = Base x A x B x C Total Value = Base x A x B x C
Multiplier A - Depth
Depth 1: 1.399999976158142
Depth 2: 3.2568421363830566
Depth 3: 10.551578521728516
Depth 4: 44.402103424072266
Depth 5: 63.250526428222656
Multiplier A - Depth
Depth 1: 1.7640000581741333
Depth 2: 2.558000087738037
Depth 3: 6.763999938964844
Depth 4: 11.41100025177002
Depth 5: 12.204999923706055
Multiplier A - Depth
Depth 1: 1.6239999532699585
Depth 2: 1.9140000343322754
Depth 3: 2.5899999141693115
Depth 4: 2.989000082015991
Depth 5: 3.1050000190734863
Multiplier A - Depth
Depth 1: 1.100000023841858
Depth 2: 1.149999976158142
Depth 3: 1.4249999523162842
Depth 4: 1.5499999523162842
Depth 5: 1.5750000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.100000023841858
Layer 4: 1.2000000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.0750000476837158
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0750000476837158
Layer 3: 1.100000023841858
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0099999904632568
Layer 3: 1.0149999856948853
Layer 4: 1.0175000429153442
Multiplier C - Ihyll
Ihyll: 1.36899995803833
Multiplier C - Ihyll
Ihyll: 1.1039999723434448
Multiplier C - Ihyll
Ihyll: 1.0870000123977661
Multiplier C - Ihyll
Ihyll: 1.0149999856948853
Multiplier D - Additional Rite
Cursed Offering: 1.2000000476837158
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