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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Strength

Strength


Bloodborne Wiki » Stats » Strength

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 25, last edited: 27 May 2022

Basic Information

Icon Stat Description Soft cap Soft cap Hard cap Soft caps effect
Strenght Icon Strength Attribute governing heavy physical weapon ATK.
Determines whether or not you can use certain equipment.
25 50 99 Attack Rating UP
Increases total attack with STR weapons
Total Attack based on weapon's scaling
  • All right-hand weapons and most left-hand weapons require some level of strength to use. Many weapons also have their damage increased by character's strength. Focusing on strength is desirable if player wants to engage in physical combat with heavy weapons.

Strength Equipment Requirements

Requirement Weapons Requirement Firearms Requirement Shield & Torches
6 6 6 Torch, Hunter's Torch
7 Blade of Mercy, Threaded Cane, Saw Spear 7 Hunter Pistol, Hunter Blunderbuss, Fist of Gratia 7
8 Reiterpallasch, Saw Cleaver, Simon's Bowblade 8 8 Wooden Shield
9 Hunter Axe, Beasthunter Saif, Church Pick 9 Ludwig's Rifle, Evelyn, Piercing Rifle 9
10 Rifle Spear, Chikage, Burial Blade, Rakuyo 10 Repeating Pistol 10
11 Beast Cutter 11 11 Loch Shield
12 Tonitrus 12 12
14 Beast Claw, Bloodletter, Boom Hammer 14 14
16 Kirkhammer, Ludwig's Holy Blade, Holy Moonlight Sword 16 16
17 Amygdalan Arm 17 17
18 Stake Driver, Whirligig Saw 18 18
20 Logarius' Wheel 20 20
27 27 Church Cannon 27
28 28 Gatling Gun 28
30 30 Cannon 30

Strength Equipment Scaling

Weapon Scaling Base (+0) Scaling Max (+10) +0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Amygdalan Arm C A Detail ► C C B B B B B B B A A
Beast Claw D C Detail ► D D D D D D D D C C C
Beasthunter Saif E D Detail ► E E E E E E E E E E D
Beast Cutter D C Detail ► D D D D D D D D C C C
Blade of Mercy - - Detail ► - - - - - - - - - - -
Bloodletter C A Detail ► C C B B B B B A A A A
Boom Hammer C A Detail ► C C B B B B B B B A A
Burial Blade E D Detail ► E E E E E E E E E E D
Chikage E E Detail ► E E E E E E E E E E E
Church Pick E D Detail ► E E E E E D D D D D D
Fist of Gratia C A Detail ► C C C B B B B A A A A
Holy Moonlight Sword D B Detail ► D D C C C B B B B B B
Hunter Axe D B Detail ► D D D D D C C C C C B
Kirkhammer C A Detail ► C C B B B B B A A A A
Logarius' Wheel C S Detail ► C B B B B A A A A A S
Ludwig's Holy Blade D B Detail ► D D C C C B B B B B B
Rakuyo - - Detail ► - - - - - - - - - - -
Reiterpallasch E E Detail ► E E E E E E E E E E E
Rifle Spear E D Detail ► E E E E E E E E E E D
Saw Cleaver D C Detail ► D D D D D D D D C C C
Saw Spear D D Detail ► D D D D D D D D D D D
Simon's Bowblade - - Detail ► - - - - - - - - - - -
Stake Driver D C Detail ► D D D D D D D D C C C
Threaded Cane E E Detail ► E E E E E E E E E E E
Tonitrus D B Detail ► D D D D D C C C C C B
Whirligig Saw B S Detail ► B B B B A A A A A A S
  • Note: For more detailed information visit the Scaling wiki page.

Notes

  • Every class starts with at least 9 strength so stat requirement below that is automatically met.
  • Strength scaling can be improved with specific Blood Gems.
  • Diminishing Returns: Diminishing Returns is a common concept in RPGs, meaning that for a given investment, i.e. one point in a stat, you receive a smaller benefit, e.g. fewer hit points per point in the HP stat.
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