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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Repeating Pistol

Repeating Pistol


Bloodborne Wiki » Firearms » Repeating Pistol

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page revision: 37, last edited: 10 Nov 2020

Gallery Page
  • Basic Information
  • In-Game Description
  • Overview
  • Availability
  • Notes
  • Merchants
  • Upgrade Table
  • Frame Data
  • Key


Basic Information

Image Name Damage QS Bullet Use Durability Stats Req. / Bonus Special Attack Blood Gem Sockets
Repeating Pistol Repeating Pistol - /90 / - / - / -
(Blood)
2 80 10 / 11 / 8 / -
- / - / D / -
- / - / 100 / 100 BloodEmptyEmpty

Repeating Pistol ❘ 教会の連装銃

Left Hand Weapon

In-Game Description

    Repeating pistol typically used by Healing Church hunters.

    Crafted with mostly metal parts and exhibiting a complex
    design, the repeating pistol fires two shots at once, making it
    a ravenous consumer of Quicksilver Bullets.

    Should be used sparingly compared to its workshop
    counterpart, as the trump card in one's arsenal.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

Overview

  • The Repeating Pistol always does more damage than the Hunter Pistol and Evelyn, but it takes two bullets per shot. Its damage is comparable to that of the Hunter Blunderbuss, but it works from much farther away. The main drawback is the ammo consumption; this weapon is a worthy choice for using Bone Marrow Ash when you want to defeat an strong enemy from range.

Availability

  • Sold by: Bath Messengers [Hunter's Dream]
  • Sword Hunter Badge: You'll acquire the Sword Hunter Badge after defeating the Cleric Beast in Central Yharnam. It adds several useful items to the shop, including Antidotes; they will come in very handy in Old Yharnam, so you might want to face Cleric Beast before you challenge the old city.

Notes

  • Available for purchase after obtaining Sword Hunter Badge.
  • Since it uses two Quicksilver Bullets per shot, you can't use Repeating Pistol when you only have 1 bullet remaining.
  • Repeating Pistol is used by Church Servant (Cane & Pistol) but the model is missing the "wheel". Other enemies using same model as you do are Church Doctor (Ludwig's Holy Blade & Repeating Pistol), Church Doctor (Threaded Cane & Repeating Pistol), Nameless Tomb Prospector (Kirkhammer & Repeating Pistol) and Yahar'gul Hunter (Church Pick & Repeating Pistol).
  • You can find concept art of the Repeating Pistol in Bloodborne Official Artworks, on page 234.

Repeating Pistol
Model Art Icon
In-game Description Print

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] 3000 3000 3000 3000 3000 900 Sword Hunter Badge
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Upgrade Table

Name Blood Gem
Sockets
Physical ATK Blood ATK Arcane ATK Fire ATK Bolt ATK Strength Icon Skill Icon Bloodtinge Icon Arcane Icon Blood Stone Shard Twin Blood Stone Shards Blood Stone Chunk Blood Rock Blood Echoes Icon
Repeating Pistol +0 0 / 1 - 90 - - - - - D - - - - - -
Repeating Pistol +1 1 / 1 - 101 - - - - - D - 3 - - - 380
Repeating Pistol +2 1 / 1 - 112 - - - - - C - 5 - - - 440
Repeating Pistol +3 1 / 1 - 123 - - - - - C - 8 - - - 520
Repeating Pistol +4 1 / 1 - 134 - - - - - C - - 3 - - 580
Repeating Pistol +5 1 / 1 - 145 - - - - - B - - 5 - - 640
Repeating Pistol +6 1 / 1 - 156 - - - - - B - - 8 - - 700
Repeating Pistol +7 1 / 1 - 167 - - - - - B - - - 3 - 760
Repeating Pistol +8 1 / 1 - 178 - - - - - B - - - 5 - 840
Repeating Pistol +9 1 / 1 - 189 - - - - - B - - - 8 - 900
Repeating Pistol +10 1 / 1 - 200 - - - - - B - - - - 1 960
Damage Stat Bonuses Cost
To fully upgrade Repeating Pistol requires 16 Blood Stone Shards, 16 Twin Blood Stone Shards, 16 Blood Stone Chunks, 1 Blood Rock and 6720 Blood Echoes.
Name Strength Icon Skill Icon Bloodtinge Icon Arcane Icon
Repeating Pistol +0 0.00 0.00 0.50 0.00
Repeating Pistol +1 0.00 0.00 0.53 0.00
Repeating Pistol +2 0.00 0.00 0.56 0.00
Repeating Pistol +3 0.00 0.00 0.59 0.00
Repeating Pistol +4 0.00 0.00 0.62 0.00
Repeating Pistol +5 0.00 0.00 0.65 0.00
Repeating Pistol +6 0.00 0.00 0.68 0.00
Repeating Pistol +7 0.00 0.00 0.71 0.00
Repeating Pistol +8 0.00 0.00 0.74 0.00
Repeating Pistol +9 0.00 0.00 0.77 0.00
Repeating Pistol +10 0.00 0.00 0.80 0.00
Scaling
Scaling determines how much additional damage a weapon deals. You gain a percentage of the weapon's base damage as additional damage, indicated by a "+" next to the weapon's base damage.

Frame Data

Pistols

Rifles

Cannons

Continuous Fire

Hunter Pistol - Repeating Pistol - Evelyn H. Blunderbuss - Ludwig's Rifle - P. Rifle Cannon - Church Cannon Flamesprayer - Rosmarinus - Gatling Gun
► For all pistols, the muzzle flash occurs on frame 10, with the bullet firing on frame 11. The total time for all pistols is 60 frames total. ► The muzzle flash occurs on frame 10, with the bullet firing on frame 12. The Blunderbuss' animation takes 60 frames total, while Ludwig's Rifle and the Piercing Rifle take 65 frames. ► Both cannons have a muzzle flash and fire their projectiles on frame 15. The Cannon animation takes 95 frames total, and the Church Cannon animation takes 75. ► The Flamesprayer and the Rosmarinus begin firing on frame 6. The Gatling Gun begins firing after 18 frames. Firing a single shot from the Flamesprayer or Rosmarinus lasts 20 frames total. Firing a single shot from the Gatling Gun takes 45 frames total.

Key

Damage

Requirements

Stat Bonuses

Special Attack

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
  • V is Physical damage
  • W is Blood damage
  • X is Arcane damage
  • Y is Fire damage
  • Z is Bolt damage
The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Skill required
  • Y is the Bloodtinge required
  • Z is the Arcane required
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. The special attack attributes for a weapon are
W / X / Y / Z:
  • W is the Slow Poison attack
  • X is the Rapid Poison attack
  • Y is the VS. Kin attack
  • Z is the VS. Beasts attack
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