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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Delayed Molotov

Delayed Molotov


Bloodborne Wiki » Items » Consumables » Delayed Molotov

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 15, last edited: 14 Feb 2024

Gallery Page
  • Basic Information
  • In-Game Description
  • Effects
  • Availability
  • Scaling
  • Notes
  • Merchants
  • Key


Related Wiki Pages (In Alphabetical Order)
Bath Messengers
Blood Echoes Retrieval
Blood Vial
Consumables
Datamined Internal Names
Delayed Rope Molotov
Fire Paper
Firing Hammer Badge
Hunter's Nightmare
Huntsman (Delayed Molotov)
In-game Art - Consumables
In-game Art - Consumables [datamined]
Items
Key Items
Lore Index
Merchants
Molotov Cocktail
New Game Cycles - The Old Hunters Expansion
Original Japanese Item Index
Scaling
The Old Hunters
The Old Hunters Expansion Enemies
The Old Hunters TGS 2015
Treasures

Basic Information

Icon Name Use No. Held Stored Usage Type QS Bullet Use Stats Req. / Bonus
Delayed Molotov Delayed Molotov Deals Phys. and Fire DMG
explodes on a timed delay
- / 10 - / 99 Finite - - / - / - / -
D / - / - / A

Delayed Molotov ❘ 時限爆発瓶

Consumable

In-Game Description

    A special hunter tool crafted by the old Oto Workshop.
    These molotovs wedge into the ground when thrown, and
    explode on a timed delay.

    A shame that such a complex gadget must be sacrificed with
    each use of this inefficient hunter tool. Nevertheless, delayed
    molotovs are cherished by the minority of hunters who
    prefer the tricksier kill. This creation is one of the earliest-
    known roots of the Powder Kegs.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

Effects

  • Delayed Molotovs have the same damage scaling as normal Molotovs, inflict the same amount of damage when they hit, and deal fire damage. This means they also work well with arcane builds, but that is where their similarities end. When throwing a Delayed Molotov you will perform an underarm toss and the device will land a short distance in front of your character; you cannot increase this range regardless of how you angle your camera. Also unlike normal Molotovs, these do not explode on contact. Instead, once it makes contact with a surface a short two-second fuse is triggered, and only when that has expired will the device explode.
  • The fact that you always know exactly where they will go and don't have to worry about lining up a throw can work in your favor, however. If you're locked onto an enemy and backing away from it, you can throw a Delayed Molotov so that the enemy walks into it and not have to worry about a normal Molotov getting thrown over them as the close in. It's worth remembering, however, that while these devices will stick to any normal surface, they will not stick to enemies. Their ability to stick to any surface does make them ideal for setting traps. Any time you know another player or enemy is about to round a corner or come through a doorway, you can attach one of these devices nearby to give them a nasty surprise.

Availability

  • Treasure in (The Old Hunters DLC): Hunter's Nightmare [x5]. Delayed Molotov x5, inside the Nightmare Residence's upper floor.
  • Sold by: Bath Messengers [Hunter's Dream]

  • Firing Hammer Badge: This badge is held by the Bestial Hunter in the Hunter's Nightmare. In order to obtain it you'll need to defeat him first. Although the badge does not add many items to your shop lineup, if you're a Trophy hunter or a completionist it's still quite important, because it's the only way you can gain access to the Piercing Rifle.

Scaling

  • Scaling determines how much additional damage a tool deals. The tool stat bonus, indicated by a letter grade of S / A / B / C / D / E, and the character's stat's current level each correspond to a percentage value. These are multiplied together and against the tool base damage to determine the bonus damage received. Delayed Molotov has letter grade of D for Strength and A for Arcane. In the table below you will find exact (datamined) AR values for featured character stats.
Strength Skill Bloodtinge Arcane AR (phys.) AR (fire)
-- -- -- -- 40 190
10 -- -- 10 40.6 199.5
25 -- -- 25 46 285
25 -- -- 50 46 351.5
50 -- -- 50 50.2 351.5
10 -- -- 99 40.6 380
99 -- -- 99 52 380
  • Delayed Molotov has 0.3 STR scaling and 1 ARC scaling (fire damage).
  • Delayed Molotov has Base AR 40 Phys and 190 Fire.

Notes

  • This Item is part of The Old Hunters DLC.
  • Available for purchase after obtaining Firing Hammer Badge.

Delayed Molotov
Model Art Icon
In-game Description Print
The Old Hunters DLC

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] 270 570 1300 2400 3000 50 Firing Hammer Badge
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Key

Requirements

Stat Bonuses

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
    Strength Icon / Skill Icon / Bloodtinge Icon / Arcane Icon
  • W is the Strength required.
  • X is the Skill required.
  • Y is theBloodtinge required.
  • Z is the Arcane required.
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page.
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