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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Clocktower Patient (Magic)

Clocktower Patient (Magic)


Bloodborne Wiki » Enemies » Clocktower Patient (Magic)

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page revision: 08, last edited: 31 Jan 2022

Gallery Page
  • Basic Information
  • Description
  • Overview
  • Strategy
  • Notes
  • Attack Patterns
  • New Game Cycles


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Research Hall 688 1307 99 99 99 99 108 89 89 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Research Hall Blood Vial x1 [8%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Fire and BoltFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoSuper Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Clocktower Patient (Magic) ❘ 実験棟の患者

Strong Enemy

Description

  • While most of the patients in the Research Hall can be dealt with relatively easily by themselves, two types are distinctly more dangerous than the rest and should be treated with particular care: the tall variant carrying transfusion stands and the smaller, outwardly ordinary ones beyond the First Floor Balcony door which use magic attacks. The former type is much tougher and more powerful than the others in general; the latter are wolves in sheep's clothing and appear to be merely the bare-handed Normal version at a distance, but will begin relentlessly assaulting you with projectiles when you draw close enough to get their attention.

Overview

  • These wolves in sheep's clothing are found only in the area past the locked First Floor Balcony door in the Research Hall. Although outwardly identical to the ordinary bare-handed Clocktower Patients, this version uses the same arcane-based magic attacks as the Small Celestial Emissaries with head tendrils encountered in the Forbidden Woods and the Isz Chalice Dungeons. Because you'll have no choice but to face a large group of them at one time with relatively limited room to maneuver, these enemies present great danger and should be treated with care.

Strategy

  • The Loch Shield will absorb most of the damage from their arcane attacks, but beware that blocking too many at once will deplete your stamina and break your guard. If this occurs, you'll be left vulnerable to further attacks for a few moments and will more than likely be struck with the full brunt of the next projectile. Use the pillars and other elements of the nearby terrain to separate these foes from one another as much as possible; ranged attacks such as Throwing Knives, Molotov Cocktails and arrows from Simon’s Bowblade are effective as well, but you'll have very few opportunities for interrupts or staggers due to this enemy type's focus on ranged attacks. If you must rely solely on melee weapons, focus on one patient at a time with (R1) combos and keep an eye on your surroundings - you'll need to be prepared to retreat behind a pillar or other cover at a moment's notice.

Notes

  • This Enemy is part of The Old Hunters DLC.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • It appears that Research Hall Patients are reskinned and reanimated Labyrinth Watchers. Patients don't have the full body model, but if you take their body skin and put it on a Labyrinth Watcher‘s you get this picture.
Clocktower Patient (Magic)
The Old Hunters DLC
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Attack Patterns

Key Attack Interrupt Notes
Cosmic Blast No Single long-range projectile with moderate tracking; quickstep sideways or use cover to block it.
Triple Laser No Fires multiple linear lasers in quick succession.Tracks in all directions and can hit you behind them; quickstep sideways or use obstacles to block it.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Research Hall 688 1307 1002 5090 1072 5599 1102 6363 1132 7635 1152 10180 1202 12725
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