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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Decorative Old Hunter Set

Decorative Old Hunter Set


Bloodborne Wiki » Armor » Armor Sets » Decorative Old Hunter Set

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 11, last edited: 26 June 2018

Gallery Page
  • Basic Information
  • In-Game Descriptions & Appearance
  • Notes
  • Damage Reduction Calculation
  • Full Damage Reduction Calculation (official guide)
  • In-Game Art
  • Key


Related Wiki Pages (In Alphabetical Order)
Armor
Armor Sets
Completionist Guide
Decorative Old Hunter Garb
Decorative Old Hunter Trousers
Head
Chest
Index
In-game Art - Attire
In-game Art - Attire [datamined]
Legs
Old Hunter Gloves
Old Hunter Top Hat
Progression Guide
Research Hall
The Old Hunters
Treasures

Basic Information

Image Name Buy Sell Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES Frenzy RES Beasthood
Decorative Old Hunter Garb Decorative Old Hunter Garb - 2200 110 70 80 110 60 120 50 36 23 38 48
Decorative Old Hunter Trousers Decorative Old Hunter Trousers - 1100 70 50 50 70 40 70 40 19 13 20 29
Armor Set Trade Physical Defense Elemental Defense Resistance Beasthood
Total - 3300 180 120 130 180 100 190 90 55 36 58 77
Availability Treasure in (Main Story): Research Hall, corpse in room after taking elevator up and from the room ladder down
Image Name Buy Sell Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES Frenzy RES Beasthood
Old Hunter Top Hat Old Hunter Top Hat - 1000 30 60 40 30 30 20 40 8 5 17 13
Decorative Old Hunter Garb Decorative Old Hunter Garb - 2200 110 70 80 110 60 120 50 36 23 38 48
 Old Hunter Gloves Old Hunter Gloves - 1000 60 50 50 60 50 70 40 19 10 23 29
Decorative Old Hunter Trousers Decorative Old Hunter Trousers - 1100 70 50 50 70 40 70 40 19 13 20 29
Armor Set Trade Physical Defense Elemental Defense Resistance Beasthood
Total - 5300 270 230 220 270 180 280 170 82 51 98 119
Availability Head: Treasure in (Main Story): Hunter's Nightmare, corpse outside of Bridge Residence leading to River of Blood
Hands: Treasure in (Main Story): Hunter's Nightmare, corpse on roof ledge next to main staircase outside of Oedon Chapel
Chest & Legs: Treasure in (Main Story): Research Hall, corpse in room after taking elevator up and from the room ladder down

Decorative Old Hunter Set

Attire

In-Game Descriptions & Appearance

Decorative Old Hunter Garb

    Old hunter garb decorated with brass trinkets. At the time, some hunters believed that certain metals would ward off beast blood. On a night of the hunt, it is no wonder that people would resort to superstition.

Decorative Old Hunter Trousers

    Old hunter garb decorated with brass trinkets. At the time, some hunters believed that certain metals would ward off beast blood. On a night of the hunt, it is no wonder that people would resort to superstition.

Official Guide Information

    In the Old Hunters Collector's Edition Guide Decorative Old Hunter Set consists of Old Hunter Top Hat, Decorative Old Hunter Garb, Old Hunter Gloves and Decorative Old Hunter Trousers. Whole set render can be seen on the right.

Decorative Old Hunter Set Decorative Old Hunter Set

Notes

  • Decorative Old Hunter Trousers have one of the highest Physical defense of all Leg pieces.
  • Check the Highest Defense Armor Sets here

Damage Reduction Calculation

DMG Reduction - Decorative Old Hunter Garb - Decorative Old Hunter Trousers Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively Results
Physical Physical - 0.89 - 0.93 1000 * ( 1 - ( 0.89 * 0.93 ) ) 172.30
VS blunt Blunt - 0.93 - 0.95 1000 * ( 1 - ( 0.93 * 0.95 ) ) 116.50
VS Thrust Thrust - 0.92 - 0.95 1000 * ( 1 - ( 0.92 * 0.95 ) ) 126.00
Blood Blood - 0.89 - 0.93 1000 * ( 1 - ( 0.89 * 0.93 ) ) 172.30
Arcane Arcane - 0.94 - 0.96 1000 * ( 1 - ( 0.94 * 0.96 ) ) 97.60
Fire Fire - 0.88 - 0.93 1000 * ( 1 - ( 0.88 * 0.93 ) ) 181.60
Bolt Bolt - 0.95 - 0.96 1000 * ( 1 - ( 0.95 * 0.96 ) ) 88.00
DMG Reduction Old Hunter Top Hat Decorative Old Hunter Garb  Old Hunter Gloves Decorative Old Hunter Trousers Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively Results
Physical Physical 0.97 0.89 0.94 0.93 1000 * ( 1 - ( 0.97 * 0.89 * 0.94 * 0.93 ) ) 245.30
VS blunt Blunt 0.94 0.93 0.95 0.95 1000 * ( 1 - ( 0.94 * 0.93 * 0.95 * 0.95 ) ) 211.03
VS Thrust Thrust 0.96 0.92 0.95 0.95 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 * 0.95 ) ) 202.91
Blood Blood 0.97 0.89 0.94 0.93 1000 * ( 1 - ( 0.97 * 0.89 * 0.94 * 0.93 ) ) 245.30
Arcane Arcane 0.97 0.94 0.95 0.96 1000 * ( 1 - ( 0.97 * 0.94 * 0.95 * 0.96 ) ) 168.43
Fire Fire 0.98 0.88 0.93 0.93 1000 * ( 1 - ( 0.98 * 0.88 * 0.93 * 0.93 ) ) 254.11
Bolt Bolt 0.96 0.95 0.96 0.96 1000 * ( 1 - ( 0.96 * 0.95 * 0.96 * 0.96 ) ) 159.50

In-Game Art

Decorative Old Hunter Garb Decorative Old Hunter Trousers The Old Hunters DLC

Key

Physical Defense

Elemental Defense

Resistance

Beasthood

The physical stats for the Armor are
W / X / Y / Z:
  • W is Physical defense, has two special subtypes: blunt and thrust. Each physical attack is either normal physical, blunt, or thrust.
  • X is Blunt defense
  • Y is Thrust defense
  • Z is Blood defense: The Blood attribute dictates how resilient the Armor is to Blood Damage
The elemental stats for the Armor are
X / Y / Z:
  • X is Arcane defense: The Arcane attribute dictates how resilient the Armor is to Arcane Damage
  • Y is Fire defense: The Fire attribute dictates how resilient the Armor is to Fire Damage
  • Z is Bolt defense: The Bold attribute dictates how resilient the Armor is to Bolt Damage
The resistance stats for the Armor are
X / Y / Z:
  • X is Slow Poison resistance to slow poisoning. The higher this attribute, the more resistant you are.
  • Y is Rapid Poison resistance to rapid poisoning. The higher this attribute, the more resistant you are.
  • Z is Frenzy resistance to the lure of frenzy. The higher this attribute, the more resistant you are.
The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
  • 1-24: Phys ATK UP x1,2/DEF DOWN x0,8
  • 25-49: Phys ATK UP x1,3/DEF DOWN x0,7
  • 50-99: Phys ATK UP x1,4/DEF DOWN x0,6
  • 100-199: Phys ATK UP x1,5/DEF DOWN x0,5
  • 200-299: Phys ATK UP x1,6/DEF DOWN x0,4
  • 300+: Phys ATK UP x1,7/DEF DOWN x0,2
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