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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]

Labyrinth Rat

Labyrinth Rat


Bloodborne Wiki » Enemies » Labyrinth Rat

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page revision: 34, last edited: 19 April 2018

Basic Information

Location HP Blood Echoes Icon Drop Weak Race
Central Yharnam 98 62 Throwing Knife x2 [5%], Throwing Knife x1 [15%] Bolt Beast
Hunter's Nightmare 535 1198 Poison Knife x2 [5%], Poison Knife x1 [15%]
Research Hall 535 1198 Poison Knife x2 [5%], Poison Knife x1 [15%]
Location HP Blood Echoes Icon Drop Weak Race
Pthumerian Labyrinth 123 - - - 53 - - - Tomb Mold(1) x1 [4%], Tomb Mold(1) x2 [0.4%] Bolt Beast
Central Pthumerian Labyrinth - 187 - - - 129 - - Tomb Mold(2) x2 [0.4%], Tomb Mold(2) x1 [4%]
Hintertomb Labyrinth - 187 - - - 129 - - Tomb Mold(2) x2 [0.4%], Tomb Mold(2) x1 [4%]
Lower Hintertomb Labyrinth 472 - 507 - 399 - 439 - Tomb Mold(3) x2 [0.4%], Tomb Mold(3) x1 [4%]
Lower Pthumerian Labyrinth - 495 - 542 - 419 - 479 Tomb Mold(3) x2 [0.4%], Tomb Mold(3) x1 [4%]
Ailing Loran - 835 - - - 1765 - - Tomb Mold(4) x2 [0.4%], Tomb Mold(4) x1 [4%]
Cursed Pthumerian Defilement - - 855 - - - 2218 - Tomb Mold(4) x2 [0.4%], Tomb Mold(4) x1 [4%]
Lower Loran 851 894 915 - 2394 2514 2633 - Tomb Mold(5) x2 [0.4%], Tomb Mold(5) x1 [4%]
Isz Gravestone 851 894 915 - 2394 2514 2633 - Tomb Mold(5) x2 [0.4%], Tomb Mold(5) x1 [4%]
Pthumeru Ihyll 940 986 1010 - 3277 3441 3605 - Tomb Mold(5) x2 [0.4%], Tomb Mold(5) x1 [4%]
Root Chalice Dungeons
Chalice Dungeon Base Level 123 53 Tomb Mold Pool x2 [0.4%], Tomb Mold Pool x1 [4%]

Description


  • Giant rats inhabiting the central sewers of Yharnam in large colonies. While not too dangerous on their own, they are never encountered alone and can become a serious problem in groups if you don't have a few Molotovs handy. Labyrinth Rats use basic claw swipes, forward lunges and a bite combo; their attacks have enough windup for you to quickstep out of the way and counterattack, but it's still a good idea not to let them get too close. They're not quite as agile as Rabid Dogs, but they move quickly and will keep up the pressure by constantly running toward you if you try to back off. They will also sometimes leap sideways immediately after striking in an attempt to avoid your counterattack. Although Labyrinth Rats cannot be staggered or interrupted, you can knock them out of their attacks by shooting them.

Strategy


  • In many spots where groups of Labyrinth Rats are visible below you, you can hit several at once with a single Molotov from a safe vantage point - just be careful not to stand too close to the edge, or risk falling into the lower area and being swarmed. If you have no choice but to face them on even ground, try to avoid being seen by several at once - fighting a group leaves very few safe openings for you to attack, though thrust attacks from weapons like the Saw Spear in transformed mode will stop them in their tracks at a safe distance. If you do end up fighting several at once, back away from them and wait for a chance to use a sweeping horizontal attack to hit all of them at the same time - if you can keep up the combo long enough to kill one or two of them, you can buy yourself enough breathing room to mop up any that remain.

Variants


Basic variant found throughout Yharnam. Variant with eyes glow, found in Recovery Room before Research Hall.

Notes


  • Preset Chalice Dungeons: Pthumerian Labyrinth, Central Pthumerian Labyrinth, Hintertomb, Lower Hintertomb, Lower Pthumerian Labyrinth, Cursed Pthumerian Defilement, Ailing Loran, Lower Loran, Isz Gravestone, Pthumeru Ihyll
Labyrinth Rat
Pungent Blood Cocktails attract this enemy, making it vulnerable for few seconds.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Defenses

Location Physical VS blunt VS Thurst Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Central Yharnam 63 63 63 63 80 40 30 200 270 X -
Hunter's Nightmare 85 85 85 85 114 57 42 200 270 X -
Research Hall 85 85 85 85 114 57 42 200 270 X -
Location Physical VS blunt VS Thurst Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Chalice Dungeon Base Level 62* 62 62 62 80 40 30 200 180 X -

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Central Yharnam 98 62 600 1185 642 1304 660 1481 678 1778 690 2370 720 2963
Hunter's Nightmare 535 1198 779 4666 834 5133 857 5833 880 6999 896 9332 935 11665
Research Hall 535 1198 779 4666 834 5133 857 5833 880 6999 896 9332 935 11665

Ritual Materials Drop Pools

Pool Name Depth 1 Depth 2 Depth 3 Depth 4 Depth 5
Tomb Mold Pool Tomb Mold (1) Tomb Mold (2) Tomb Mold (3) Tomb Mold (4) Tomb Mold (5)

Enemies List Per Pool

Tomb Mold Pool
  • Watcher's Gravedigger (Pickaxe) x1 [8%], x2 [0.7%]
  • Labyrinth Rat x1 [4%], x2 [0.4%]

Chalice Dungeons: Blood Echoes, HP and Phys. Def. Multipliers

Blood Echoes Multipliers HP Multipliers Physical Defense Multiplier
Total Value = Base x A x B x C Total Value = Base x A x B Total Value = Base x A
Multiplier A - Depth
Depth 1: 1.0
Depth 2: 2.32
Depth 3: 7.53
Depth 4: 31.71
Depth 5: 45.17; 61.83 for Pthumeru Ihyll
Multiplier A - Depth
Depth 1: 1.0
Depth 2: 1.45
Depth 3: 3.83
Depth 4: 6.46
Depth 5: 6.91; 7.63 for Pthumeru Ihyll
Multiplier A - Depth
Depth 1: 1.0
Depth 2: 1.04
Depth 3: 1.29
Depth 4: 1.40
Depth 5: 1.43; 1.45 for Pthumeru Ihyll
Multiplier B - Layer
Layer 1: 1.0
Layer 2: 1.05
Layer 3: 1.1
Layer 4: 1.2
Multiplier B - Layer
Layer 1: 1.0
Layer 2: 1.05
Layer 3: 1.075
Layer 4: 1.15
Multiplier C - Additional Rite
Cursed Offering: 1.2
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