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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Maneater Boar

Maneater Boar


Bloodborne Wiki » Enemies » Maneater Boar

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 50, last edited: 04 Mar 2023

Gallery Page
  • Basic Information
  • Description
  • Strategy
  • Variants
  • Notes
  • Attack Patterns
  • New Game Cycles
  • Base Level: Blood Echoes, HP, Damage and Def. Multipliers


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
  • Main Story
Central Yharnam 423 431 105 78 105 105 71 68 84 250 180 X -
Yahar'gul (Evening) 758 3192 120 90 120 120 81 78 96 250 180 X -
Forbidden Woods 767 2323 122 91 122 122 83 79 98 250 180 X -
Nightmare of Mensis | Eyeballs 2346 9450 147 110 147 147 100 95 118 250 180 X -
  • Chalice Dungeons
Root Dungeon Base Level 300 379 95 71 95 95 68 65 80 250 180 X -
Root Dungeon Base Level | boss 1500 1240 95 71 95 95 68 45 80 250 180 X -
  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values.
Hintertomb Labyrinth L1 | boss 3834 4042 109 82 109 109 78 52 92 250 180 X -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
  • Main Story
All locations Blood Vial x4 [20%], Blood Vial x2 [80%]
  • Chalice Dungeons
No effect Hintertomb Labyrinth L1 | boss; Lethal Bloodstone Gem(2) [100%];
+ 0 Insight for encounter;+ 2 Insight for defeating the boss.
Base Random gem based on area x1 [16%], Blood Vial x4 [10%], Blood Vial x2 [74%]
purple aura | Random gem based on area x1 [16%], Blood Vial x4 [10%], Blood Vial x2 [74%]
439 discovery, no curse Random gem based on area x1 [45.54%], Blood Vial x4 [6.48%], Blood Vial x2 [47.98%]
purple aura | Random gem based on area x1 [29.99%], Blood Vial x4 [4.27%], Blood Vial x2 [31.59%]
110 discovery, curse Random gem based on area x1 [67.89%], Blood Vial x4 [3.82%], Blood Vial x2 [28.29%]
purple aura | Random gem based on area x1 [51.99%], Blood Vial x4 [2.93%], Blood Vial x2 [21.66%]
439 discovery, curse Random gem based on area x1 [73.27%], Blood Vial x4 [3.18%], Blood Vial x2 [23.55%]
purple aura | Random gem based on area x1 [58.4%], Blood Vial x4 [2.54%], Blood Vial x2 [18.77%]
  • Drop rate with Terrible curse (more information on Save-editing Chalice Dungeons wiki page) and 439 discovery is Random gem based on area x1 [91.2%], Blood Vial x4 [1.05%], Blood Vial x2 [7.75%] and purple aura Random gem based on area x1 [84.14%], Blood Vial x4 [0.97%], Blood Vial x2 [7.16%].
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastYesFireFire DMG Multiplier as boss is 1
Arcane Damage Multiplier1Is kinNoFrenzy resistance is 999
Fire Damage Multiplier1.5Is weak to serratedNoSuper Armor value 80
Bolt Damage Multiplier1Is weak to righteousNoMain Damage Type Physical
  • All information (HP, Echoes, Defences etc.) from Main Story was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on Jan. 31st, 2022.
  • All information (HP, Echoes, Defences etc.) was datamined directly from game files and can be accessed via archived spreadsheet. Updated on January 11th, 2020.
  • The required bosses must be killed in order to finish the main game story and to proceed to the new game plus and further, whereas the optional ones may be avoided.
  • Root Chalice Dungeons (pools), can appear as a boss in: Pthumeru Root Chalice, Central Pthumeru Root Chalice, Lower Pthumeru Root Chalice, Sinister Lower Pthumeru Root Chalice, Cursed and Defiled Root Chalice, Pthumeru Ihyll Root Chalice, Sinister Pthumeru Ihyll Root Chalice, Hintertomb Root Chalice, Lower Hintertomb Root Chalice, Sinister Hintertomb Root Chalice, Ailing Loran Root Chalice, Lower Ailing Loran Root Chalice, Sinister Lower Loran Root Chalice, Isz Root Chalice and Sinister Isz Root Chalice

Maneater Boar ❘ 人喰い豚

Strong Enemy & Boss

Description

    In-game Name (multi-language)
    English: Maneater Boar; Japanese: 人喰い豚; German: Menschenfresser-Eber; Spanish: Jabali Antropófago; French: Sanglier Mangeur d'Hommes; Italian: Cinghiale Mangiauomini
    Internal Name
    Japanese: 吸血豚; Translation: Blood-sucking Pig
  • If these gigantic pigs spot you from far away, they'll charge in to perform a tackle with their massive bodies. At close range they attack with a straightforward set of head swings, body presses and clouds of poisonous mist. In spite of their size. Maneater Boars are very predictable opponents and their attack patterns create many openings to interrupt and stagger them. Their attacks tend to strike wide areas and can also damage other enemies, so use this to your advantage if the situation allows. Maneater Boars will chase Pungent Blood Cocktails, allowing you to set them up for a stagger or trick them into hitting their allies; they are also affected by Shaman Bone Blades, which will cause them to actively hunt down and attack any other enemies nearby. The Maneater Boars encountered in the Nightmare of Mensis sport additional eyes, but attack in exactly the same way as the others.
  • Main type of damage dealt by Maneater Boar is Physical. More information about main damage types for all bosses are on Boss Damage Types wiki page.

Strategy

  • Due to their limited attacks and inability to strike behind them, Maneater Boars are easily defeated simply by strafing or quickstepping behind them and repeatedly using charged swings. They recover so slowly that it is possible to hit them with a second charged strike as they stand up from the first, though they will sometimes leap backward to reposition themselves and prevent a second stagger. Maneater Boars use two versions of their Body Press: a quick, short-range variation and a longer one in which they rear up on their hind legs, take several steps forward and crash down on the area in front of them; both of these are telegraphed early enough to make interrupting them relatively easy. In certain areas they can also be tricked into performing their Charging Tackle into pitfalls or groups of other enemies. It's safe to use R1 chains or transformation attacks while standing behind them or at their sides;- just be sure to avoid standing directly in front of them. Molotovs are highly effective, as is the Flamesprayer; when you have access to Bone Marrow Ash, a single bullet's worth of augmented Flamesprayer fire will tear these foes to shreds.

Variants

Basic variant found throughout Yharnam. Eyeballs variant found in Nightmare of Mensis.

Notes

  • Preset Chalice Dungeons: Hintertomb (Boss)
  • Variants with purple aura and healing have different drop rates from regular version.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • If you tell Young Girl about the Oedon Chapel she'll attempt to make her way there, but will be eaten by the Maneater Boar in the Central Yharnam boar tunnel along the way. You must reload the area in order to trigger her departure. This particular Maneater Boar will then drop Red Messenger Ribbon.
  • It is possible to parry boar's head swings and perform visceral attack
  • Eyeball version found in Nightmare of Mensis will cause Frenzy with its breath attack.
  • A rare scream that Boars (both mob and boss version) do. Its properties are still unknown. [video]

Maneater Boar

Pungent Blood Cocktails attract this enemy, making it vulnerable for few seconds.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Cooperation & Boss' HP


  • Having a summoned ally doesn't alter the health or difficulty of the enemies you'll fight, but it does affect the bosses. To ensure they are still a challenge, boss health is increased to 1.5x when a second co-op player enters your world, and to 2.0x when a third enters.

Attack Patterns

Key Attack Interrupt Notes
Charging Tackle No Long-range linear charge attack; quickstep or roll twice sideways.
Body Press Yes Forward body slam with varying forward momentum and delay; quickstep sideways or stay beside/behind them.
Thrashing Combo Yes Strikes both in front of them and behind; quickstep backward. Used only the Chalice Dungeon boss version.
Poison Belch No Strafe backward or sideways and stay out of the cloud.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Central Yharnam 423 431 2573 8236 2753 9060 2830 10295 2907 12354 2959 16472 3088 20590
Yahar'gul (Evening) 758 3192 3000 19085 3210 20994 3300 23856 3390 28628 3450 38170 3600 47713
Forbidden Woods 767 2323 3044 12233 3257 13456 3348 15291 3440 18350 3501 24466 3653 30583
Nightmare of Mensis | Eyeballs 2346 9450 3426 29966 3666 32963 3769 37458 3871 44949 3940 59932 4111 74915

Base Level: Blood Echoes, HP, Damage and Def. Multipliers

  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values. The basic formula is: Total Value = Base x A x B x C x D. Multipliers written down below were datamined directly from the game files. Multiplier A represents depth (1 - 5) of the chalice dungeon; multiplier B is layer (1 - 4) of the specific chalice dungeon; multiplier C is used when dungeon is Pthumeru Ihyll; multiplier D is for calculating blood echoes when additional curse rite is used.
Blood Echoes Multipliers HP Multipliers Damage Multipliers Defense Multipliers
Total Value = Base x A x B x C x D Total Value = Base x A x B x C Total Value = Base x A x B x C Total Value = Base x A x B x C
Multiplier A - Depth
Depth 1: 1.399999976158142
Depth 2: 3.2568421363830566
Depth 3: 10.551578521728516
Depth 4: 44.402103424072266
Depth 5: 63.250526428222656
Multiplier A - Depth
Depth 1: 1.7640000581741333
Depth 2: 2.558000087738037
Depth 3: 6.763999938964844
Depth 4: 11.41100025177002
Depth 5: 12.204999923706055
Multiplier A - Depth
Depth 1: 1.6239999532699585
Depth 2: 1.9140000343322754
Depth 3: 2.5899999141693115
Depth 4: 2.989000082015991
Depth 5: 3.1050000190734863
Multiplier A - Depth
Depth 1: 1.100000023841858
Depth 2: 1.149999976158142
Depth 3: 1.4249999523162842
Depth 4: 1.5499999523162842
Depth 5: 1.5750000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.100000023841858
Layer 4: 1.2000000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.0750000476837158
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0750000476837158
Layer 3: 1.100000023841858
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0099999904632568
Layer 3: 1.0149999856948853
Layer 4: 1.0175000429153442
Multiplier C - Ihyll
Ihyll: 1.36899995803833
Multiplier C - Ihyll
Ihyll: 1.1039999723434448
Multiplier C - Ihyll
Ihyll: 1.0870000123977661
Multiplier C - Ihyll
Ihyll: 1.0149999856948853
Multiplier D - Additional Rite
Cursed Offering: 1.2000000476837158
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