Shields & TorchesBloodborne Wiki » Shields & Torches |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 43, last edited: 28 Oct 2019 |
Basic Information |
Image | Name | Damage | QS Bullet Use | Durability | Stats Needed Stat Bonuses |
Special Attack | Availability | Special note |
---|---|---|---|---|---|---|---|---|
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Wooden Shield | -/-/-/-/-
(None) |
- | 120 | 8/8/-/-
-/-/-/- |
-/-/100/100 | Treasure in Cathedral Ward | Cannot be fortified |
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Hunter's Torch | -/-/-/50/-
(Fire) |
- | 150 | 6/-/-/-
-/-/-/B |
-/-/100/100 | Treasure in Old Yharnam Sold by Bath Messengers |
- |
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Torch | -/-/-/25/ -
(Fire) |
- | 100 | 6 /-/-/-
-/-/-/D |
-/-/100/100 | Treasure in Central Yharnam | Cannot be fortified |
The Old Hunters Expansion | ||||||||
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Loch Shield | -/-/-/-/-
(None) |
- | 160 | 11/8/-/-
-/-/-/- |
-/-/100/100 | Treasure in Research Hall | Cannot be fortified |
Shield & Torch Data |
Name | Str | Skl | Bld | Arc | Phys | Bld | Arc | Str | Skl | Bld | Arc |
---|---|---|---|---|---|---|---|---|---|---|---|
- | Requirements | Damage | Scaling | ||||||||
Hunter's Torch | 6 | - | - | - | - | - | 100 | - | - | - | 0.6 |
Torch | 6 | - | - | - | - | - | 25 | - | - | - | - |
Wooden Shield | 8 | 8 | - | - | - | - | - | - | - | - | - |
Loch Shield | 11 | 8 | - | - | - | - | - | - | - | - | - |
Shields Damage Reduction % [Source] |
Shield | ![]() |
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---|---|---|---|---|---|
Wooden Shield | 50 | 50 | 40 | 20 | 30 |
Loch Shield | 30 | 30 | 70 | 70 | 70 |
Key |
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---|---|---|---|
Damage |
Requirements |
Stat Bonuses |
Special Attack |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are V / W / X / Y / Z:
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The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
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The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page. |
The special attack attributes for a weapon are W / X / Y / Z:
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