Gehrman's Hunter SetBloodborne Wiki » Armor » Armor Sets » Gehrman's Hunter Set |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 12, last edited: 26 June 2018 |
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| Related Wiki Pages (In Alphabetical Order) | |
| Armor | |
| Armor Sets | |
| Bath Messengers | |
| Gehrman's Hunter Cap | |
| Gehrman's Hunter Garb | |
| Gehrman's Hunter Trousers | |
| Head | |
| Chest | |
| Index | |
| In-game Art - Attire | |
| In-game Art - Attire [datamined] | |
| Key Items | |
| Legs | |
| Merchants | |
| Old Hunter Badge | |
Basic Information |
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| Image | Name | Buy | Sell | ![]() |
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Gehrman's Hunter Cap | 7000 | 4900 | 40 | 40 | 40 | 50 | 30 | 40 | 30 | 11 | 12 | 17 | 15 |
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Gehrman's Hunter Garb | 17000 | 11900 | 100 | 80 | 80 | 100 | 50 | 80 | 70 | 33 | 37 | 52 | 46 |
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Gehrman's Hunter Trousers | 7000 | 4900 | 50 | 50 | 50 | 60 | 50 | 50 | 50 | 19 | 21 | 29 | 27 |
| Armor Set | Trade | Physical Defense | Elemental Defense | Resistance | Beasthood | |||||||||
| Total | 31000 | 21700 | 190 | 170 | 170 | 210 | 130 | 170 | 150 | 63 | 70 | 98 | 88 | |
| Availability | Sold by Bath Messengers. Available for purchase after obtaining Old Hunter Badge | |||||||||||||
Gehrman's Hunter Set | Attire |
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In-Game Descriptions & Appearance |
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Notes |
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Damage Reduction Calculation |
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| DMG Reduction | ![]() |
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Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively | Results | |
![]() | Physical | 0.96 | 0.90 | - | 0.95 | 1000 * ( 1 - ( 0.96 * 0.90 * 0.95 ) ) | 179.20 |
| Blunt | 0.96 | 0.92 | - | 0.95 | 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 ) ) | 160.96 |
| Thrust | 0.96 | 0.92 | - | 0.95 | 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 ) ) | 160.96 |
| Blood | 0.95 | 0.90 | - | 0.94 | 1000 * ( 1 - ( 0.95 * 0.90 * 0.94 ) ) | 196.30 |
| Arcane | 0.97 | 0.95 | - | 0.95 | 1000 * ( 1 - ( 0.97 * 0.95 * 0.95 ) ) | 124.57 |
| Fire | 0.96 | 0.92 | - | 0.95 | 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 ) ) | 160.96 |
| Bolt | 0.97 | 0.93 | - | 0.95 | 1000 * ( 1 - ( 0.97 * 0.93 * 0.95 ) ) | 143.00 |
Key |
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Physical Defense |
Elemental Defense |
Resistance |
Beasthood |
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The physical stats for the Armor are W / X / Y / Z:
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The elemental stats for the Armor are X / Y / Z:
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The resistance stats for the Armor are X / Y / Z:
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The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
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