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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Delayed Rope Molotov

Delayed Rope Molotov


Bloodborne Wiki » Items » Consumables » Delayed Rope Molotov

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 16, last edited: 14 Feb 2024

Gallery Page
  • Basic Information
  • In-Game Description
  • Effects
  • Availability
  • Scaling
  • Notes
  • Merchants
  • Key


Related Wiki Pages (In Alphabetical Order)
Bath Messengers
Consumables
Datamined Internal Names
Delayed Molotov
Firing Hammer Badge
In-game Art - Consumables
In-game Art - Consumables [datamined]
Items
Key Items
Lore Index
Merchants
Original Japanese Item Index
Scaling
The Old Hunters

Basic Information

Icon Name Use No. Held Stored Usage Type QS Bullet Use Stats Req. / Bonus
Delayed Rope Molotov Delayed Rope Molotov Deals Phys. and Fire DMG
thrown backwards and explodes on a delay
- / 10 - / 99 Finite - - / - / - / -
D / - / - / A

Delayed Rope Molotov ❘ 縄付き時限爆発瓶

Consumable

In-Game Description

    A special hunter tool crafted by the old Oto Workshop.
    These molotovs wedge into the ground when thrown behind
    one's back, and explode on a timed delay.

    A shame that such a complex gadget must be sacrificed with
    each use of this inefficient hunter tool. Nevertheless, delayed
    molotovs are cherished by the minority of hunters who
    prefer the tricksier kill. This creation is one of the earliest-
    known roots of the Powder Kegs.
Note 1: The same in-game description in US & UK versions. ✓
Note 2: Original Japanese text on Original Japanese Item Index page. ✓

Effects

  • Damage wise, the Rope version of the Delayed Molotov is exactly the same as the normal one, but their usage is quite different. Like traditional Rope Molotovs, instead of throwing them in front of you, these are dropped behind your character, only now when they hit the ground you have a short 1.5 second timer before the explosion. With normal Rope Molotovs you never really want to be locked on to your target, but because you now have a timer to work with, you can lock on, start moving away, drop one behind you, and then keep backing up past the explosion's radius safely. This new tactical avenue allows you to create a guessing game for any other player you are facing; by mixing up throwing normal Molotovs, Delayed Molotovs and Rope Molotovs while moving around it will be difficult for opponents to pin you down.
  • Where as normal Delayed Molotovs excel for setting traps where you are already in position and looking to ambush players coming after you, Delayed Rope Molotovs are better used as a means of deterring them from chasing you. Any time you round a corner or go through a doorway with a player close behind you, drop one of these once you're out of their sight; unsuspecting players that follow quickly behind you and get caught in the blast, and even if a player does realize what you're doing, they'll have to wait for the explosion, which gives you time to set up your next move.

Availability

  • Sold by: Bath Messengers [Hunter's Dream]
  • Firing Hammer Badge: This badge is held by the Bestial Hunter in the Hunter's Nightmare. In order to obtain it you'll need to defeat him first. Although the badge does not add many items to your shop lineup, if you're a Trophy hunter or a completionist it's still quite important, because it's the only way you can gain access to the Piercing Rifle.

Scaling

  • Scaling determines how much additional damage a tool deals. The tool stat bonus, indicated by a letter grade of S / A / B / C / D / E, and the character's stat's current level each correspond to a percentage value. These are multiplied together and against the tool base damage to determine the bonus damage received. Delayed Rope Molotov has letter grade of D for Strength and A for Arcane. In the table below you will find exact (datamined) AR values for featured character stats.
Strength Skill Bloodtinge Arcane AR (phys.) AR (fire)
-- -- -- -- 40 190
10 -- -- 10 40.6 199.5
25 -- -- 25 46 285
25 -- -- 50 46 351.5
50 -- -- 50 50.2 351.5
10 -- -- 99 40.6 380
99 -- -- 99 52 380
  • Delayed Rope Molotov has 0.3 STR scaling and 1 ARC scaling (fire damage).
  • Delayed Rope Molotov has Base AR 40 Phys and 190 Fire.

Notes

  • This Item is part of The Old Hunters DLC.
  • Available for purchase after obtaining Firing Hammer Badge.

Delayed Rope Molotov
Model Art Icon
In-game Description Print
The Old Hunters DLC

Merchants

Shop Buy (Day) (Evening) (Night) (Red Moon) (NG+) Sell Requirement
Bath Messengers [Hunter's Dream] 290 600 1400 2600 3200 60 Firing Hammer Badge
Insight Bath Messengers [Hunter's Dream] - - - - - - None
Chalice Bath Messengers [Chalice Dungeons Common] - - - - - - None
Patches, the Spider [Chalice Dungeons Rare] - - - - - - None

Key

Requirements

Stat Bonuses

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
    Strength Icon / Skill Icon / Bloodtinge Icon / Arcane Icon
  • W is the Strength required.
  • X is the Skill required.
  • Y is theBloodtinge required.
  • Z is the Arcane required.
The Stat Bonuses rating indicates the level of bonus you receive based on the associated Stat when you use a weapon. This rating can be S , A , B , C , D , or E (in order from most to least bonus for the associated stat). For more information about the scaling as a whole and its values visit the Scaling wiki page.
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