Exploring Test Chalice DungeonsBloodborne Wiki » Unused Content » Data Mining » Save-editing... » Exploring Test Chalice Dungeons |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 15, last edited: 17 Mar 2020 |
Basic Information |
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Prototype Dungeon pmjqj3p3 [explored on August 25th, 2018] |
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Prototype Dungeon 9d7cbssk [explored on August 25th, 2018] |
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► After the boss arena is a dead end. Using the lantern warps the player character back to the Hunter's Dream, but in a different place to the usual warp location. |
Prototype Dungeon wjvi6w9t [explored on August 25th, 2018] |
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Prototype Dungeon 7uk93wya [explored on August 25th, 2018] |
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► The lever is surrounded by candles, something which is not seen in the retail release. It can be activated as normal, but does nothing, despite the message saying a door has opened. |
Prototype Dungeon kmxqmqpu [explored on August 25th, 2018] |
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Prototype Dungeon 5euhhttw [explored on August 25th, 2018] |
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► Another Burned Warrior exists in this dungeon. | ► In the "Layer Entrance" room there is a Warp Chair. | ► Two overlapping doors exist. | ► A switch exists on a bridge, but activating it does nothing. |
Prototype Dungeon vjj4u9wt [explored on August 25th, 2018] |
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Prototype Dungeon 6f5tiwd7 [explored on August 28th, 2018] |
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Prototype Dungeon 9ir5gm3q [explored on August 28th, 2018] |
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Prototype Dungeon r2r6b9u6 [explored on August 29th, 2018] |
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Prototype Dungeon no glyph [explored on August 31th, 2018] |
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► This dungeon features invisible chests with nothing in them. | ► A Bell Maiden appears, but does not summon enemies or attack the player. |
Prototype Dungeon 1D_01_63_63 qfi7j6jr [explored on June 11th, 2019] |
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Prototype Dungeon 1D_01_00_20 m29_01_00_32 [explored on October 20th, 2019] |
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► This test dungeon contains a couple of disconnected rooms that are only possible to reach via position editing. Each room has Cleric Beast, Watchdog of the Old Lords and Vicar Amelia boss, and one of these rooms contains all three including an unfinished Yharnamite. [video] |
Prototype Dungeon 1D_01_00_24 m29_01_00_36 [explored on October 20th, 2019] |
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Prototype Dungeon 1D_01_00_3D m29_01_00_61 [explored on October 20th, 2019] |
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Prototype Dungeon 1D_01_02_22 m29_01_02_34 [explored on October 20th, 2019] |
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Prototype Dungeon 1D_01_63_62 m29_01_99_98 [explored on October 20th, 2019] |
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Prototype Dungeon 1D_02_00_06 m29_02_00_06 [explored on October 20th, 2019] |
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Prototype Dungeon 1D 01 00 1F m29_01_00_31 [explored on January 4th, 2020] |
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► This dungeon consists of multiple disjointed rooms, so it's only possible to explore it via position editing. Some of the rooms contain a still functional unused fire demon. It has a multiple melee attacks, an aerial attack and a second phase when its HP drops to half. [video] |
Prototype Dungeon 1D_01_00_21 m29_01_00_33 [explored on January 10th, 2020] |
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► Test dungeon that contains multiple rooms of the same type, each with different enemies. One such room contains two helmet-less Mergo's Attendants with crossbows wich can be swapped for a rapier. Their attacks cause fast Rapid Poison build-up. The room can be only accessed via position editing. [video] |
Prototype Dungeon 1D_01_0A_04 m29_01_10_04 [explored on January 17th, 2020] |
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► Dungeon consisting of a single spacious room, in the finaly game exclusively used for boss fights. The enemy in this room is a red-clothed bell maiden (the same one that appears in The One Reborn boss fight) that summons Skeletal Puppets to fight the player. The bell maiden itself lacks hitboxes and only has 1 HP, but the summoned puppets can still damage the player. This dungeon (and some similar others) is the only remainder of a cut bell maiden boss fight. [video] |
Prototype Dungeon 1D_00_01_28 m29_00_01_40 [explored on March 17th, 2020] |
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► Test dungeon containing cut lake arena in Isz style and with sea waves. The room can be only accessed with position editing and only on GOTY version. [video] |