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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]


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Izzy's Admirer

Izzy's Admirer


Bloodborne Wiki » Enemies » Hunter Enemies » Izzy's Admirer

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 27, last edited: 15 Feb 2020

Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Root Dungeon Base Level 454 479 270 242 213 236 168 300 177 139 154 - -
  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values.
Ailing Loran L2 3084 15949 270 242 213 236 168 300 177 139 154 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Ailing Loran L2 Fire Damp Blood Gem(5) x1 [20%]
Base Random gem based on area x1 [20%]
439 discovery, no curse Random gem based on area x1 [52.32%]
110 discovery, curse Random gem based on area x1 [73.51%]
439 discovery, curse Random gem based on area x1 [78.25%]
  • Drop rate with Terrible curse (more information about it on Save-editing Chalice Dungeons wiki page) and 439 discovery is Random gem based on area x1 [93.15%].
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoArcane
Arcane Damage Multiplier1Is kinNo
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo

Izzy's Admirer ❘ イジーの後継

Hunter Enemy

Description

  • Izzy's Admirer stands behind a large pile of dead Maneater Boars amid a giant nest of Labyrinth Rats. You'll enter through a tunnel on the opposite side of the room out of sight of both the prospector and the rats, and will need to clear the giant rodents out in order to safely engage the hunter. The pile of dead pigs offers some cover as the Admirer will prioritize chasing you around it rather than over it, but the broken cages lying in the muck won't slow him down and should not be counted on for any amount of protection. He'll transform his weapon as soon as he sees you and will use it exclusively in its transformed mode until defeated; beware that the more hits he lands on you in rapid succession, the more powerful a damage bonus he'll receive.

Stats & Equipment

  • Tables below consist of datamined stats and equipment, this specific information is for NPCs, hunters or less, that uses a player-like human model and skeleton, practically every NPC that can be equipped with player's gears. Some characters are equipped with items that they aren't programmed to use by the AI, such items are highlighted. All characters have infinite Quicksilver Bullets and 99 copies of any item they hold (including Blood Vials) and the only thing that prevents from infinitely consuming them is written in their AI script. For information about all characters visit Datamined NPCs Stats & Equipment wiki page.
Character Stats Data
Location Blood Level Vitality Endurance Strength Skill Bloodtinge Arcane
Root Dungeons 10 10 15 20 20 20 20
Character Equipment (Right & Left Hand Weapons) Data
Right Hand 1 Beast Claw +3
Damage: Physical
Head Tomb Prospector Hood
Weakness: Physical / Blunt
Right Hand 2 Bare Hands
None (unused)
Chest Charred Hunter Garb
Weakness: Arcane
Left Hand 1 Bare Hands
None (unused)
Hands Charred Hunter Gloves
Weakness: Blunt / Thrust / Arc. / Bolt
Left Hand 2 Bare Hands
None (unused)
Legs Charred Hunter Trousers
Weakness: Arcane / Bolt
Character Equipment (Items) Data
Item 1 None
-
Item 3 None
-
Item 2 None
-
Item 4 None
-

Strategy

  • Lure the rats toward you one at a time with Throwing Knives and fight them in the tunnel through which you entered. Using a Blue Elixir before approaching them will help ensure that you're not seen by the others, but isn't necessary as long as you maintain enough distance from the pack. With the rats out of the way, you can safely engage the Admirer - the safest tactic is to lead him in circles around the pile of dead Maneater Boars and begin charging a transformed R2 attack as soon as you have an opening, then release it just as he enters your range to inflict damage and stun him long enough for you to back off and repeat the process. If you have any Shaman Bone Blades, you can lure him back into the entry tunnel and use them on the Gel at the intersection; its resistance to physical attacks will keep it alive long enough for it to deal enormous damage to the Admirer or even defeat him outright.

Notes

  • This Hunter Enemy will not drop Blood Dreg in Preset Chalice Dungeon when Corruption Oath Caryll rune is equipped.
  • Root Chalice Dungeons: Glyph: 6q77zr9h, F/R/C Lower Loran L2, one right before boss fog. HP: 3494 / Blood Echoes: 33994, drops Waning Cursed Damp Blood Gems up to rating 18, gems´ second stat is based on chalice type. Can drop tempering, elemental, poison, pulsing and almost any type of gem like other NPC Hunters depending on the Chalice dungeon they are located.

Izzys Admirer
Pungent Blood Cocktails attract this enemy, making it vulnerable for few seconds.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Base Level: Blood Echoes, HP, Damage and Def. Multipliers

  • For enemies that also appear (or exclusively appear) in dungeons, their stats will be shown at the base level, because their exact stats at any given point are calculated from these base values. The basic formula is: Total Value = Base x A x B x C x D. Multipliers written down below were datamined directly from the game files. Multiplier A represents depth (1 - 5) of the chalice dungeon; multiplier B is layer (1 - 4) of the specific chalice dungeon; multiplier C is used when dungeon is Pthumeru Ihyll; multiplier D is for calculating blood echoes when additional curse rite is used.
Blood Echoes Multipliers HP Multipliers Damage Multipliers Defense Multipliers
Total Value = Base x A x B x C x D Total Value = Base x A x B x C Total Value = Base x A x B x C Total Value = Base x A x B x C
Multiplier A - Depth
Depth 1: 1.399999976158142
Depth 2: 3.2568421363830566
Depth 3: 10.551578521728516
Depth 4: 44.402103424072266
Depth 5: 63.250526428222656
Multiplier A - Depth
Depth 1: 1.7640000581741333
Depth 2: 2.558000087738037
Depth 3: 6.763999938964844
Depth 4: 11.41100025177002
Depth 5: 12.204999923706055
Multiplier A - Depth
Depth 1: 1.6239999532699585
Depth 2: 1.9140000343322754
Depth 3: 2.5899999141693115
Depth 4: 2.989000082015991
Depth 5: 3.1050000190734863
Multiplier A - Depth
Depth 1: 1.100000023841858
Depth 2: 1.149999976158142
Depth 3: 1.4249999523162842
Depth 4: 1.5499999523162842
Depth 5: 1.5750000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.100000023841858
Layer 4: 1.2000000476837158
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0499999523162842
Layer 3: 1.0750000476837158
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0750000476837158
Layer 3: 1.100000023841858
Layer 4: 1.149999976158142
Multiplier B - Layer
Layer 1: 1.0000000000000000
Layer 2: 1.0099999904632568
Layer 3: 1.0149999856948853
Layer 4: 1.0175000429153442
Multiplier C - Ihyll
Ihyll: 1.36899995803833
Multiplier C - Ihyll
Ihyll: 1.1039999723434448
Multiplier C - Ihyll
Ihyll: 1.0870000123977661
Multiplier C - Ihyll
Ihyll: 1.0149999856948853
Multiplier D - Additional Rite
Cursed Offering: 1.2000000476837158
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