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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Clocktower Patient (Infected Hand)

Clocktower Patient (Infected Hand)


Bloodborne Wiki » Enemies » Clocktower Patient (Infected Hand)

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page revision: 14, last edited: 27 Oct 2024

Gallery Page
  • Basic Information
  • Description
  • Overview
  • Strategy
  • Notes
  • Blood Gem Drop Table
  • New Game Cycles


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Research Hall 382 1307 99 99 99 99 108 89 89 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Research Hall Random Murky Blood Gem x1 [8%], Quicksilver Bullets x8 [92%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Fire and BoltFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoSuper Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Clocktower Patient (Infected Hand) ❘ 実験棟の患者

Regular Enemy

Description

  • These unfortunate victims of the Healing Church's shady experiments comprise the largest and most diverse enemy group in the expansion areas. Each variant uses a different set of attacks from the others and many of them incorporate gimmicks unique to their own subtype; most are susceptible to interrupts and staggers, but the Crawling version is immune. Additionally, although very few opportunities for exploiting this mechanic exist, the Clocktower Patients are handled as an opposing team type to the Wheelchair Huntsmen found in certain locations throughout the Research Hall; notably, a Wheelchair Huntsman armed with a Gatling gun is positioned on an inaccessible ledge overlooking a staircase and will mow down a group of patients attempting to climb the stairs as you approach. Fortunately, with the exception of the patients armed with transfusion stands, members of this enemy group generally have low health and will fall to a few R1 attacks; the main danger they pose is their tendency to attack in large groups with swift combos, so keep an ear out for their telltale screams and proceed with caution if you suspect an ambush.

Overview

  • One of the least common Clocktower Patient types, almost exclusively found hiding around corners in darkened rooms lying in wait to spring an ambush. Such situations typically involve the patient performing a grab attack from the side which will inflict slow poison if it connects; afterward they will perform slow whip-like swings with the sagging flesh of their infected arms and will continue attempting to use the grab. The danger they pose is almost solely dependent upon the element of surprise, without which they are extremely weak enemies with low health and will die in one or two hits from most weapons.

Strategy

  • Knowing where they are ahead of time is the key to avoiding their ambushes. While their grab is quite easy to interrupt, doing so is a waste of bullets; simply quickstep forward past the grab or their whip attacks and strike them a couple of times during their recovery. A couple of Throwing Knives or a few shots from most firearms at higher upgrade levels will do them in from a distance, but are once again a less efficient alternative to melee attacks.

Notes

  • This Enemy is part of The Old Hunters DLC.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • During Clocktower Patient (Infected Hand) grab attack animation, damage can NOT be reduced by repeatedly pressing buttons (mashing).
  • It appears that Research Hall Patients are reskinned and reanimated Labyrinth Watchers. Patients don't have the full body model, but if you take their body skin and put it on a Labyrinth Watcher‘s you get this picture.

Clocktower Patient (Infected Hand)
The Old Hunters DLC
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

Blood Gem Drop Table

Research Hall

Shape Min Rank Max Rank Name Primary Effect Max Value Drop Rate Secondary Effect Max Value Drop Rate
Radial (90.91%) 13 15 Murky Damp Blood Gem (5) Add Slow Poison Effect +8.7 100%
Triangle (4.55%)
Waning (4.55%)

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Research Hall 382 1307 556 5090 595 5599 612 6363 628 7635 639 10180 667 12725
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