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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Clocktower Patient (Head)

Clocktower Patient (Head)


Bloodborne Wiki » Enemies » Clocktower Patient (Head)

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page revision: 12, last edited: 31 Jan 2022

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  • Basic Information
  • Description
  • Overview
  • Strategy
  • Notes
  • New Game Cycles


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Research Hall 688 1307 320 406 85 213 125 92 85 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Research Hall Madman's Knowledge x1 [2%], Frenzied Coldblood(8) x1 [2%], Blue Elixir x1 [2%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Thrust and BoltFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoSuper Armor value 999
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Clocktower Patient (Head) ❘ 実験棟の患者

Regular Enemy

Description

  • These unfortunate victims of the Healing Church's shady experiments comprise the largest and most diverse enemy group in the expansion areas. Each variant uses a different set of attacks from the others and many of them incorporate gimmicks unique to their own subtype; most are susceptible to interrupts and staggers, but the Crawling version is immune. Additionally, although very few opportunities for exploiting this mechanic exist, the Clocktower Patients are handled as an opposing team type to the Wheelchair Huntsmen found in certain locations throughout the Research Hall; notably, a Wheelchair Huntsman armed with a Gatling gun is positioned on an inaccessible ledge overlooking a staircase and will mow down a group of patients attempting to climb the stairs as you approach. Fortunately, with the exception of the patients armed with transfusion stands, members of this enemy group generally have low health and will fall to a few R1 attacks; the main danger they pose is their tendency to attack in large groups with swift combos, so keep an ear out for their telltale screams and proceed with caution if you suspect an ambush.

Overview

  • These large, shapeless blobs are actually a type of Clocktower Patient in the final stages of deformity and are found only in the Research Hall patient room containing the Bloated Head. One will drop from the ceiling just inside the door and perform a grab attack; the others will not turn hostile until after the Bloated Head has been picked up and will thereafter attack with omnidirectional tentacle swings and by spraying streams of blood. Their attacks cause Frenzy buildup, which can be extremely dangerous if several hits connect in rapid succession; however, they are almost immobile and suffer from long recovery periods between attacks.

Strategy

  • Thrown weapons such as Molotov Cocktails are effective for eliminating them from a safe distance, as are jump attacks timed to land during the recovery period after these enemies withdraw their tentacles. Thrust attacks from long weapons such as the Rifle Spear and the Holy Moonlight Sword are effective as well, and normal R1 combos can be used as long as they are timed during the enemy’s recovery. Beware, however, that several of these opponents appear n very close proximity to one another and the timing of their attacks may overlap, making it dangerous to strike them up close until their numbers have been thinned out. Tools such as the Tiny Tonitrus and the Executioner's Gloves are also elective for eliminating these patients from a safe distance, though we advise resisting the temptation to use A Call Beyond while standing in their midst.

Notes

  • This Enemy is part of The Old Hunters DLC.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • During Clocktower Patient (Head) grab attack animation, damage can NOT be reduced by repeatedly pressing buttons (mashing).

Clocktower Patient (Head)
The Old Hunters DLC
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Research Hall 688 1307 1002 5090 1072 5599 1102 6363 1132 7635 1152 10180 1202 12725
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