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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Clocktower Patient (Acid Bottles)

Clocktower Patient (Acid Bottles)


Bloodborne Wiki » Enemies » Clocktower Patient (Acid Bottles)

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page revision: 14, last edited: 31 Jan 2022

Gallery Page
  • Basic Information
  • Description
  • Overview
  • Strategy
  • Notes
  • New Game Cycles


Basic Information

Location HP Blood Echoes Icon Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES VS Beasts VS Kin
Research Hall 458 1198 99 99 99 99 108 89 89 120 180 - -
► Defenses: Physical, Blunt, Thrust, Blood, Arcane, Fire and Bolt. Resistances: Slow Poison and Rapid Poison. Bonuses: Beasts & Kin.
Location & Discovery Drop & [Rate]
Research Hall Blood Vial x1 [8%]
Multipliers Bonuses Weak against Additional Information
HP Multiplier1Is beastNoLowest defense: Fire and BoltFrenzy resistance is 999
Arcane Damage Multiplier1Is kinNoSuper Armor value 0
Fire Damage Multiplier1Is weak to serratedNo
Bolt Damage Multiplier1Is weak to righteousNo
  • All information (HP, Echoes, Defences, Multipliers & Bonuses) was datamined directly from game files and can be accessed via spreadsheet | archived. Updated on January 31st, 2022.

Clocktower Patient (Acid Bottles) ❘ 実験棟の患者

Regular Enemy

Description

  • These unfortunate victims of the Healing Church's shady experiments comprise the largest and most diverse enemy group in the expansion areas. Each variant uses a different set of attacks from the others and many of them incorporate gimmicks unique to their own subtype; most are susceptible to interrupts and staggers, but the Crawling version is immune. Additionally, although very few opportunities for exploiting this mechanic exist, the Clocktower Patients are handled as an opposing team type to the Wheelchair Huntsmen found in certain locations throughout the Research Hall; notably, a Wheelchair Huntsman armed with a Gatling gun is positioned on an inaccessible ledge overlooking a staircase and will mow down a group of patients attempting to climb the stairs as you approach. Fortunately, with the exception of the patients armed with transfusion stands, members of this enemy group generally have low health and will fall to a few R1 attacks; the main danger they pose is their tendency to attack in large groups with swift combos, so keep an ear out for their telltale screams and proceed with caution if you suspect an ambush.

Overview

  • These Clocktower Patients primarily attack from a distance with bottles of corrosive acid in much the same way as Huntsmen that throw Molotov Cocktails. They move very little even when forced into melee combat, but are considerably less passive than their bare handed counterparts and will immediately begin using arm swipes when approached. These attacks are slow and easily avoided, however, making this enemy type much less dangerous at close range. While some have a bit more health than others, they are weak enemies overall and are easy prey to a few (R1) swings or ranged attacks.

Strategy

  • Quickstep forward past their projectiles and strike them with an R1 combo. Their recovery from the throwing animation leaves enough time that a strong weapon can finish them before they have an opportunity to counterattack, diminishing the need to quickstep past them and attack from behind. As with most of the other Clocktower Patients, interrupting their attacks is largely a waste of bullets as a few hits with a melee weapon will finish the job just as quickly. They can be eliminated at range using Molotov Cocktails, Throwing Knives or gunshots, especially those from firearms augmented with Bone Marrow Ash.

Notes

  • This Enemy is part of The Old Hunters DLC.
  • All enemies and bosses (except hunter enemies) have 999 frenzy resistance, despite that they are still vulnerable to such status. The only way to see it without modding is to use Shaman Bone Blade on enemy inflicting frenzy to attack others. [test video]
  • It appears that Research Hall Patients are reskinned and reanimated Labyrinth Watchers. Patients don't have the full body model, but if you take their body skin and put it on a Labyrinth Watcher‘s you get this picture.
Clocktower Patient (Acid Bottles)
Clocktower Patient (Acid Bottles)
The Old Hunters DLC
Pungent Blood Cocktails don't attract this enemy, making the item ineffective.
Shaman Bone Blades affect this enemy, making it hostile to other enemies.

New Game Cycles

New Game NG+ NG+2 NG+3 NG+4 NG+5 NG+6
Locations HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon HP Blood Echoes Icon
Research Hall 458 1198 668 4666 715 5133 735 5833 755 6999 768 9332 802 11665
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