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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Cainhurst Set

Cainhurst Set


Bloodborne Wiki » Armor » Armor Sets » Cainhurst Set

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page revision: 14, last edited: 26 June 2018

Gallery Page
  • Basic Information
  • In-Game Descriptions & Appearance
  • Notes
  • Damage Reduction Calculation
  • Key


Related Wiki Pages (In Alphabetical Order)
Armor
Armor Sets
Bath Messengers
Cainhurst Armor
Cainhurst Badge
Cainhurst Gauntlets
Cainhurst Helmet
Cainhurst Leggings
Cainhurst Vilebloods
FAQs
Hands
Head
Chalice Dungeons
Chest
Index
In-game Art - Attire
In-game Art - Attire [datamined]
Key Items
Legs
Merchants

Basic Information

Image Name Buy Sell Physical VS blunt VS Thrust Blood Arcane Fire Bolt Slow Poison RES Rapid Poison RES Frenzy RES Beasthood
Cainhurst Helmet Cainhurst Helmet 27000 18900 60 40 40 60 20 40 10 12 13 8 7
Cainhurst Armor Cainhurst Armor 44000 30800 120 70 110 120 40 80 30 36 40 26 22
Cainhurst Gauntlets Cainhurst Gauntlets 21000 14700 60 30 50 70 40 40 30 19 21 13 11
Cainhurst Leggings Cainhurst Leggings 21000 14700 60 40 60 70 40 40 40 21 23 15 13
Armor Set Trade Physical Defense Elemental Defense Resistance Beasthood
Total 113000 79100 300 180 260 320 140 200 110 88 97 62 53
Availability Sold by Bath Messengers. Available for purchase after obtaining Cainhurst Badge

Cainhurst Set

Attire

In-Game Descriptions & Appearance

Cainhurst Helmet

    Silver helmet worn by the royal guards who protect
    Annalise, Queen of the Vilebloods at Cainhurst Castle.

    This paper-thin silver armor is said to deflect blood of ill-
    intent, and is what allows the royal guards to capture prey
    for their beloved Queen, so that one day, she may bear a
    Child of Blood.

Cainhurst Armor

    Silver armor worn by the royal guards who protect Annalise,
    Queen of the Vilebloods at Cainhurst Castle.

    This paper-thin silver armor is said to deflect blood of ill-
    intent, and is what allows the royal guards to capture prey
    for their beloved Queen, so that one day, she may bear a
    Child of Blood.

Cainhurst Gauntlets

    Silver gauntlets worn by the royal guards who protect
    Annalise, Queen of the Vilebloods at Cainhurst Castle.

    This paper-thin silver armor is said to deflect blood of ill-
    intent, and is what allows the royal guards to capture prey
    for their beloved Queen, so that one day, she may bear a
    Child of Blood.

Cainhurst Leggings

    Silver leggings worn by the royal guards who protect
    Annalise, Queen of the Vilebloods at Cainhurst Castle.

    This paper-thin silver armor is said to deflect blood of ill-
    intent, and is what allows the royal guards to capture prey
    for their beloved Queen, so that one day, she may bear a
    Child of Blood.

Appearance

Cainhurst Set

In-Game Art

Cainhurst Helmet Cainhurst Armor
Cainhurst Gauntlets Cainhurst Leggings

Notes

  • Cainhurst Helmet has one of the highest Physical defense of all head pieces.
  • Cainhurst Armor has one of the highest Physical and Thrust defense of all chest pieces.
  • Cainhurst Gauntlets have one of the highest Physical and Blood defense of all Hand pieces.
  • Cainhurst Leggings have one of the highest Thrust defense of all Leg pieces.
  • Check the Highest Defense Armor Sets here

Damage Reduction Calculation

DMG Reduction Cainhurst Helmet Cainhurst Armor Cainhurst Gauntlets Cainhurst Leggings Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively Results
Physical Physical 0.94 0.88 0.94 0.94 1000 * ( 1 - ( 0.94 * 0.88 * 0.94 * 0.94 ) ) 269.08
VS blunt Blunt 0.96 0.93 0.97 0.96 1000 * ( 1 - ( 0.96 * 0.93 * 0.97 * 0.96 ) ) 168.62
VS Thrust Thrust 0.96 0.89 0.95 0.94 1000 * ( 1 - ( 0.96 * 0.89 * 0.95 * 0.94 ) ) 237.02
Blood Blood 0.94 0.88 0.93 0.93 1000 * ( 1 - ( 0.94 * 0.88 * 0.93 * 0.93 ) ) 284.55
Arcane Arcane 0.98 0.96 0.96 0.96 1000 * ( 1 - ( 0.98 * 0.96 * 0.96 * 0.96 ) ) 132.95
Fire Fire 0.96 0.92 0.96 0.96 1000 * ( 1 - ( 0.96 * 0.92 * 0.96 * 0.96 ) ) 186.04
Bolt Bolt 0.99 0.97 0.97 0.96 1000 * ( 1 - ( 0.99 * 0.97 * 0.97 * 0.96 ) ) 105.76

Key

Physical Defense

Elemental Defense

Resistance

Beasthood

The physical stats for the Armor are
W / X / Y / Z:
  • W is Physical defense, has two special subtypes: blunt and thrust. Each physical attack is either normal physical, blunt, or thrust.
  • X is Blunt defense
  • Y is Thrust defense
  • Z is Blood defense: The Blood attribute dictates how resilient the Armor is to Blood Damage
The elemental stats for the Armor are
X / Y / Z:
  • X is Arcane defense: The Arcane attribute dictates how resilient the Armor is to Arcane Damage
  • Y is Fire defense: The Fire attribute dictates how resilient the Armor is to Fire Damage
  • Z is Bolt defense: The Bold attribute dictates how resilient the Armor is to Bolt Damage
The resistance stats for the Armor are
X / Y / Z:
  • X is Slow Poison resistance to slow poisoning. The higher this attribute, the more resistant you are.
  • Y is Rapid Poison resistance to rapid poisoning. The higher this attribute, the more resistant you are.
  • Z is Frenzy resistance to the lure of frenzy. The higher this attribute, the more resistant you are.
The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
  • 1-24: Phys ATK UP x1,2/DEF DOWN x0,8
  • 25-49: Phys ATK UP x1,3/DEF DOWN x0,7
  • 50-99: Phys ATK UP x1,4/DEF DOWN x0,6
  • 100-199: Phys ATK UP x1,5/DEF DOWN x0,5
  • 200-299: Phys ATK UP x1,6/DEF DOWN x0,4
  • 300+: Phys ATK UP x1,7/DEF DOWN x0,2
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