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©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
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Datamined 3D Models

Datamined 3D Models


Bloodborne Wiki » Unused Content » Data Mining » Datamined 3D Models

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page revision: 02, last edited: 07 Feb 2020

  • Basic Information
  • Main Game Enemies
  • Main Game Bosses
  • Chalice Dungeons Enemies and Bosses
  • Martyr Logarius Details
  • Area
  • Objects
  • Unused Enemies & Characters
  • Unused Yahar'gul
  • Unused Fishing Hamlet
  • Unused Developer Chalices


Basic Information

  • This page is an archive of 3D models extracted from Bloodborne and imported into the Unity 3D engine for viewing by Discord users micb123 and Abdul Alhazred while documented by Sophie Pilbeam (JSF). It includes both content from the release version as well as unused and unfinished content.

Main Game Enemies

► Fluorescent Flower and Winter Lantern. The Winter Lantern here is rendered without the Doll's body, showing only the brain and arms.
► Cramped Casket, Bloodlicker and Crawler. The pink mesh on the Bloodlicker represents its hair and tongue. On other models, the pink mesh will also be used to represent fabric.
► Cain's Servant, Silverbeast, Mergo's Chief Attendant and Mergo's Attendant. The Chief Attendant's skull and Attendant's spiral lance are unused in the release version.
► Large Huntsman, Fish Person, Fish Person Mage and a Parasite. The Silverbeast's fur is disabled and its head is oriented normally, providing a clear look at its body shape.

Main Game Bosses

► Blood-starved Beast, Shadow of Yharnam, Gascoigne (torso with partial texture) and the Abhorrent Beast the Suspicious Beggar becomes. Removing the fur and spikes from the Abhorrent Beast shows that it has two tails.
► Darkbeast Paarl.

Chalice Dungeons Enemies and Bosses

► Labyrinth Sage, Bloodletting Beast (including Parasite), Labyrinth Warrior and Yharnam, Pthumerian Queen. Yharnam is rendered without the front of her abdomen.
► Keeper of the Old Lords, with a detail of the sword hilt.

Martyr Logarius Details

► Martyr Logarius' face without any hair or fabric, along wih his weapons, crown, and pendants.

Area

► Aerial views of the Hunter's Nightmare, and the Fishing Hamlet as seen from the other side of the coast. Note that there is a gothic stone wall around the boundary of the ocean which is not visible in the release version, with the boundary being an invisible wall.

Objects

► An oil urn and a boat from the Fishing Hamlet, a carriage, and the altar from the Church of the Good Chalice.

Unused Enemies & Characters

► The hovering old man ghost and the Messengers he fires, a two-headed demon, and two skeleton enemies. The model for the old man ghost is called "Demon" , and the Messengers he fires are called "Souls".
► Two differently sized Burned Warriors, an unknown knight, and the smaller, unused version of Orphan of Kos, along with the "spirit" form that rises from Kos' corpse.
► One of the unused Cainhurst ghost kings, the Shrine Knight, and a beast warrior with a spear.
► A knight that has Messengers attached to it, a detial of the knight's shield, and a larger, one-legged knight with a spear.

Unused Yahar'gul

► When the path to Yahar'gul is loaded at the same time as the connecting plaza, the two areas overlap, as the paths were originally different. In the room where Micolash's corpse is in the release version, a strange object is present but unused - a comparison reveals that it is made from the same skull-shaped rocks used in the Nightmare of Mensis.

Unused Fishing Hamlet

► A very early version of the Fishing Hamlet can be recovered. It lacks detail, but is much larger and has a different design, consisting of a series of islands that must be traversed using bridges.
► This layout very closely matches an image in the Bloodborne art book. This image does not depict an area visited in the release version, but is listed as being part of the Fishing Hamlet. The graves in the image are also present as 3D objects.
► A comparison of the release version's Fishing Hamlet, highlighted in blue, with the unused version. This shows that the unused version is significantly larger.

Unused Developer Chalices

► The unused spiral stair entrance, a series of stacked rooms used for testing, and one of the much larger and more complex dungeons present in earlier versions. The unused "coastline" boss arena, complete with wall, is visible in the stacked rooms.
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