InterviewsBloodborne Wiki » Art of Bloodborne » Interviews |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 62, last edited: 23 Feb 2023 |
Future Press [Guide] |
4Gamer [18.06.2014] |
IGN First [05.02.2015] |
Edge [11.03.2015] |
Famitsu [13.03.2015] |
Playstation [20.03.2015] |
---|
Drained of Blood - An Interview with Hidetaka Miyazaki [Future Press] |
---|
|
|
|
» Pages 001 - 003 |
---|
|
|
|
» Pages 003 - 005 |
---|
|
|
|
» Pages 005 - 009 |
---|
|
|
|
» Pages 009 - 015 |
---|
|
|
|
4Gamer Interview with Hidetaka Miyazaki - [18.06.2014] [4Gamer, Fully Translated] |
---|
» It Was Never Demon’s Souls 2 | » The Three Concepts of Bloodborne |
---|
|
|
|
» New Experiences | » Network Systems | » Creating Something Special |
---|
|
|
|
» Staying Involved in Game Development | » Making It Exciting |
---|
|
|
|
Inside the Mind of Bloodborne and Dark Souls’ Creator [05.02.2015] - [IGN First] |
---|
|
|
|
Q & A with Hidetaka Miyazaki [11.03.2015] [Edge Magazine] |
---|
|
|
|
Famitsu Interview with Hidetaka Miyazaki - Bloodborne Going Gold Event [13.03.2015] [Famitsu, Fully Translated] |
---|
|
|
|
A Playstation Blog Conversation with Hidetaka Miyazaki [20.03.2015] [Playstation Blog] |
---|
|
|
|