Current Game Version ● 1.09 Patch Live ● Dec 21, 2015 Last Server Maintenance ● Dec 03, 2024 Next Server Maintenance ● No Scheduled Server Status ● ONLINE ✓
Index Contact Chat Notes Contributors FAQs Links & Tools
Bloodborne Wikis
Return to Yharnam 2025: Community event taking place from March 24th to April 7th, have fun! (ended) | Newest Article: March 12, 2025 | Consumables Gallery
    General Information
  • Home / Sitemap
  • Expansion
  • Reviews & Sales
  • Game Patches
  • Game Mechanics
  • Controls

    Your Character
  • Character Classes
  • Character Stats
  • Character Builds
  • Covenants
  • Sliders


    Equipment
  • Weapons
  • Firearms
  • Shields & Torches
  • Armor
  • Items
  • Gems & Materials

    The World
  • Bosses
  • Enemies
  • Merchants
  • NPCs
  • Locations
  • Chalice Dungeons

    Other Information
  • World & Progression
  • Farming
  • Trophies
  • Credits
  • Art of Bloodborne
  • Unused Content


©Future Press Bloodborne Collectors Edition Guide

Bloodborne & The Old Hunters Collector’s Edition Guides

Future Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. [More]
Bloodborne Discord

Tomb Prospectors Discord

Tech Powering Bloodborne

Tech Powering Bloodborne


Bloodborne Wiki » Art of Bloodborne » Tech Powering Bloodborne

Source ❘ Edit ❘ Sitemap ❘ License
page revision: 34, last edited: 02 July 2017

  • Tech Powering Bloodborne


Tech Powering Bloodborne [DualShockers, Published on October 1, 2014 / 80lv, Published on 1 April, 2015]

  • Extensive list of third party tech, middleware and tools used by the game, giving us interesting insight on how From Software and Sony’s Japan Studio are creating their unforgiving title.
  • Havok
  • One of the most widespread physics middlewares in the industry. It’s especially popular for its cloth, destruction and physics suites.
  • Yebis 2
  • Silicon Studio’s optics middleware, known for its depth of field, camera and lighting effects. We all know Silicon Studio and the technologies this company makes. The company provided its fantastic middleware YEBIS 2 to Sony Computer Entertainment Worldwide Studios Japan Studio and FromSoftware – two of the biggest and most impressive studios in Japan. YEBIS 2 was used to power the visual effects in the PlayStation 4 title Bloodborne. The cutting edge post processing effects of YEBIS 2 gave the game developers an opportunity to elevate graphic quality without sacrificing development resources. You can check out a trailer of its features below:
  • Video: YEBIS 2 - GDC2014 Trailer by Silicon Studio
  • Separable Subsurface Scattering
  • A tech for rendering realistic skin in just two post-processing passes. You can watch an impressive demo by its authors Jorge Jimenez and Diego Gutierrez in the video below.
  • Video: Separable Subsurface Scattering (Real Time) by Jorge Jimenez
  • FMOD Sound System
  • A set of audio tools by Firelight Technologies, used in many games like Tomb Raider, Starcraft II, Diablo III, Deus Ex: Human Revolution and more.
  • Simplygon
  • A middleware for automatic 3D optimization, that automatically created simplified LOD models for distant visualization.
  • Shader X5 and Shader X6
  • Advanced rendering techniques manuals by Wolfgang Engel.
  • Nulstein
  • Engine by Intel to add multi-threading to games, performing tasks in paralel.
  • Loki Library
  • A C++ library of designs, containing flexible implementations of common design patterns.
  • LUA
  • A very widespread scripting language used in almost every game in the industry.
  • Mersenne twister
  • The most widely used pseudorandom number generator in the industry by by Makoto Matsumoto and Takuji Nishimura.
  • SHA-2
  • A set of of cryptographic hash functions by the NSA, used for security purposes.
  • Bloodborne is definitely impressive graphics-wise, and part of that beauty is due to some of the technologies mentioned above.
Newer Post Older Post Home