Yharnam Hunter SetBloodborne Wiki » Armor » Armor Sets » Yharnam Hunter Set |
Source ❘ Edit ❘ Sitemap ❘ License page revision: 22, last edited: 26 June 2018 |
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Basic Information |
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| Image | Name | Buy | Sell | ![]() |
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Yharnam Hunter Cap | 500 | 250 | 50 | 40 | 40 | 40 | 50 | 50 | 50 | 16 | 13 | 14 | 16 |
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Yharnam Hunter Garb | 1000 | 500 | 110 | 80 | 90 | 90 | 80 | 100 | 90 | 48 | 40 | 41 | 48 |
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Yharnam Hunter Gloves | 500 | 250 | 40 | 50 | 60 | 40 | 50 | 60 | 50 | 25 | 22 | 22 | 25 |
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Yharnam Hunter Trousers | 500 | 250 | 50 | 60 | 60 | 50 | 50 | 60 | 60 | 27 | 23 | 24 | 27 |
| Armor Set | Trade | Physical Defense | Elemental Defense | Resistance | Beasthood | |||||||||
| Total | 2500 | 1250 | 250 | 230 | 250 | 220 | 230 | 270 | 250 | 116 | 98 | 101 | 110 | |
| Availability | Sold by Bath Messengers | |||||||||||||
Yharnam Hunter Set | Attire |
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In-Game Descriptions & Appearance |
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Notes |
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Damage Reduction Calculation |
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| DMG Reduction | ![]() |
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Formula: Clothing Defense is a percentage reduction after Physical DEF is applied. "Every 10 points of defense is 1% damage reduction." Each type is specific and separate in this category. Separate items of clothing stack multiplicatively, rather than additively | Results | |
![]() | Physical | 0.95 | 0.89 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.95 * 0.89 * 0.96 * 0.95 ) ) | 228.90 |
| Blunt | 0.96 | 0.92 | 0.95 | 0.94 | 1000 * ( 1 - ( 0.96 * 0.92 * 0.95 * 0.94 ) ) | 211.30 |
| Thrust | 0.96 | 0.91 | 0.94 | 0.94 | 1000 * ( 1 - ( 0.96 * 0.91 * 0.94 * 0.94 ) ) | 228.08 |
| Blood | 0.96 | 0.91 | 0.96 | 0.95 | 1000 * ( 1 - ( 0.96 * 0.91 * 0.96 * 0.95 ) ) | 203.27 |
| Arcane | 0.95 | 0.92 | 0.95 | 0.95 | 1000 * ( 1 - ( 0.95 * 0.92 * 0.95 * 0.95 ) ) | 211.21 |
| Fire | 0.95 | 0.90 | 0.94 | 0.94 | 1000 * ( 1 - ( 0.95 * 0.90 * 0.94 * 0.94 ) ) | 244.52 |
| Bolt | 0.95 | 0.91 | 0.95 | 0.94 | 1000 * ( 1 - ( 0.95 * 0.91 * 0.95 * 0.94 ) ) | 228.00 |
In-Game Art |
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Key |
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Physical Defense |
Elemental Defense |
Resistance |
Beasthood |
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The physical stats for the Armor are W / X / Y / Z:
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The elemental stats for the Armor are X / Y / Z:
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The resistance stats for the Armor are X / Y / Z:
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The higher this attribute, the closer you are to beasthood when temporary transformed. Grants a serious increase in ATK power, at the cost of a similarly serious decrease in defense. Points in beasthood thresholds:
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